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https://gitlab.freedesktop.org/wayland/wayland.git
synced 2026-02-10 04:27:52 -05:00
util: unified and enhanced zombie handing in wl_map
servers and clients now both use zombies. Zombies are interface pointers, so that they retain info for demarshalling fds AND new_id args, which must be turned into other zombies. Demarshalling messages to zombies is handled by the same wl_connection_demarshal code used for messages to live objects. Server zombies are eventually reaped after moving through FIFO zombie ring, because there is no delete_id request in the protocol. Signed-off-by: Jonathan Leivent <jleivent@comcast.net>
This commit is contained in:
parent
0db836ebc8
commit
dcd5996175
7 changed files with 436 additions and 180 deletions
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@ -689,10 +689,14 @@ wl_closure_vmarshal(struct wl_object *sender, uint32_t opcode, va_list ap,
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}
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struct wl_closure *
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wl_connection_demarshal(struct wl_connection *connection,
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wl_connection_demarshal_common(struct wl_connection *connection,
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uint32_t size,
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struct wl_map *objects,
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const struct wl_message *message)
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const struct wl_message *message,
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int (*handle_new_id)(void *data,
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uint32_t id,
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const struct wl_interface *interface),
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void *data)
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{
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uint32_t *p, *next, *end, length, length_in_u32, id;
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int fd;
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@ -813,7 +817,7 @@ wl_connection_demarshal(struct wl_connection *connection,
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goto err;
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}
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if (wl_map_reserve_new(objects, id) < 0) {
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if (handle_new_id(data, id, message->types[i]) < 0) {
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if (errno == EINVAL) {
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wl_log("not a valid new object id (%u), "
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"message %s(%s)\n", id,
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@ -876,21 +880,51 @@ wl_connection_demarshal(struct wl_connection *connection,
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return NULL;
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}
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static int
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reserve_new_id(void *data, uint32_t id, const struct wl_interface *interface)
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{
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struct wl_map *objects = data;
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return wl_map_reserve_new(objects, id);
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}
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struct wl_closure *
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wl_connection_demarshal(struct wl_connection *connection,
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uint32_t size,
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struct wl_map *objects,
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const struct wl_message *message)
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{
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return wl_connection_demarshal_common(connection,
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size,
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objects,
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message,
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&reserve_new_id,
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objects);
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}
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/* demarshal messages to zombies. handle_new_id should create a new zombie. */
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void
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wl_connection_demarshal_zombie(struct wl_connection *connection,
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uint32_t size,
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struct wl_map *objects,
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const struct wl_message *message,
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int (*handle_new_id)(void* data,
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uint32_t id,
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const struct wl_interface *interface),
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void *data)
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{
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struct wl_closure *closure = wl_connection_demarshal_common(connection,
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size,
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objects,
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message,
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handle_new_id,
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data);
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wl_closure_destroy(closure);
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}
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bool
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wl_object_is_zombie(struct wl_map *map, uint32_t id)
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{
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uint32_t flags;
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/* Zombie objects only exist on the client side. */
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if (map->side == WL_MAP_SERVER_SIDE)
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return false;
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/* Zombie objects can only have been created by the client. */
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if (id >= WL_SERVER_ID_START)
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return false;
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flags = wl_map_lookup_flags(map, id);
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return !!(flags & WL_MAP_ENTRY_ZOMBIE);
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return wl_map_lookup_zombie(map, id) != NULL;
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}
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int
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@ -916,7 +950,7 @@ wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects)
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object = wl_map_lookup(objects, id);
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if (wl_object_is_zombie(objects, id)) {
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/* references object we've already
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* destroyed client side */
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* destroyed */
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object = NULL;
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} else if (object == NULL && id != 0) {
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wl_log("unknown object (%u), message %s(%s)\n",
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@ -50,16 +50,10 @@
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/** \cond */
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enum wl_proxy_flag {
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WL_PROXY_FLAG_ID_DELETED = (1 << 0),
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WL_PROXY_FLAG_DESTROYED = (1 << 1),
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WL_PROXY_FLAG_WRAPPER = (1 << 2),
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};
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struct wl_zombie {
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int event_count;
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int *fd_count;
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};
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struct wl_proxy {
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struct wl_object object;
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struct wl_display *display;
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@ -412,66 +406,6 @@ wl_display_create_queue_with_name(struct wl_display *display, const char *name)
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return queue;
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}
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static int
