mirror of
				https://gitlab.freedesktop.org/wayland/wayland.git
				synced 2025-11-03 09:01:42 -05:00 
			
		
		
		
	Factor out session switching stuff to struct wlsc_session.
This commit is contained in:
		
							parent
							
								
									b22382bfdc
								
							
						
					
					
						commit
						8da19acab7
					
				
					 1 changed files with 275 additions and 149 deletions
				
			
		| 
						 | 
				
			
			@ -129,11 +129,17 @@ struct wlsc_compositor {
 | 
			
		|||
 | 
			
		||||
	uint32_t meta_state;
 | 
			
		||||
	struct wl_list animate_list;
 | 
			
		||||
	struct wlsc_surface *primary;
 | 
			
		||||
 | 
			
		||||
	struct wlsc_session *primary;
 | 
			
		||||
	struct wl_list session_list;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define META_DOWN 256
 | 
			
		||||
 | 
			
		||||
struct wlsc_vector {
 | 
			
		||||
	GLdouble x, y, z;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct wlsc_animate {
 | 
			
		||||
	struct wl_list link;
 | 
			
		||||
	void (*animate)(struct wlsc_animate *animate, 
 | 
			
		||||
| 
						 | 
				
			
			@ -141,8 +147,13 @@ struct wlsc_animate {
 | 
			
		|||
			uint32_t frame, uint32_t msecs);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct wlsc_vector {
 | 
			
		||||
	GLdouble x, y, z;
 | 
			
		||||
struct wlsc_session {
 | 
			
		||||
	struct wlsc_surface *surface;
 | 
			
		||||
	struct wlsc_vector target, current, previous;
 | 
			
		||||
	GLdouble target_angle, current_angle, previous_angle;
 | 
			
		||||
	struct wlsc_animate animate;
 | 
			
		||||
	struct wl_list link;
 | 
			
		||||
	struct wlsc_listener listener;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct wlsc_surface {
 | 
			
		||||
| 
						 | 
				
			
			@ -156,9 +167,8 @@ struct wlsc_surface {
 | 
			
		|||
	struct wl_list link;
 | 
			
		||||
	struct wlsc_matrix matrix;
 | 
			
		||||
 | 
			
		||||
	struct wlsc_vector target, current, previous;
 | 
			
		||||
	GLdouble target_angle, current_angle, previous_angle;
 | 
			
		||||
	struct wlsc_animate animate;
 | 
			
		||||
	/* FIXME: This should be it's own object at some point. */
 | 
			
		||||
	struct wlsc_session session;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static const char *option_background = "background.jpg";
 | 
			
		||||
| 
						 | 
				
			
			@ -317,21 +327,6 @@ wlsc_matrix_rotate(struct wlsc_matrix *matrix,
 | 
			
		|||
	wlsc_matrix_multiply(matrix, &rotate);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wlsc_surface_update_matrix(struct wlsc_surface *es)
 | 
			
		||||
{
 | 
			
		||||
	GLdouble tx, ty;
 | 
			
		||||
 | 
			
		||||
	tx = es->map.x + es->map.width / 2;
 | 
			
		||||
	ty = es->map.y + es->map.height / 2;
 | 
			
		||||
 | 
			
		||||
	wlsc_matrix_init(&es->matrix);
 | 
			
		||||
	wlsc_matrix_translate(&es->matrix, -tx, -ty, 0);
 | 
			
		||||
	wlsc_matrix_rotate(&es->matrix, es->current_angle, 0, 1, 0);
 | 
			
		||||
	wlsc_matrix_translate(&es->matrix, tx + es->current.x,
 | 
			
		||||
			      ty + es->current.y, es->current.z);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wlsc_surface_init(struct wlsc_surface *surface,
 | 
			
		||||
		  struct wlsc_compositor *compositor, struct wl_visual *visual,
 | 
			
		||||
| 
						 | 
				
			
			@ -345,17 +340,7 @@ wlsc_surface_init(struct wlsc_surface *surface,
 | 
			
		|||
	surface->map.height = height;
 | 
			
		||||
	surface->surface = EGL_NO_SURFACE;
 | 
			
		||||
	surface->visual = visual;
 | 
			
		||||
	surface->current.x = 0;
 | 
			
		||||
	surface->current.y = 0;
 | 
			
		||||
	surface->current.z = 0;
 | 
			
		||||
	surface->current_angle = 0;
 | 
			
		||||
	surface->target.x = 0;
 | 
			
		||||
	surface->target.y = 0;
 | 
			
		||||
	surface->target.z = 0;
 | 
			
		||||
	surface->target_angle = 0;
 | 
			
		||||
	surface->previous_angle = 0;
 | 
			
		||||
 | 
			
		||||
	wlsc_surface_update_matrix(surface);
 | 
			
		||||
	wlsc_matrix_init(&surface->matrix);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static struct wlsc_surface *
 | 
			
