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docs: Improve wl_surface protocol docs
Use NULL consistently. And add some more information in a few places.
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1 changed files with 67 additions and 52 deletions
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@ -874,48 +874,54 @@
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<interface name="wl_surface" version="2">
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<description summary="an onscreen surface">
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A surface. This is an image that is displayed on the screen.
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A surface is a rectangular area that is displayed on the screen.
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It has a location, size and pixel contents.
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Surfaces are also used for some special purposes, e.g. as
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cursor images for pointers, drag icons, etc.
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</description>
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<request name="destroy" type="destructor">
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<description summary="delete surface">
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Deletes the surface and invalidates its object id.
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Deletes the surface and invalidates its object ID.
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</description>
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</request>
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<request name="attach">
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<description summary="set the surface contents">
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Set the contents of a buffer into this surface. The x and y
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arguments specify the location of the new pending buffer's upper
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left corner, relative to the current buffer's upper left corner. In
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other words, the x and y, and the width and height of the wl_buffer
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together define in which directions the surface's size changes.
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Set a buffer as the content of this surface.
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The x and y arguments specify the location of the new pending
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buffer's upper left corner, relative to the current buffer's
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upper left corner. In other words, the x and y, and the width
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and height of the wl_buffer together define in which directions
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the surface's size changes.
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Surface contents are double-buffered state, see wl_surface.commit.
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The initial surface contents are void; there is no content.
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wl_surface.attach assigns the given wl_buffer as the pending wl_buffer.
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wl_surface.commit makes the pending wl_buffer the new
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wl_surface.attach assigns the given wl_buffer as the pending
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wl_buffer. wl_surface.commit makes the pending wl_buffer the new
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surface contents, and the size of the surface becomes the size of
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the wl_buffer. After commit, there is no pending buffer until the
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next attach.
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the wl_buffer, as described above. After commit, there is no
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pending buffer until the next attach.
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Committing a pending wl_buffer allows the compositor to read the
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pixels in the wl_buffer. The compositor may access the pixels at any
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time after the wl_surface.commit request. When the compositor will
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not access the pixels anymore, it will send the wl_buffer.release
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event. Only after receiving wl_buffer.release, the client may re-use
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the wl_buffer. A wl_buffer, that has been attached and then replaced
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by another attach instead of committed, will not receive a release
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event, and is not used by the compositor.
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pixels in the wl_buffer. The compositor may access the pixels at
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any time after the wl_surface.commit request. When the compositor
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will not access the pixels anymore, it will send the
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wl_buffer.release event. Only after receiving wl_buffer.release,
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the client may re-use the wl_buffer. A wl_buffer that has been
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attached and then replaced by another attach instead of committed
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will not receive a release event, and is not used by the
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compositor.
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Destroying the wl_buffer after wl_buffer.release does not change the
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surface contents. However, if the client destroys the wl_buffer
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before receiving wl_buffer.release, the surface contents become
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undefined immediately.
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Destroying the wl_buffer after wl_buffer.release does not change
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the surface contents. However, if the client destroys the
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wl_buffer before receiving wl_buffer.release, the surface
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contents become undefined immediately.
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Only if wl_surface.attach is sent with a nil wl_buffer, the
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Only if wl_surface.attach is sent with a NULL wl_buffer, the
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following wl_surface.commit will remove the surface content.
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</description>
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@ -928,18 +934,20 @@
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<description summary="mark part of the surface damaged">
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This request is used to describe the regions where the pending
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buffer is different from the current surface contents, and where
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the surface therefore needs to be repainted. The pending buffer must
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be set by wl_surface.attach before sending damage. The compositor
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ignores the parts of the damage that fall outside of the surface.
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the surface therefore needs to be repainted. The pending buffer
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must be set by wl_surface.attach before sending damage. The
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compositor ignores the parts of the damage that fall outside of
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the surface.
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Damage is double-buffered state, see wl_surface.commit.