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message_count_fds(const char *signature)
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{
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unsigned int count, i, fds = 0;
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struct argument_details arg;
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count = arg_count_for_signature(signature);
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for (i = 0; i < count; i++) {
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signature = get_next_argument(signature, &arg);
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if (arg.type == 'h')
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fds++;
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}
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return fds;
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}
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static struct wl_zombie *
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prepare_zombie(struct wl_proxy *proxy)
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{
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const struct wl_interface *interface = proxy->object.interface;
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const struct wl_message *message;
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int i, count;
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struct wl_zombie *zombie = NULL;
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/* If we hit an event with an FD, ensure we have a zombie object and
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* fill the fd_count slot for that event with the number of FDs for
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* that event. Interfaces with no events containing FDs will not have
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* zombie objects created. */
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for (i = 0; i < interface->event_count; i++) {
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message = &interface->events[i];
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count = message_count_fds(message->signature);
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if (!count)
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continue;
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if (!zombie) {
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zombie = zalloc(sizeof(*zombie) +
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(interface->event_count * sizeof(int)));
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if (!zombie)
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return NULL;
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zombie->event_count = interface->event_count;
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zombie->fd_count = (int *) &zombie[1];
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}
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zombie->fd_count[i] = count;
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}
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return zombie;
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}
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static enum wl_iterator_result
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free_zombies(void *element, void *data, uint32_t flags)
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{
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if (flags & WL_MAP_ENTRY_ZOMBIE)
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free(element);
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return WL_ITERATOR_CONTINUE;
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}
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static struct wl_proxy *
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proxy_create(struct wl_proxy *factory, const struct wl_interface *interface,
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uint32_t version)
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@ -564,21 +498,9 @@ wl_proxy_create_for_id(struct wl_proxy *factory,
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static void
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proxy_destroy(struct wl_proxy *proxy)
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{
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if (proxy->flags & WL_PROXY_FLAG_ID_DELETED) {
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wl_map_remove(&proxy->display->objects, proxy->object.id);
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} else if (proxy->object.id < WL_SERVER_ID_START) {
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struct wl_zombie *zombie = prepare_zombie(proxy);
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/* The map now contains the zombie entry, until the delete_id
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* event arrives. */
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wl_map_insert_at(&proxy->display->objects,
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WL_MAP_ENTRY_ZOMBIE,
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proxy->object.id,
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zombie);
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} else {
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wl_map_insert_at(&proxy->display->objects, 0,
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proxy->object.id, NULL);
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}
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wl_map_zombify(&proxy->display->objects,
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proxy->object.id,
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proxy->object.interface);
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proxy->flags |= WL_PROXY_FLAG_DESTROYED;
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@ -1107,22 +1029,10 @@ display_handle_error(void *data,
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static void
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display_handle_delete_id(void *data, struct wl_display *display, uint32_t id)
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{
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struct wl_proxy *proxy;
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pthread_mutex_lock(&display->mutex);
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proxy = wl_map_lookup(&display->objects, id);
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if (wl_object_is_zombie(&display->objects, id)) {
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/* For zombie objects, the 'proxy' is actually the zombie
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* event-information structure, which we can free. */
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free(proxy);
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wl_map_remove(&display->objects, id);
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} else if (proxy) {
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proxy->flags |= WL_PROXY_FLAG_ID_DELETED;
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} else {
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if (wl_map_mark_deleted(&display->objects, id) != 0)
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wl_log("error: received delete_id for unknown id (%u)\n", id);
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}
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pthread_mutex_unlock(&display->mutex);
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}
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@ -1359,7 +1269,6 @@ WL_EXPORT void
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wl_display_disconnect(struct wl_display *display)
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{
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wl_connection_destroy(display->connection);
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wl_map_for_each(&display->objects, free_zombies, NULL);
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wl_map_release(&display->objects);
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wl_event_queue_release(&display->default_queue);
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free(display->default_queue.name);
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@ -1537,6 +1446,40 @@ increase_closure_args_refcount(struct wl_closure *closure)
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closure->proxy->refcount++;
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}
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/* zombify_new_id is only called by wl_connection_demarshal_zombie
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* when the event it is demarhsalling has new_id argments, meaning
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* they're server IDs. Those server IDs need to have zombies created
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* for them in case the server subsequently sends an event to them,
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* which might contain fds or more new_ids. */
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static int