		||||
| 
						 | 
				
			
			@ -391,17 +376,17 @@ static void
 | 
			
		|||
wlsc_surface_destroy(struct wlsc_surface *surface,
 | 
			
		||||
		     struct wlsc_compositor *compositor)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_listener *l;
 | 
			
		||||
	struct wlsc_listener *l, *next;
 | 
			
		||||
 | 
			
		||||
	l = container_of(compositor->surface_destroy_listener_list.next,
 | 
			
		||||
			 struct wlsc_listener, link);
 | 
			
		||||
	while (&l->link != &compositor->surface_destroy_listener_list) {
 | 
			
		||||
		next = container_of(l->link.next, struct wlsc_listener, link);
 | 
			
		||||
		l->func(l, surface);
 | 
			
		||||
		l = container_of(l->link.next, struct wlsc_listener, link);
 | 
			
		||||
		l = next;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	wl_list_remove(&surface->link);
 | 
			
		||||
	wl_list_remove(&surface->animate.link);
 | 
			
		||||
 | 
			
		||||
	glDeleteTextures(1, &surface->texture);
 | 
			
		||||
	if (surface->surface != EGL_NO_SURFACE)
 | 
			
		||||
| 
						 | 
				
			
			@ -555,6 +540,24 @@ wlsc_surface_draw(struct wlsc_surface *es)
 | 
			
		|||
	glPopMatrix();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wlsc_surface_raise(struct wlsc_surface *surface)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_compositor *compositor = surface->compositor;
 | 
			
		||||
 | 
			
		||||
	wl_list_remove(&surface->link);
 | 
			
		||||
	wl_list_insert(compositor->surface_list.prev, &surface->link);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wlsc_surface_lower(struct wlsc_surface *surface)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_compositor *compositor = surface->compositor;
 | 
			
		||||
 | 
			
		||||
	wl_list_remove(&surface->link);
 | 
			
		||||
	wl_list_insert(&compositor->surface_list, &surface->link);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wlsc_vector_add(struct wlsc_vector *v1, struct wlsc_vector *v2)
 | 
			
		||||
{
 | 
			
		||||
| 
						 | 
				
			
			@ -599,7 +602,7 @@ repaint_output(struct wlsc_output *output)
 | 
			
		|||
		  output->height / s, -output->height / s, 1, 2 * s);
 | 
			
		||||
	glMatrixMode(GL_MODELVIEW);
 | 
			
		||||
	glLoadIdentity();
 | 
			
		||||
	glClearColor(0, 0, 0.2, 1);
 | 
			
		||||
	glClearColor(0, 0, 0, 1);
 | 
			
		||||
 | 
			
		||||
	glTranslatef(-output->width / 2, -output->height / 2, -s / 2);
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -671,14 +674,14 @@ repaint(void *data)
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
schedule_repaint(struct wlsc_compositor *ec)
 | 
			
		||||
wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor)
 | 
			
		||||
{
 | 
			
		||||
	struct wl_event_loop *loop;
 | 
			
		||||
 | 
			
		||||
	ec->repaint_needed = 1;
 | 
			
		||||
	if (!ec->repaint_on_timeout) {
 | 
			
		||||
		loop = wl_display_get_event_loop(ec->wl_display);
 | 
			
		||||
		wl_event_loop_add_idle(loop, repaint, ec);
 | 
			
		||||
	compositor->repaint_needed = 1;
 | 
			
		||||
	if (!compositor->repaint_on_timeout) {
 | 
			
		||||
		loop = wl_display_get_event_loop(compositor->wl_display);
 | 
			
		||||
		wl_event_loop_add_idle(loop, repaint, compositor);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -691,7 +694,7 @@ surface_destroy(struct wl_client *client,
 | 
			
		|||
 | 
			
		||||
	wlsc_surface_destroy(es, ec);
 | 
			
		||||
 | 
			
		||||
	schedule_repaint(ec);
 | 
			
		||||
	wlsc_compositor_schedule_repaint(ec);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
| 
						 | 
				
