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Add wl_resource_init and use it in libwayland implementations of data sharing and SHM
This commit adds a wl_resource_init function for initializing wl_resource structures similar to wl_client_add_object. From this commit forward, wl_resource structures should not be initialized manually, but should use wl_resource_init. In the event of a change to the wl_resource structure, this allows us to protect against regressions by filling in added fields with reasonable defaults. In this way, while changing wl_object or wl_resource still constitutes an ABI break, compositors following this rule will only need to be recompiled in order to properly link against the new version. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
parent
ca5b1946cb
commit
bedc3432ff
4 changed files with 27 additions and 35 deletions
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@ -98,13 +98,9 @@ wl_data_source_send_offer(struct wl_data_source *source,
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if (offer == NULL)
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if (offer == NULL)
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return NULL;
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return NULL;
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wl_resource_init(&offer->resource, &wl_data_offer_interface,
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&data_offer_interface, 0, offer);
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offer->resource.destroy = destroy_data_offer;
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offer->resource.destroy = destroy_data_offer;
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offer->resource.object.id = 0;
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offer->resource.object.interface = &wl_data_offer_interface;
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offer->resource.object.implementation =
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(void (**)(void)) &data_offer_interface;
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offer->resource.data = offer;
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wl_signal_init(&offer->resource.destroy_signal);
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offer->source = source;
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offer->source = source;
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offer->source_destroy_listener.notify = destroy_offer_data_source;
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offer->source_destroy_listener.notify = destroy_offer_data_source;
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@ -459,13 +455,9 @@ create_data_source(struct wl_client *client,
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return;
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return;
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}
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}
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wl_resource_init(&source->resource, &wl_data_source_interface,
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&data_source_interface, id, source);
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source->resource.destroy = destroy_data_source;
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source->resource.destroy = destroy_data_source;
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source->resource.object.id = id;
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source->resource.object.interface = &wl_data_source_interface;
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source->resource.object.implementation =
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(void (**)(void)) &data_source_interface;
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source->resource.data = source;
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wl_signal_init(&source->resource.destroy_signal);
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source->accept = client_source_accept;
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source->accept = client_source_accept;
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source->send = client_source_send;
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source->send = client_source_send;
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@ -1396,13 +1396,9 @@ wl_client_add_object(struct wl_client *client,
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return NULL;
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return NULL;
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}
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}
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resource->object.interface = interface;
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wl_resource_init(resource, interface, implementation, id, data);
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resource->object.implementation = implementation;
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resource->object.id = id;
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resource->client = client;
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resource->client = client;
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resource->data = data;
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resource->destroy = (void *) free;
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resource->destroy = (void *) free;
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wl_signal_init(&resource->destroy_signal);
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if (wl_map_insert_at(&client->objects, resource->object.id, resource) < 0) {
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if (wl_map_insert_at(&client->objects, resource->object.id, resource) < 0) {
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wl_resource_post_error(client->display_resource,
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wl_resource_post_error(client->display_resource,
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@ -190,6 +190,22 @@ struct wl_resource {
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void *data;
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void *data;
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};
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};
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static inline void
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wl_resource_init(struct wl_resource *resource,
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const struct wl_interface *interface,
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const void *implementation, uint32_t id, void *data)
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{
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resource->object.id = id;
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resource->object.interface = interface;
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resource->object.implementation = implementation;
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wl_signal_init(&resource->destroy_signal);
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resource->destroy = NULL;
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resource->client = NULL;
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resource->data = data;
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}
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struct wl_buffer {
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struct wl_buffer {
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struct wl_resource resource;
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struct wl_resource resource;
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int32_t width, height;
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int32_t width, height;
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@ -128,12 +128,8 @@ shm_pool_create_buffer(struct wl_client *client, struct wl_resource *resource,
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buffer->pool = pool;
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buffer->pool = pool;
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pool->refcount++;
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pool->refcount++;
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buffer->buffer.resource.object.id = id;
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wl_resource_init(&buffer->buffer.resource, &wl_buffer_interface,
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buffer->buffer.resource.object.interface = &wl_buffer_interface;
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&shm_buffer_interface, id, buffer);
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buffer->buffer.resource.object.implementation = (void (**)(void))
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&shm_buffer_interface;
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buffer->buffer.resource.data = buffer;
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buffer->buffer.resource.client = resource->client;
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buffer->buffer.resource.client = resource->client;
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buffer->buffer.resource.destroy = destroy_buffer;
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buffer->buffer.resource.destroy = destroy_buffer;
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@ -211,12 +207,8 @@ shm_create_pool(struct wl_client *client, struct wl_resource *resource,
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}
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}
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close(fd);
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close(fd);
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pool->resource.object.id = id;
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wl_resource_init(&pool->resource, &wl_shm_pool_interface,
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pool->resource.object.interface = &wl_shm_pool_interface;
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&shm_pool_interface, id, pool);
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pool->resource.object.implementation =
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(void (**)(void)) &shm_pool_interface;
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pool->resource.data = pool;
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pool->resource.client = client;
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pool->resource.client = client;
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pool->resource.destroy = destroy_pool;
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pool->resource.destroy = destroy_pool;
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@ -283,12 +275,8 @@ wl_shm_buffer_create(struct wl_client *client,
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buffer->offset = 0;
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buffer->offset = 0;
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buffer->pool = NULL;
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buffer->pool = NULL;
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buffer->buffer.resource.object.id = id;
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wl_resource_init(&buffer->buffer.resource, &wl_buffer_interface,
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buffer->buffer.resource.object.interface = &wl_buffer_interface;
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&shm_buffer_interface, id, buffer);
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buffer->buffer.resource.object.implementation = (void (**)(void))
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&shm_buffer_interface;
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buffer->buffer.resource.data = buffer;
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buffer->buffer.resource.client = client;
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buffer->buffer.resource.client = client;
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buffer->buffer.resource.destroy = destroy_buffer;
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buffer->buffer.resource.destroy = destroy_buffer;
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