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zombify_new_id(void *displayp, uint32_t id, const struct wl_interface *interface)
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{
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struct wl_display *display = displayp;
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if (id >= WL_SERVER_ID_START) {
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/* Make the server ID a zombie in case it gets sent an
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* event. This handles the "domino effect" case where
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* new_id args in events sent to zombies are
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* subsequently sent events, with new_id args, and so
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* on. */
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if (wl_map_insert_at(&display->objects, 0, id, (void*)interface) != 0) {
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errno = EINVAL;
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return -1;
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}
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if (wl_map_zombify(&display->objects, id, interface) != 0) {
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errno = EINVAL;
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return -1;
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}
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assert(wl_map_lookup_zombie(&display->objects, id) == interface);
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return 0;
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} else {
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/* Unexpected: the id is a client ID */
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errno = EINVAL;
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return -1;
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}
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}
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static int
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queue_event(struct wl_display *display, int len)
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{
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@ -1548,7 +1491,7 @@ queue_event(struct wl_display *display, int len)
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struct wl_event_queue *queue;
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struct timespec tp;
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unsigned int time;
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int num_zombie_fds;
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const struct wl_interface *interface;
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wl_connection_copy(display->connection, p, sizeof p);
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id = p[0];
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@ -1557,30 +1500,66 @@ queue_event(struct wl_display *display, int len)
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if (len < size)
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return 0;
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/* If our proxy is gone or a zombie, just eat the event (and any FDs,
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* if applicable). */
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proxy = wl_map_lookup(&display->objects, id);
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if (!proxy || wl_object_is_zombie(&display->objects, id)) {
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struct wl_zombie *zombie = wl_map_lookup(&display->objects, id);
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num_zombie_fds = (zombie && opcode < zombie->event_count) ?
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zombie->fd_count[opcode] : 0;
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if (!proxy) {
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interface = wl_map_lookup_zombie(&display->objects, id);
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if (debug_client) {
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clock_gettime(CLOCK_REALTIME, &tp);
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time = (tp.tv_sec * 1000000L) + (tp.tv_nsec / 1000);
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fprintf(stderr, "[%7u.%03u] discarded [%s]#%d.[event %d]"
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"(%d fd, %d byte)\n",
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fprintf(stderr, "[%7u.%03u] discarded [%s]#%u.[event %d]"
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"(%s, %d byte)\n",
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time / 1000, time % 1000,
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zombie ? "zombie" : "unknown",
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interface ? "zombie" : "unknown",
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id, opcode,
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num_zombie_fds, size);
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interface ? interface->name : "unknown interface",
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size);
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}
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if (num_zombie_fds > 0)
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wl_connection_close_fds_in(display->connection,
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num_zombie_fds);
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wl_connection_consume(display->connection, size);
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if (interface) {
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if (opcode >= interface->event_count) {
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wl_log("interface '%s' has no event %u\n",
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interface->name, opcode);
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return -1;
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}
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message = &interface->events[opcode];
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if (message == NULL) {
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wl_log("interface '%s' opcode %u has no event\n",
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interface->name, opcode);
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return -1;
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}
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if (message->name == NULL) {
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wl_log("interface '%s' opcode %u has noname event,\n",
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interface->name, opcode);
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return -1;
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}
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wl_connection_demarshal_zombie(display->connection, size,
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&display->objects,
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message,
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&zombify_new_id, display);
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} else {
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/* what to do if there is no zombie interface? The
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* original zombie code just consumed the size and
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* continued on. The assumption was if there was no
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* zombie, then the reason was that there's no fds to
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* consume, because zombies were only created for proxies
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* that have fd-bearing events. But, there may have been
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* new_id args, so that could still have caused problems.
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* Under the new zombie regime, which always creates
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* zombies for proxies (because even an unpatched server
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* sends delete_id events), the absence of a zombie is
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* unexpected and means we need to kill the client. */
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wl_log("Missing zombie for ID %u, event %u\n", id, opcode);
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return -1;
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/* Consider the case in the old regime where the proxy had
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* no fd-bearing events and no new_id-bearing events. In
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* such cases, when there was no zombie, consuming the
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* size and moving on was OK, but there was no way to tell
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* it was OK. Now we know the difference, and will always
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* log this error.
