Convert wl_input_device to wl_seat (and friends)

wl_input_device has been both renamed and split.  wl_seat is now a
virtual object representing a group of logically related input devices
with related focus.

It now only generates one event: to let clients know that it has new
capabilities.  It takes requests which hand back objects for the
wl_pointer, wl_keyboard and wl_touch interfaces it exposes which all
provide the old input interface, just under different names.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This commit is contained in:
Daniel Stone 2012-05-16 18:44:40 +01:00 committed by Kristian Høgsberg
parent 6d1902b85c
commit aa0fb0f49c
5 changed files with 498 additions and 310 deletions

View file

@ -453,33 +453,31 @@ wl_client_destroy(struct wl_client *client)
static void
lose_pointer_focus(struct wl_listener *listener, void *data)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
pointer_focus_listener);
struct wl_pointer *pointer =
container_of(listener, struct wl_pointer, focus_listener);
device->pointer_focus_resource = NULL;
pointer->focus_resource = NULL;
}
static void
lose_keyboard_focus(struct wl_listener *listener, void *data)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
keyboard_focus_listener);
struct wl_keyboard *keyboard =
container_of(listener, struct wl_keyboard, focus_listener);
device->keyboard_focus_resource = NULL;
keyboard->focus_resource = NULL;
}
static void
default_grab_focus(struct wl_pointer_grab *grab,
struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y)
{
struct wl_input_device *device = grab->input_device;
struct wl_pointer *pointer = grab->pointer;
if (device->button_count > 0)
if (pointer->button_count > 0)
return;
wl_input_device_set_pointer_focus(device, surface, x, y);
wl_pointer_set_focus(pointer, surface, x, y);
}
static void
@ -488,31 +486,28 @@ default_grab_motion(struct wl_pointer_grab *grab,
{
struct wl_resource *resource;
resource = grab->input_device->pointer_focus_resource;
resource = grab->pointer->focus_resource;
if (resource)
wl_input_device_send_motion(resource, time, x, y);
wl_pointer_send_motion(resource, time, x, y);
}
static void
default_grab_button(struct wl_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state)
{
struct wl_input_device *device = grab->input_device;
struct wl_pointer *pointer = grab->pointer;
struct wl_resource *resource;
uint32_t serial;
resource = device->pointer_focus_resource;
resource = pointer->focus_resource;
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_input_device_send_button(resource, serial, time,
button, state);
wl_pointer_send_button(resource, serial, time, button, state);
}
if (device->button_count == 0 && state == 0)
wl_input_device_set_pointer_focus(device,
device->current,
device->current_x,
device->current_y);
if (pointer->button_count == 0 && state == 0)
wl_pointer_set_focus(pointer, pointer->current,
pointer->current_x, pointer->current_y);
}
static const struct wl_pointer_grab_interface
@ -526,14 +521,14 @@ static void
default_grab_key(struct wl_keyboard_grab *grab,
uint32_t time, uint32_t key, uint32_t state)
{
struct wl_input_device *device = grab->input_device;
struct wl_keyboard *keyboard = grab->keyboard;
struct wl_resource *resource;
uint32_t serial;
resource = device->keyboard_focus_resource;
resource = keyboard->focus_resource;
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_input_device_send_key(resource, serial, time, key, state);
wl_keyboard_send_key(resource, serial, time, key, state);
}
}
@ -543,43 +538,147 @@ static const struct wl_keyboard_grab_interface
};
WL_EXPORT void
wl_input_device_init(struct wl_input_device *device)
wl_pointer_init(struct wl_pointer *pointer)
{
memset(device, 0, sizeof *device);
wl_list_init(&device->resource_list);
wl_array_init(&device->keys);
device->pointer_focus_listener.notify = lose_pointer_focus;
device->keyboard_focus_listener.notify = lose_keyboard_focus;
memset(pointer, 0, sizeof *pointer);
wl_list_init(&pointer->resource_list);
pointer->focus_listener.notify = lose_pointer_focus;
pointer->default_grab.interface = &default_pointer_grab_interface;
pointer->default_grab.pointer = pointer;
pointer->grab = &pointer->default_grab;
device->default_pointer_grab.interface = &default_pointer_grab_interface;
device->default_pointer_grab.input_device = device;