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The initial value for pending damage is empty: no damage.
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wl_surface.damage adds pending damage: the new pending damage is the
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union of old pending damage and the given rectangle.
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wl_surface.commit assigns pending damage as the current damage, and
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clears pending damage. The server will clear the current damage as
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it repaints the surface.
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wl_surface.damage adds pending damage: the new pending damage
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is the union of old pending damage and the given rectangle.
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wl_surface.commit assigns pending damage as the current damage,
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and clears pending damage. The server will clear the current
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damage as it repaints the surface.
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</description>
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<arg name="x" type="int"/>
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@ -972,11 +980,14 @@
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<request name="set_opaque_region">
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<description summary="set opaque region">
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This request sets the region of the surface that contains
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opaque content. The opaque region is an optimization hint for
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the compositor that lets it optimize out redrawing of content
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behind opaque regions. Setting an opaque region is not
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required for correct behaviour, but marking transparent
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content as opaque will result in repaint artifacts.
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opaque content.
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The opaque region is an optimization hint for the compositor
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that lets it optimize out redrawing of content behind opaque
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regions. Setting an opaque region is not required for correct
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behaviour, but marking transparent content as opaque will result
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in repaint artifacts.
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The compositor ignores the parts of the opaque region that fall
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outside of the surface.
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@ -984,11 +995,11 @@
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wl_surface.set_opaque_region changes the pending opaque region.
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wl_surface.commit copies the pending region to the current region.
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Otherwise the pending and current regions are never changed.
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Otherwise, the pending and current regions are never changed.
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The initial value for opaque region is empty. Setting the pending
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opaque region has copy semantics, and the wl_region object can be
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destroyed immediately. A nil wl_region causes the pending opaque
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destroyed immediately. A NULL wl_region causes the pending opaque
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region to be set to empty.
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</description>
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@ -998,10 +1009,11 @@
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<request name="set_input_region">
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<description summary="set input region">
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This request sets the region of the surface that can receive
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pointer and touch events. Input events happening outside of
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this region will try the next surface in the server surface
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stack. The compositor ignores the parts of the input region that
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fall outside of the surface.
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pointer and touch events.
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Input events happening outside of this region will try the next
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surface in the server surface stack. The compositor ignores the
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parts of the input region that fall outside of the surface.
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Input region is double-buffered state, see wl_surface.commit.
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@ -1011,10 +1023,11 @@
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except cursor and icon surfaces are special cases, see
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wl_pointer.set_cursor and wl_data_device.start_drag.
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The initial value for input region is infinite. That means the whole
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surface will accept input. Setting the pending input region has copy
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semantics, and the wl_region object can be destroyed immediately. A
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nil wl_region causes the input region to be set to infinite.
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The initial value for input region is infinite. That means the
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whole surface will accept input. Setting the pending input region
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has copy semantics, and the wl_region object can be destroyed
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immediately. A NULL wl_region causes the input region to be set
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to infinite.
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</description>
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<arg name="region" type="object" interface="wl_region" allow-null="true"/>
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@ -1044,18 +1057,20 @@
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<event name="enter">
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<description summary="surface enters an output">
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This is emitted whenever a surface's creation, movement, or resizing
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results in some part of it being within the scanout region of an
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output.
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This is emitted whenever a surface's creation, movement, or resizing
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results in some part of it being within the scanout region of an
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output.
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Note that a surface may be overlapping with zero or more outputs.
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</description>
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<arg name="output" type="object" interface="wl_output"/>
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</event>
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<event name="leave">
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<description summary="surface leaves an output">
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This is emitted whenever a surface's creation, movement, or resizing
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results in it no longer having any part of it within the scanout region
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of an output.
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This is emitted whenever a surface's creation, movement, or resizing
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results in it no longer having any part of it within the scanout region
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of an output.
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</description>
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<arg name="output" type="object" interface="wl_output"/>
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</event>
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