Add new surface.map_transient() request to map a surface relative to another

This commit is contained in:
Kristian Høgsberg 2011-01-21 18:02:24 -05:00
parent d86a6bc96f
commit 8dc378ff76
2 changed files with 36 additions and 0 deletions

View file

@ -472,6 +472,26 @@ surface_map_toplevel(struct wl_client *client,
es->mapped = 1;
}
static void
surface_map_transient(struct wl_client *client,
struct wl_surface *surface, struct wl_surface *parent,
int x, int y, uint32_t flags)
{
struct wlsc_surface *es = (struct wlsc_surface *) surface;
struct wlsc_surface *pes = (struct wlsc_surface *) parent;
if (es->mapped)
return;
es->x = pes->x + x;
es->y = pes->y + y;
wlsc_surface_update_matrix(es);
wl_list_insert(&es->compositor->surface_list, &es->link);
wlsc_compositor_schedule_repaint(es->compositor);
es->mapped = 1;
}
static void
surface_damage(struct wl_client *client,
struct wl_surface *surface,
@ -487,6 +507,7 @@ const static struct wl_surface_interface surface_interface = {
surface_destroy,
surface_attach,
surface_map_toplevel,
surface_map_transient,
surface_damage
};