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*/
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}
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return size;
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}
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@ -59,19 +59,23 @@ wl_interface_equal(const struct wl_interface *iface1,
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const struct wl_interface *iface2);
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/* Flags for wl_map_insert_new and wl_map_insert_at. Flags can be queried with
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* wl_map_lookup_flags. The current implementation has room for 1 bit worth of
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* wl_map_lookup_flags. The current implementation has room for 32 bits worth of
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* flags. If more flags are ever added, the implementation of wl_map will have
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* to change to allow for new flags */
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enum wl_map_entry_flags {
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WL_MAP_ENTRY_LEGACY = (1 << 0), /* Server side only */
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WL_MAP_ENTRY_ZOMBIE = (1 << 0) /* Client side only */
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};
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struct wl_map {
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struct wl_array client_entries;
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struct wl_array server_entries;
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uint32_t side;
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/* the free_list is LIFO, the zombie list is FIFO */
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uint32_t free_list;
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uint32_t zombie_list_head;
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uint32_t zombie_list_tail;
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/* if zombie_list_count is < 0, then the zombie_list is disabled */
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int32_t zombie_list_count;
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};
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typedef enum wl_iterator_result (*wl_iterator_func_t)(void *element,
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@ -93,12 +97,18 @@ wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data);
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int
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wl_map_reserve_new(struct wl_map *map, uint32_t i);
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void
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wl_map_remove(struct wl_map *map, uint32_t i);
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int
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wl_map_zombify(struct wl_map *map, uint32_t i, const struct wl_interface *interface);
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int
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wl_map_mark_deleted(struct wl_map *map, uint32_t i);
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void *
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wl_map_lookup(struct wl_map *map, uint32_t i);
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const struct wl_interface *
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wl_map_lookup_zombie(struct wl_map *map, uint32_t i);
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uint32_t
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wl_map_lookup_flags(struct wl_map *map, uint32_t i);
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@ -179,6 +189,26 @@ wl_closure_vmarshal(struct wl_object *sender,
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uint32_t opcode, va_list ap,
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const struct wl_message *message);
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struct wl_closure *
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wl_connection_demarshal_common(struct wl_connection *connection,
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uint32_t size,
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struct wl_map *objects,
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const struct wl_message *message,