device->pointer_grab = &device->default_pointer_grab;
device->default_keyboard_grab.interface = &default_keyboard_grab_interface;
device->default_keyboard_grab.input_device = device;
device->keyboard_grab = &device->default_keyboard_grab;
wl_list_init(&device->drag_resource_list);
device->selection_data_source = NULL;
wl_signal_init(&device->selection_signal);
wl_signal_init(&device->drag_icon_signal);
device->x = wl_fixed_from_int(100);
device->y = wl_fixed_from_int(100);
/* FIXME: Pick better co-ords. */
pointer->x = wl_fixed_from_int(100);
pointer->y = wl_fixed_from_int(100);
}
WL_EXPORT void
wl_input_device_release(struct wl_input_device *device)
wl_pointer_release(struct wl_pointer *pointer)
{
if (device->keyboard_focus_resource)
wl_list_remove(&device->keyboard_focus_listener.link);
/* XXX: What about pointer->resource_list? */
if (pointer->focus_resource)
wl_list_remove(&pointer->focus_listener.link);
}
if (device->pointer_focus_resource)
wl_list_remove(&device->pointer_focus_listener.link);
WL_EXPORT void
wl_keyboard_init(struct wl_keyboard *keyboard)
{
memset(keyboard, 0, sizeof *keyboard);
wl_list_init(&keyboard->resource_list);
wl_array_init(&keyboard->keys);
keyboard->focus_listener.notify = lose_keyboard_focus;
keyboard->default_grab.interface = &default_keyboard_grab_interface;
keyboard->default_grab.keyboard = keyboard;
keyboard->grab = &keyboard->default_grab;
}
/* XXX: What about device->resource_list? */
WL_EXPORT void
wl_keyboard_release(struct wl_keyboard *keyboard)
{
/* XXX: What about keyboard->resource_list? */
if (keyboard->focus_resource)
wl_list_remove(&keyboard->focus_listener.link);
wl_array_release(&keyboard->keys);
}
wl_array_release(&device->keys);
WL_EXPORT void
wl_touch_init(struct wl_touch *touch)
{
memset(touch, 0, sizeof *touch);
wl_list_init(&touch->resource_list);
}
WL_EXPORT void
wl_touch_release(struct wl_touch *touch)
{
/* XXX: What about touch->resource_list? */
if (touch->focus_resource)
wl_list_remove(&touch->focus_listener.link);
}
WL_EXPORT void
wl_seat_init(struct wl_seat *seat)
{
memset(seat, 0, sizeof *seat);
seat->selection_data_source = NULL;
wl_list_init(&seat->base_resource_list);
wl_signal_init(&seat->selection_signal);
wl_list_init(&seat->drag_resource_list);
wl_signal_init(&seat->drag_icon_signal);
}
WL_EXPORT void
wl_seat_release(struct wl_seat *seat)
{
if (seat->pointer)
wl_pointer_release(seat->pointer);
if (seat->keyboard)
wl_keyboard_release(seat->keyboard);
if (seat->touch)
wl_touch_release(seat->touch);
}
static void
seat_send_updated_caps(struct wl_seat *seat)
{
struct wl_resource *r;
enum wl_seat_capability caps = 0;
if (seat->pointer)
caps |= WL_SEAT_CAPABILITY_POINTER;
if (seat->keyboard)
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
if (seat->touch)
caps |= WL_SEAT_CAPABILITY_TOUCH;
wl_list_for_each(r, &seat->base_resource_list, link)
wl_seat_send_capabilities(r, caps);
}
WL_EXPORT void
wl_seat_set_pointer(struct wl_seat *seat, struct wl_pointer *pointer)
{
if (pointer && (seat->pointer || pointer->seat))
return; /* XXX: error? */
if (!pointer && !seat->pointer)
return;
seat->pointer = pointer;
if (pointer)
pointer->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_seat_set_keyboard(struct wl_seat *seat, struct wl_keyboard *keyboard)
{
if (keyboard && (seat->keyboard || keyboard->seat))
return; /* XXX: error? */
if (!keyboard && seat->keyboard)
return;
seat->keyboard = keyboard;
if (keyboard)
keyboard->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_seat_set_touch(struct wl_seat *seat, struct wl_touch *touch)
{
if (touch && (seat->touch || touch->seat))
return; /* XXX: error? */
if (!touch && !seat->touch)
return;
seat->touch = touch;
if (!touch)
touch->seat = seat;
seat_send_updated_caps(seat);
}
static struct wl_resource *
@ -599,113 +698,110 @@ find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
}
WL_EXPORT void
wl_input_device_set_pointer_focus(struct wl_input_device *device,
struct wl_surface *surface,
wl_fixed_t sx, wl_fixed_t sy)
wl_pointer_set_focus(struct wl_pointer *pointer, struct wl_surface *surface,
wl_fixed_t sx, wl_fixed_t sy)
{
struct wl_resource *resource;
uint32_t serial;
if (device->pointer_focus == surface)
if (pointer->focus == surface)
return;
resource = device->pointer_focus_resource;
resource = pointer->focus_resource;
