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	protocol: Specify upper left corner of damage rectangle
Specify x and y args as the upper left corner of the surface / buffer damage rectangle. Signed-off-by: Yong Bakos <ybakos@humanoriented.com> Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
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			@ -1390,7 +1390,8 @@
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	Damage is double-buffered state, see wl_surface.commit.
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	The damage rectangle is specified in surface-local coordinates.
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	The damage rectangle is specified in surface-local coordinates,
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	where x and y specify the upper left corner of the damage rectangle.
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	The initial value for pending damage is empty: no damage.
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	wl_surface.damage adds pending damage: the new pending damage
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			@ -1634,7 +1635,8 @@
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	Damage is double-buffered state, see wl_surface.commit.
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	The damage rectangle is specified in buffer coordinates.
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	The damage rectangle is specified in buffer coordinates,
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	where x and y specify the upper left corner of the damage rectangle.
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	The initial value for pending damage is empty: no damage.
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	wl_surface.damage_buffer adds pending damage: the new pending
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