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int (*handle_new_id)(void *data,
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uint32_t id,
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const struct wl_interface *interface),
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void *data);
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void
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wl_connection_demarshal_zombie(struct wl_connection *connection,
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uint32_t size,
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struct wl_map *objects,
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const struct wl_message *message,
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int (*handle_new_id)(void* data,
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uint32_t id,
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const struct wl_interface *interface),
|
||||
void *data);
|
||||
|
||||
struct wl_closure *
|
||||
wl_connection_demarshal(struct wl_connection *connection,
|
||||
uint32_t size,
|
||||
|
|
|
|||
|
|
@ -327,6 +327,38 @@ destroy_client_with_error(struct wl_client *client, const char *reason)
|
|||
wl_client_destroy(client);
|
||||
}
|
||||
|
||||
/* zombify_new_id_queue_delete_id_event is only called by
|
||||
* wl_connection_demarshal_zombie when the request it is demarhsalling
|
||||
* has new_id argments, meaning they're client IDs. Those client IDs
|
||||
* need to have zombies created for them in case the client
|
||||
* subsequently sends a request to them, which might contain fds or
|
||||
* more new_ids. */
|
||||
static int
|
||||
zombify_new_id_queue_delete_id_event(void *clientp, uint32_t id,
|
||||
const struct wl_interface *interface)
|
||||
{
|
||||
struct wl_client *client = clientp;
|
||||
|
||||
if (id < WL_SERVER_ID_START) {
|
||||
if (wl_map_insert_at(&client->objects, 0, id, (void*)interface) != 0) {
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
if (wl_map_zombify(&client->objects, id, interface) != 0) {
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
if (client->display_resource)
|
||||
wl_resource_queue_event(client->display_resource,
|
||||
WL_DISPLAY_DELETE_ID, id);
|
||||
|
||||
return 0;
|
||||
} else {
|
||||
/* Unexpected: the id is a server ID. */
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
wl_client_connection_data(int fd, uint32_t mask, void *data)
|
||||
{
|
||||
|
|
@ -340,6 +372,7 @@ wl_client_connection_data(int fd, uint32_t mask, void *data)
|
|||
uint32_t resource_flags;
|
||||
int opcode, size, since;
|
||||
int len;
|
||||
const struct wl_interface *interface;
|
||||
|
||||
if (mask & WL_EVENT_HANGUP) {
|
||||
wl_client_destroy(client);
|
||||
|
|
@ -383,9 +416,29 @@ wl_client_connection_data(int fd, uint32_t mask, void *data)
|
|||
resource = wl_map_lookup(&client->objects, p[0]);
|
||||
resource_flags = wl_map_lookup_flags(&client->objects, p[0]);
|
||||
if (resource == NULL) {
|
||||
wl_resource_post_error(client->display_resource,
|
||||
WL_DISPLAY_ERROR_INVALID_OBJECT,
|
||||
"invalid object %u", p[0]);
|
||||
interface = wl_map_lookup_zombie(&client->objects, p[0]);
|
||||
if (interface == NULL) {
|
||||
wl_resource_post_error(client->display_resource,
|
||||
WL_DISPLAY_ERROR_INVALID_OBJECT,
|
||||
"invalid object %u", p[0]);
|
||||
break;
|
||||
}
|
||||
|
||||
if (opcode >= interface->method_count) {
|
||||
wl_resource_post_error(client->display_resource,
|
||||
WL_DISPLAY_ERROR_INVALID_METHOD,
|
||||
"invalid method %d, object %s#%u",
|
||||
opcode,
|
||||
interface->name,
|
||||
p[0]);
|
||||
break;
|
||||
}
|
||||
|
||||
message = &interface->methods[opcode];
|
||||
wl_connection_demarshal_zombie(client->connection, size,
|
||||
&client->objects, message,
|
||||
&zombify_new_id_queue_delete_id_event,
|
||||
client);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -735,7 +788,8 @@ remove_and_destroy_resource(void *element, void *data, uint32_t flags)
|
|||
{
|
||||
struct wl_resource *resource = element;
|
||||
struct wl_client *client = resource->client;
|
||||
uint32_t id = resource->object.id;;
|
||||
uint32_t id = resource->object.id;
|
||||
const struct wl_interface *interface = resource->object.interface;
|
||||
|
||||
wl_signal_emit(&resource->deprecated_destroy_signal, resource);
|
||||
/* Don't emit the new signal for deprecated resources, as that would