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_input_device_send_pointer_leave(resource, serial,
&device->pointer_focus->resource);
wl_list_remove(&device->pointer_focus_listener.link);
wl_pointer_send_leave(resource, serial,
&pointer->focus->resource);
wl_list_remove(&pointer->focus_listener.link);
}
resource = find_resource_for_surface(&device->resource_list, surface);
resource = find_resource_for_surface(&pointer->resource_list,
surface);
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_input_device_send_pointer_enter(resource, serial,
&surface->resource,
sx, sy);
wl_pointer_send_enter(resource, serial, &surface->resource,
sx, sy);
wl_signal_add(&resource->destroy_signal,
&device->pointer_focus_listener);
device->pointer_focus_serial = serial;
&pointer->focus_listener);
pointer->focus_serial = serial;
}
device->pointer_focus_resource = resource;
device->pointer_focus = surface;
device->default_pointer_grab.focus = surface;
pointer->focus_resource = resource;
pointer->focus = surface;
pointer->default_grab.focus = surface;
}
WL_EXPORT void
wl_input_device_set_keyboard_focus(struct wl_input_device *device,
struct wl_surface *surface)
wl_keyboard_set_focus(struct wl_keyboard *keyboard, struct wl_surface *surface)
{
struct wl_resource *resource;
uint32_t serial;
if (device->keyboard_focus == surface)
if (keyboard->focus == surface)
return;
if (device->keyboard_focus_resource) {
resource = device->keyboard_focus_resource;
if (keyboard->focus_resource) {
resource = keyboard->focus_resource;
serial = wl_display_next_serial(resource->client->display);
wl_input_device_send_keyboard_leave(resource, serial,
&device->keyboard_focus->resource);
wl_list_remove(&device->keyboard_focus_listener.link);
wl_keyboard_send_leave(resource, serial,
&keyboard->focus->resource);
wl_list_remove(&keyboard->focus_listener.link);
}
resource = find_resource_for_surface(&device->resource_list, surface);
resource = find_resource_for_surface(&keyboard->resource_list,
surface);
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_input_device_send_keyboard_enter(resource, serial,
&surface->resource,
&device->keys);
wl_keyboard_send_enter(resource, serial, &surface->resource,
&keyboard->keys);
wl_signal_add(&resource->destroy_signal,
&device->keyboard_focus_listener);
device->keyboard_focus_serial = serial;
&keyboard->focus_listener);
keyboard->focus_serial = serial;
}
device->keyboard_focus_resource = resource;
device->keyboard_focus = surface;
keyboard->focus_resource = resource;
keyboard->focus = surface;
}
WL_EXPORT void
wl_input_device_start_keyboard_grab(struct wl_input_device *device,
struct wl_keyboard_grab *grab)
wl_keyboard_start_grab(struct wl_keyboard *keyboard,
struct wl_keyboard_grab *grab)
{
device->keyboard_grab = grab;
grab->input_device = device;
keyboard->grab = grab;
grab->keyboard = keyboard;
/* XXX focus? */
}
WL_EXPORT void
wl_input_device_end_keyboard_grab(struct wl_input_device *device)
wl_keyboard_end_grab(struct wl_keyboard *keyboard)
{
device->keyboard_grab = &device->default_keyboard_grab;
keyboard->grab = &keyboard->default_grab;
}
WL_EXPORT void
wl_input_device_start_pointer_grab(struct wl_input_device *device,
struct wl_pointer_grab *grab)
wl_pointer_start_grab(struct wl_pointer *pointer, struct wl_pointer_grab *grab)
{
const struct wl_pointer_grab_interface *interface;
device->pointer_grab = grab;
interface = device->pointer_grab->interface;
grab->input_device = device;
pointer->grab = grab;
interface = pointer->grab->interface;
grab->pointer = pointer;
if (device->current)
interface->focus(device->pointer_grab, device->current,
device->current_x, device->current_y);
if (pointer->current)
interface->focus(pointer->grab, pointer->current,
pointer->current_x, pointer->current_y);
}
WL_EXPORT void
wl_input_device_end_pointer_grab(struct wl_input_device *device)
wl_pointer_end_grab(struct wl_pointer *pointer)
{
const struct wl_pointer_grab_interface *interface;
device->pointer_grab = &device->default_pointer_grab;
interface = device->pointer_grab->interface;
interface->focus(device->pointer_grab, device->current,
device->current_x, device->current_y);
pointer->grab = &pointer->default_grab;
interface = pointer->grab->interface;
interface->focus(pointer->grab, pointer->current,
pointer->current_x, pointer->current_y);
}
static void