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Plug in no-op drm buffer attach function
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@ -123,6 +123,7 @@ drm_create_buffer(struct wl_client *client, struct wl_drm *drm_base,
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buffer->base.height = height;
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buffer->base.visual = visual;
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buffer->base.attach = drm_buffer_attach;
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buffer->base.damage = drm_buffer_damage;
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buffer->image = eglCreateImageKHR(compositor->display,
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compositor->context,
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EGL_DRM_BUFFER_MESA,
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