|
||||
|
|
@ -746,16 +800,12 @@ remove_and_destroy_resource(void *element, void *data, uint32_t flags)
|
|||
if (resource->destroy)
|
||||
resource->destroy(resource);
|
||||
|
||||
if (id < WL_SERVER_ID_START && client->display_resource)
|
||||
wl_resource_queue_event(client->display_resource,
|
||||
WL_DISPLAY_DELETE_ID, id);
|
||||
|
||||
/* The resource should be cleared from the map before memory is freed. */
|
||||
if (id < WL_SERVER_ID_START) {
|
||||
if (client->display_resource) {
|
||||
wl_resource_queue_event(client->display_resource,
|
||||
WL_DISPLAY_DELETE_ID, id);
|
||||
}
|
||||
wl_map_insert_at(&client->objects, 0, id, NULL);
|
||||
} else {
|
||||
wl_map_remove(&client->objects, id);
|
||||
}
|
||||
wl_map_zombify(&client->objects, id, interface);
|
||||
|
||||
if (!(flags & WL_MAP_ENTRY_LEGACY))
|
||||
free(resource);
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include "wayland-util.h"
|
||||
#include "wayland-private.h"
|
||||
|
|
@ -169,20 +170,48 @@ wl_interface_equal(const struct wl_interface *a, const struct wl_interface *b)
|
|||
return a == b || strcmp(a->name, b->name) == 0;
|
||||
}
|
||||
|
||||
union map_entry {
|
||||
uintptr_t next;
|
||||
struct map_entry {
|
||||
uint32_t next;
|
||||
uint32_t flags : 8*sizeof(uint32_t) - 3;
|
||||
uint32_t zombie : 1;
|
||||
uint32_t freelisted : 1;
|
||||
uint32_t deleted : 1;
|
||||
void *data;
|
||||
};
|
||||
|
||||
#define map_entry_is_free(entry) ((entry).next & 0x1)
|
||||
#define map_entry_get_data(entry) ((void *)((entry).next & ~(uintptr_t)0x3))
|
||||
#define map_entry_get_flags(entry) (((entry).next >> 1) & 0x1)
|
||||
int32_t max_zombie_list_count = 64;
|
||||
|
||||
/* We cannot use NULL (0) to denote null links in the free list or
|
||||
zombie list because index 0 is allowed on the server side: id ==
|
||||
WL_SERVER_ID_START --> index == 0. Instead, use: */
|
||||
static const uint32_t map_null_link = ~0;
|
||||
|
||||
static inline int
|
||||
map_entry_is_free(struct map_entry *entry)
|
||||
{
|
||||
return entry->zombie || entry->freelisted;
|
||||
}
|
||||
|
||||
static inline void
|
||||
map_entry_clear(struct map_entry *entry)
|
||||
{
|
||||
entry->next = map_null_link;
|
||||
entry->flags = 0;
|
||||
entry->zombie = 0;
|
||||
entry->freelisted = 0;
|
||||
entry->deleted = 0;
|
||||
entry->data = NULL;
|
||||
}
|
||||
|
||||
void
|
||||
wl_map_init(struct wl_map *map, uint32_t side)
|
||||
{
|
||||
memset(map, 0, sizeof *map);
|
||||
map->side = side;
|
||||
map->free_list = map_null_link;
|
||||
map->zombie_list_head = map_null_link;
|
||||
map->zombie_list_tail = map_null_link;
|
||||
map->zombie_list_count = 0;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -195,7 +224,7 @@ wl_map_release(struct wl_map *map)
|
|||
uint32_t
|
||||
wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data)
|
||||
{
|
||||
union map_entry *start, *entry;
|
||||
struct map_entry *start, *entry;
|
||||
struct wl_array *entries;
|
||||
uint32_t base;
|
||||
uint32_t count;
|
||||
|
|
@ -208,9 +237,10 @@ wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data)
|
|||
base = WL_SERVER_ID_START;
|
||||
}
|
||||
|
||||
if (map->free_list) {
|
||||
if (map->free_list != map_null_link) {
|
||||
start = entries->data;
|
||||
entry = &start[map->free_list >> 1];
|
||||
entry = &start[map->free_list];
|
||||
assert(entry->freelisted);
|
||||
map->free_list = entry->next;
|
||||
} else {
|
||||
entry = wl_array_add(entries, sizeof *entry);
|
||||
|
|
@ -235,20 +265,21 @@ wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data)
|
|||
errno = ENOSPC;
|
||||
return 0;
|
||||
}
|
||||
map_entry_clear(entry);
|
||||
entry->data = data;
|
||||
entry->next |= (flags & 0x1) << 1;
|
||||
|
||||
entry->flags = flags;
|
||||
return count + base;
|
||||
}
|
||||
|
||||
int
|
||||
wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
if (i < WL_SERVER_ID_START) {
|
||||
assert(i == 0 || map->side == WL_MAP_SERVER_SIDE);
|
||||
entries = &map->client_entries;
|
||||
} else {
|
||||
entries = &map->server_entries;
|
||||
|
|
@ -272,8 +303,10 @@ wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data)
|
|||
}
|
||||
|
||||
start = entries->data;
|
||||
|
||||
map_entry_clear(&start[i]);
|
||||
start[i].data = data;
|
||||
start[i].next |= (flags & 0x1) << 1;
|
||||
start[i].flags = flags;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -281,7 +314,7 @@ wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data)
