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	server: require XDG_RUNTIME_DIR
An arbitrary fallback to the current directory is only confusing. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
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					 1 changed files with 10 additions and 7 deletions
				
			
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			@ -1091,6 +1091,16 @@ wl_display_add_socket(struct wl_display *display, const char *name)
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	socklen_t size, name_size;
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	const char *runtime_dir;
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	runtime_dir = getenv("XDG_RUNTIME_DIR");
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	if (!runtime_dir) {
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		wl_log("error: XDG_RUNTIME_DIR not set in the environment\n");
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		/* to prevent programs reporting
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		 * "failed to add socket: Success" */
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		errno = ENOENT;
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		return -1;
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	}
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	s = malloc(sizeof *s);
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	if (s == NULL)
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		return -1;
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			@ -1101,13 +1111,6 @@ wl_display_add_socket(struct wl_display *display, const char *name)
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		return -1;
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	}
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	runtime_dir = getenv("XDG_RUNTIME_DIR");
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	if (runtime_dir == NULL) {
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		runtime_dir = ".";
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		wl_log("XDG_RUNTIME_DIR not set, falling back to %s\n",
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			runtime_dir);
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	}
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	if (name == NULL)
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		name = getenv("WAYLAND_DISPLAY");
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	if (name == NULL)
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