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	server: Use existing id variable when inserting created object
We already have the id variable there and it makes it slightly easier to read. Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
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					 1 changed files with 2 additions and 3 deletions
				
			
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					@ -1313,11 +1313,10 @@ wl_resource_create(struct wl_client *client,
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	resource->version = version;
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						resource->version = version;
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	resource->dispatcher = NULL;
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						resource->dispatcher = NULL;
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	if (wl_map_insert_at(&client->objects, 0, resource->object.id, resource) < 0) {
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						if (wl_map_insert_at(&client->objects, 0, id, resource) < 0) {
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		wl_resource_post_error(client->display_resource,
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							wl_resource_post_error(client->display_resource,
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				       WL_DISPLAY_ERROR_INVALID_OBJECT,
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									       WL_DISPLAY_ERROR_INVALID_OBJECT,
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				       "invalid new id %d",
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									       "invalid new id %d", id);
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				       resource->object.id);
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		free(resource);
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							free(resource);
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		return NULL;
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							return NULL;
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	}
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						}
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