|
|||
int
|
||||
wl_map_reserve_new(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
|
|
@ -318,10 +351,16 @@ wl_map_reserve_new(struct wl_map *map, uint32_t i)
|
|||
return -1;
|
||||
|
||||
start = entries->data;
|
||||
start[i].data = NULL;
|
||||
map_entry_clear(&start[i]);
|
||||
} else {
|
||||
start = entries->data;
|
||||
if (start[i].data != NULL) {
|
||||
|
||||
assert(!start[i].freelisted);
|
||||
|
||||
/* In the new zombie regime, there may be zombies in
|
||||
* any map, even opposite side ones. So a test here
|
||||
* for start[i].data != NULL is no longer right.*/
|
||||
if (!map_entry_is_free(&start[i])) {
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
|
|
@ -330,34 +369,128 @@ wl_map_reserve_new(struct wl_map *map, uint32_t i)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
wl_map_remove(struct wl_map *map, uint32_t i)
|
||||
int
|
||||
wl_map_zombify(struct wl_map *map, uint32_t i, const struct wl_interface *interface)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start, *entry;
|
||||
struct wl_array *entries;
|
||||
bool use_zombie_list;
|
||||
uint32_t count;
|
||||
static bool checked_env = false;
|
||||
const char *max_var;
|
||||
|
||||
assert(i != 0);
|
||||
|
||||
if (i < WL_SERVER_ID_START) {
|
||||
use_zombie_list = false;
|
||||
entries = &map->client_entries;
|
||||
} else {
|
||||
use_zombie_list = (map->side == WL_MAP_SERVER_SIDE) &&
|
||||
(map->zombie_list_count >= 0);
|
||||
entries = &map->server_entries;
|
||||
i -= WL_SERVER_ID_START;
|
||||
}
|
||||
|
||||
start = entries->data;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i >= count)
|
||||
return -1;
|
||||
|
||||
if (start[i].deleted) {
|
||||
/* No need to make this entry into a zombie if it has
|
||||
already been in a delete_id message - put it on the
|
||||
free list instead */
|
||||
start[i].next = map->free_list;
|
||||
start[i].freelisted = 1;
|
||||
map->free_list = i;
|
||||
return 0;
|
||||
}
|
||||
|
||||
start[i].data = (void*)interface;
|
||||
start[i].zombie = 1;
|
||||
start[i].next = map_null_link;
|
||||
|
||||
if (use_zombie_list) {
|
||||
if (!checked_env) {
|
||||
checked_env = true;
|
||||
max_var = getenv("WAYLAND_MAX_ZOMBIE_LIST_COUNT");
|
||||
if (max_var && *max_var)
|
||||
max_zombie_list_count = atoi(max_var);
|
||||
}
|
||||
|
||||
if (map->zombie_list_tail != map_null_link)
|
||||
start[map->zombie_list_tail].next = i;
|
||||
else
|
||||
map->zombie_list_head = i;
|
||||
map->zombie_list_tail = i;
|
||||
map->zombie_list_count++;
|
||||
|
||||
if (map->zombie_list_count > max_zombie_list_count) {
|
||||
i = map->zombie_list_head;
|
||||
entry = &start[i];
|
||||
map->zombie_list_head = entry->next;
|
||||
if (map->zombie_list_head == map_null_link)
|
||||
map->zombie_list_tail = map_null_link;
|
||||
map->zombie_list_count--;
|
||||
|
||||
entry->next = map->free_list;
|
||||
entry->freelisted = 1;
|
||||
entry->zombie = 0;
|
||||
map->free_list = i;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
wl_map_mark_deleted(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
struct map_entry *start;
|
||||
struct wl_array *entries;
|
||||
uint32_t count;
|
||||
|
||||
assert(i != 0);
|
||||
|
||||
if (i < WL_SERVER_ID_START) {
|
||||
if (map->side == WL_MAP_SERVER_SIDE)
|
||||
return;
|
||||
return 0;
|
||||
|
||||
entries = &map->client_entries;
|
||||
} else {
|
||||
if (map->side == WL_MAP_CLIENT_SIDE)
|
||||
return;
|
||||
return 0;
|
||||
|
||||
entries = &map->server_entries;
|
||||
i -= WL_SERVER_ID_START;
|
||||
}
|
||||
|
||||
start = entries->data;
|
||||
start[i].next = map->free_list;
|
||||
map->free_list = (i << 1) | 1;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i >= count)
|
||||
return -1;
|
||||
|
||||
/* turn off the zombie list - because the zombie_list is not
|
||||
needed if we are receiving delete_id messages, and is
|
||||
incompatible with randomly moving zombies directly to the
|
||||
free list */
|
||||
map->zombie_list_count = -1;
|
||||
|
||||
start[i].deleted = 1;
|
||||
if (start[i].zombie) {
|
||||
start[i].next = map->free_list;
|
||||
start[i].freelisted = 1;
|
||||
start[i].zombie = 0;
|
||||
map->free_list = i;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *
|
||||
wl_map_lookup(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
|
|
@ -371,8 +504,31 @@ wl_map_lookup(struct wl_map *map, uint32_t i)
|
|||
