wayland-server: return new ID in wl_client_add_resource()

wl_client_add_resource() used to return no error even though the new
resource wasn't added to the client. This currently makes it very easy to
DOS weston by simply posting thousands of "create_surface" requests with
an invalid ID. Weston simply assumes the wl_client_add_resource() request
succeeds but will never destroy the surface again as the "destroy" signal
is never called (because the surface isn't linked into the wl_map).

This change makes wl_client_add_resource() return the new ID of the added
object and 0 on failure. Servers (like weston) can now correctly
immediately destroy the surface when this call fails instead of leaving
the surface around and producing memory-leaks.

Instead of returning -1 on failure and 0 on success, I made it return the
new ID as this seems more appropriate. We can directly use it when calling
it with new_id==0.

Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This commit is contained in:
David Herrmann 2012-09-10 11:20:35 +02:00 committed by Kristian Høgsberg
parent 397a0c6ada
commit 9fe135c46f
2 changed files with 9 additions and 5 deletions

View file

@ -354,7 +354,7 @@ void wl_resource_post_no_memory(struct wl_resource *resource);
#include "wayland-server-protocol.h"
void
uint32_t
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource);