wayland-egl: reuse the existing WL_EXPORT macro

There's little point if redefining new one ourselves. Just reuse the one
that's already available.

Cc: Daniel Stone <daniels@collabora.com>
Suggested-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Arnaud Vrac <avrac@freebox.fr>
This commit is contained in:
Emil Velikov 2017-10-10 14:43:44 +01:00 committed by Daniel Stone
parent 549a5ea710
commit d71e4ca501

View file

@ -32,15 +32,10 @@
#include "wayland-egl.h"
#include "wayland-egl-backend.h"
#include "wayland-util.h"
/* GCC visibility */
#if defined(__GNUC__)
#define WL_EGL_EXPORT __attribute__ ((visibility("default")))
#else
#define WL_EGL_EXPORT
#endif
WL_EGL_EXPORT void
WL_EXPORT void
wl_egl_window_resize(struct wl_egl_window *egl_window,
int width, int height,
int dx, int dy)
@ -57,7 +52,7 @@ wl_egl_window_resize(struct wl_egl_window *egl_window,
egl_window->resize_callback(egl_window, egl_window->private);
}
WL_EGL_EXPORT struct wl_egl_window *
WL_EXPORT struct wl_egl_window *
wl_egl_window_create(struct wl_surface *surface,
int width, int height)
{
@ -90,7 +85,7 @@ wl_egl_window_create(struct wl_surface *surface,
return egl_window;
}
WL_EGL_EXPORT void
WL_EXPORT void
wl_egl_window_destroy(struct wl_egl_window *egl_window)
{
if (egl_window->destroy_window_callback)
@ -98,7 +93,7 @@ wl_egl_window_destroy(struct wl_egl_window *egl_window)
free(egl_window);
}
WL_EGL_EXPORT void
WL_EXPORT void
wl_egl_window_get_attached_size(struct wl_egl_window *egl_window,
int *width, int *height)
{