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Ignore surface.map_toplevel() if already mapped
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parent
175e6cec39
commit
8f66a57b4d
3 changed files with 7 additions and 1 deletions
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@ -130,6 +130,7 @@ wlsc_surface_create(struct wlsc_compositor *compositor,
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wl_list_init(&surface->surface.destroy_listener_list);
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wl_list_init(&surface->link);
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surface->mapped = 0;
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glGenTextures(1, &surface->texture);
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glBindTexture(GL_TEXTURE_2D, surface->texture);
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@ -440,12 +441,16 @@ surface_map_toplevel(struct wl_client *client,
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{
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struct wlsc_surface *es = (struct wlsc_surface *) surface;
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if (es->mapped)
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return;
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es->x = 10 + random() % 400;
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es->y = 10 + random() % 400;
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wlsc_surface_update_matrix(es);
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wl_list_insert(es->compositor->surface_list.prev, &es->link);
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wlsc_compositor_schedule_repaint(es->compositor);
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es->mapped = 1;
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}
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static void
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@ -146,6 +146,7 @@ struct wlsc_surface {
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struct wlsc_matrix matrix_inv;
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struct wl_visual *visual;
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struct wl_buffer *buffer;
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int mapped;
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};
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void
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