start = entries->data;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i < count && !map_entry_is_free(start[i]))
|
||||
return map_entry_get_data(start[i]);
|
||||
if (i < count && !map_entry_is_free(&start[i]))
|
||||
return start[i].data;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const struct wl_interface *
|
||||
wl_map_lookup_zombie(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
if (i < WL_SERVER_ID_START) {
|
||||
entries = &map->client_entries;
|
||||
} else {
|
||||
entries = &map->server_entries;
|
||||
i -= WL_SERVER_ID_START;
|
||||
}
|
||||
|
||||
start = entries->data;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i < count && start[i].zombie)
|
||||
return start[i].data;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
|
@ -380,7 +536,7 @@ wl_map_lookup(struct wl_map *map, uint32_t i)
|
|||
uint32_t
|
||||
wl_map_lookup_flags(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
|
|
@ -394,8 +550,8 @@ wl_map_lookup_flags(struct wl_map *map, uint32_t i)
|
|||
start = entries->data;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i < count && !map_entry_is_free(start[i]))
|
||||
return map_entry_get_flags(start[i]);
|
||||
if (i < count && !map_entry_is_free(&start[i]))
|
||||
return start[i].flags;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -404,16 +560,16 @@ static enum wl_iterator_result
|
|||
for_each_helper(struct wl_array *entries, wl_iterator_func_t func, void *data)
|
||||
{
|
||||
enum wl_iterator_result ret = WL_ITERATOR_CONTINUE;
|
||||
union map_entry entry, *start;
|
||||
struct map_entry entry, *start;
|
||||
size_t count;
|
||||
|
||||
start = (union map_entry *) entries->data;
|
||||
count = entries->size / sizeof(union map_entry);
|
||||
start = (struct map_entry *) entries->data;
|
||||
count = entries->size / sizeof(struct map_entry);
|
||||
|
||||
for (size_t idx = 0; idx < count; idx++) {
|
||||
entry = start[idx];
|
||||
if (entry.data && !map_entry_is_free(entry)) {
|
||||
ret = func(map_entry_get_data(entry), data, map_entry_get_flags(entry));
|
||||
if (entry.data && !map_entry_is_free(&entry)) {
|
||||
ret = func(entry.data, data, entry.flags);
|
||||
if (ret != WL_ITERATOR_CONTINUE)
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -393,6 +393,7 @@ demarshal(struct marshal_data *data, const char *format,
|
|||
assert(closure);
|
||||
wl_closure_invoke(closure, WL_CLOSURE_INVOKE_SERVER, &object, 0, data);
|
||||
wl_closure_destroy(closure);
|
||||
wl_map_release(&objects);
|
||||
}
|
||||
|
||||
TEST(connection_demarshal)
|
||||
|
|
@ -476,6 +477,7 @@ marshal_demarshal(struct marshal_data *data,
|
|||
assert(closure);
|
||||
wl_closure_invoke(closure, WL_CLOSURE_INVOKE_SERVER, &object, 0, data);
|
||||
wl_closure_destroy(closure);
|
||||
wl_map_release(&objects);
|
||||
}
|
||||
|
||||
TEST(connection_marshal_demarshal)
|
||||
|
|
@ -540,6 +542,7 @@ expected_fail_demarshal(struct marshal_data *data, const char *format,
|
|||
|
||||
assert(closure == NULL);
|
||||
assert(errno == expected_error);
|
||||
wl_map_release(&objects);
|
||||
}
|
||||
|
||||
TEST(connection_demarshal_null_strings)
|
||||
|
|
|
|||
|
|
@ -89,7 +89,8 @@ TEST(map_remove)
|
|||
assert(wl_map_lookup(&map, j) == &b);
|
||||
assert(wl_map_lookup(&map, k) == &c);
|
||||
|
||||
wl_map_remove(&map, j);
|
||||
wl_map_mark_deleted(&map, j);
|
||||
wl_map_zombify(&map, j, NULL);
|
||||
assert(wl_map_lookup(&map, j) == NULL);
|
||||
|
||||
/* Verify that we insert d at the hole left by removing b */
|
||||
|
|
@ -107,15 +108,18 @@ TEST(map_flags)
|
|||
|
||||
wl_map_init(&map, WL_MAP_SERVER_SIDE);
|
||||
i = wl_map_insert_new(&map, 0, &a);
|
||||
j = wl_map_insert_new(&map, 1, &b);
|
||||
uint32_t flag_value = 0xabcdef10;
|
||||
/* 3 bits of flags are used internally, so we lose the high 3 here: */
|
||||
uint32_t high_truncated_flag_value = (flag_value << 3) >> 3;
|
||||
j = wl_map_insert_new(&map, high_truncated_flag_value, &b);
|
||||
assert(i == WL_SERVER_ID_START);
|
||||
assert(j == WL_SERVER_ID_START + 1);
|
||||
|
||||
assert(wl_map_lookup(&map, i) == &a);
|
||||
assert(wl_map_lookup(&map, j) == &b);
|
||||
|
||||
assert(wl_map_lookup_flags(&map, i) == 0);
|
||||
assert(wl_map_lookup_flags(&map, j) == 1);
|
||||
assert(wl_map_lookup_flags(&map, i) == 0);
|
||||
assert(wl_map_lookup_flags(&map, j) == high_truncated_flag_value);
|
||||
|
||||
wl_map_release(&map);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue