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client/server: add delete_id request as a fake sync
Add a delete_id request so that the server can reap zombies once the client acks the deletion. As a result, the wl_map zombie_list would only be used for clients that do not have this change. To keep compatibility, the delete_id request is dressed as a sync request, but carries a server object ID instead. Update tests to compensate for additional handshake that sets up delete_id requests. Signed-off-by: Jonathan Leivent <jleivent@comcast.net>
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6 changed files with 185 additions and 7 deletions
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@ -59,6 +59,13 @@ struct message {
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const char *message_name;
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int args_count;
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} messages[] = {
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{ /* this is the WAYLAND_SERVER_DELETE_ID_HANDSHAKE message */
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.type = WL_PROTOCOL_LOGGER_EVENT,
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.class = "wl_display",
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.opcode = 1,
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.message_name = "delete_id",
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.args_count = 1,
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},
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{
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.type = WL_PROTOCOL_LOGGER_REQUEST,
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.class = "wl_display",
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