mirror of
https://gitlab.freedesktop.org/wayland/wayland.git
synced 2025-11-01 22:58:40 -04:00
server: Make wl_object and wl_resource opaque structs
With the work to add wl_resource accessors and port weston to use them, we're ready to make wl_resource and wl_object opaque structs. We keep wl_buffer in the header for EGL stacks to use, but don't expose it by default. In time we'll remove it completely, but for now it provides a transition paths for code that still uses wl_buffer. Reviewed-by: Jason Ekstrand<jason@jlekstrand.net>
This commit is contained in:
parent
2e07587443
commit
d94a8722cb
11 changed files with 57 additions and 42 deletions
|
|
@ -26,6 +26,9 @@
|
|||
#define WAYLAND_PRIVATE_H
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
#define WL_HIDE_DEPRECATED 1
|
||||
|
||||
#include "wayland-util.h"
|
||||
|
||||
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
|
||||
|
|
@ -39,6 +42,12 @@
|
|||
#define WL_SERVER_ID_START 0xff000000
|
||||
#define WL_CLOSURE_MAX_ARGS 20
|
||||
|
||||
struct wl_object {
|
||||
const struct wl_interface *interface;
|
||||
const void *implementation;
|
||||
uint32_t id;
|
||||
};
|
||||
|
||||
extern struct wl_object global_zombie_object;
|
||||
#define WL_ZOMBIE_OBJECT ((void*)&global_zombie_object)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue