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display-test: make use of create_thread function
This function is used in one test only, but its functionality can be used in another tests to (create thread and wait until it is sleeping). We just need to pass the starting function for the thread as an argument. Signed-off-by: Marek Chalupa <mchqwerty@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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commit
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1 changed files with 26 additions and 29 deletions
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@ -333,6 +333,28 @@ register_reading(struct wl_display *display)
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assert(wl_display_flush(display) >= 0);
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}
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/* create thread that will call prepare+read so that
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* it will block */
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static pthread_t
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create_thread(struct client *c, void *(*func)(void*))
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{
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pthread_t thread;
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c->display_stopped = 0;
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/* func must set display->stopped to 1 before sleeping */
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assert(pthread_create(&thread, NULL, func, c) == 0);
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/* make sure the thread is sleeping. It's a little bit racy
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* (setting display_stopped to 1 and calling wl_display_read_events)
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* so call usleep once again after the loop ends - it should
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* be sufficient... */
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while (c->display_stopped == 0)
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usleep(500);
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usleep(10000);
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return thread;
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}
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static void *
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thread_read_error(void *data)
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{
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@ -369,16 +391,7 @@ threading_post_err(void)
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c->display_stopped = 0;
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/* create new thread that will register its intention too */
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assert(pthread_create(&thread, NULL, thread_read_error, c) == 0);
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/* make sure thread is sleeping. It's a little bit racy
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* (setting display_stopped to 1 and calling wl_display_read_events)
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* so call usleep once again after the loop ends - it should
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* be sufficient... */
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while (c->display_stopped == 0)
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usleep(500);
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usleep(10000);
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thread = create_thread(c, thread_read_error);
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/* so now we have sleeping thread waiting for a pthread_cond signal.
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* The main thread must call wl_display_read_events().
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@ -429,22 +442,6 @@ thread_prepare_and_read(void *data)
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pthread_exit(NULL);
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}
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static pthread_t
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create_thread(struct client *c)
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{
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pthread_t thread;
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c->display_stopped = 0;
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assert(pthread_create(&thread, NULL, thread_prepare_and_read, c) == 0);
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/* make sure thread is sleeping */
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while (c->display_stopped == 0)
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usleep(500);
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usleep(10000);
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return thread;
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}
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/* test cancel read*/
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static void
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threading_cancel_read(void)
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@ -454,9 +451,9 @@ threading_cancel_read(void)
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register_reading(c->wl_display);
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th1 = create_thread(c);
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th2 = create_thread(c);
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th3 = create_thread(c);
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th1 = create_thread(c, thread_prepare_and_read);
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th2 = create_thread(c, thread_prepare_and_read);
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th3 = create_thread(c, thread_prepare_and_read);
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/* all the threads are sleeping, waiting until read or cancel
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* is called. Cancel the read and let the threads proceed */
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