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Use glReadPixels() for the screen shooter
"Those who don't understand OpenGL are bound to reimplement it badly..."
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2 changed files with 20 additions and 6 deletions
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@ -47,7 +47,7 @@ terminal : LDLIBS += -lutil
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$(clients) : CFLAGS += @CLIENT_CFLAGS@
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$(clients) : LDLIBS += -L. -lwayland @CLIENT_LIBS@ -lrt
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install : $(libs)
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install : $(libs) $(compositors)
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install -d @libdir@ @libdir@/pkgconfig ${udev_rules_dir}
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install $(libs) @libdir@
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install wayland-server.pc wayland.pc @libdir@/pkgconfig
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