			
			@ -727,6 +730,9 @@ surface_attach(struct wl_client *client,
 | 
			
		|||
	eglBindTexImage(ec->display, es->surface, GL_TEXTURE_2D);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wlsc_session_update_matrix(struct wlsc_session *session);
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
surface_map(struct wl_client *client,
 | 
			
		||||
	    struct wl_surface *surface,
 | 
			
		||||
| 
						 | 
				
			
			@ -738,7 +744,8 @@ surface_map(struct wl_client *client,
 | 
			
		|||
	es->map.y = y;
 | 
			
		||||
	es->map.width = width;
 | 
			
		||||
	es->map.height = height;
 | 
			
		||||
	wlsc_surface_update_matrix(es);
 | 
			
		||||
 | 
			
		||||
	wlsc_session_update_matrix(&es->session);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
| 
						 | 
				
			
			@ -782,71 +789,210 @@ const static struct wl_surface_interface surface_interface = {
 | 
			
		|||
};
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
animate_surface(struct wlsc_animate *animate, 
 | 
			
		||||
		struct wlsc_compositor *compositor,
 | 
			
		||||
		uint32_t frame, uint32_t msecs)
 | 
			
		||||
wlsc_session_update_matrix(struct wlsc_session *session)
 | 
			
		||||
{
 | 
			
		||||
	GLdouble tx, ty;
 | 
			
		||||
	struct wlsc_surface *s = session->surface;
 | 
			
		||||
 | 
			
		||||
	tx = s->map.x + s->map.width / 2;
 | 
			
		||||
	ty = s->map.y + s->map.height / 2;
 | 
			
		||||
 | 
			
		||||
	wlsc_matrix_init(&s->matrix);
 | 
			
		||||
	wlsc_matrix_translate(&s->matrix, -tx, -ty, 0);
 | 
			
		||||
	wlsc_matrix_rotate(&s->matrix, session->current_angle, 0, 1, 0);
 | 
			
		||||
	wlsc_matrix_translate(&s->matrix, tx + session->current.x,
 | 
			
		||||
			      ty + session->current.y, session->current.z);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wl_session_animate(struct wlsc_animate *animate, 
 | 
			
		||||
		   struct wlsc_compositor *compositor,
 | 
			
		||||
		   uint32_t frame, uint32_t msecs)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_session *session;
 | 
			
		||||
	struct wlsc_surface *s;
 | 
			
		||||
	double angle_force, angle;
 | 
			
		||||
	struct wlsc_vector force, tmp;
 | 
			
		||||
	double step = 0.3;
 | 
			
		||||
	double friction = 1;
 | 
			
		||||
	double step = 0.2;
 | 
			
		||||
	double friction = 1.5;
 | 
			
		||||
	double spring = 0.2;
 | 
			
		||||
 | 
			
		||||
	s = container_of(animate, struct wlsc_surface, animate);
 | 
			
		||||
	session = container_of(animate, struct wlsc_session, animate);
 | 
			
		||||
	s = session->surface;
 | 
			
		||||
 | 
			
		||||
	angle = s->current_angle;
 | 
			
		||||
	angle_force = (s->target_angle - angle) * spring +
 | 
			
		||||
		(s->previous_angle - angle) * friction;
 | 
			
		||||
	angle = session->current_angle;
 | 
			
		||||
	angle_force = (session->target_angle - angle) * spring +
 | 
			
		||||
		(session->previous_angle - angle) * friction;
 | 
			
		||||
 | 
			
		||||
	s->current_angle = angle + (angle - s->previous_angle) + angle_force * step;
 | 
			
		||||
	s->previous_angle = angle;
 | 
			
		||||
	session->current_angle =
 | 
			
		||||
		angle + (angle - session->previous_angle) + angle_force * step;
 | 
			
		||||
	session->previous_angle = angle;
 | 
			
		||||
 | 
			
		||||
	force = s->target;
 | 
			
		||||
	wlsc_vector_subtract(&force, &s->current);
 | 
			
		||||
	force = session->target;
 | 
			
		||||
	wlsc_vector_subtract(&force, &session->current);
 | 
			
		||||
	wlsc_vector_scalar(&force, spring);
 | 
			
		||||
	tmp = s->previous;
 | 
			
		||||
	wlsc_vector_subtract(&tmp, &s->current);
 | 
			
		||||
	tmp = session->previous;
 | 
			
		||||
	wlsc_vector_subtract(&tmp, &session->current);
 | 
			
		||||
	wlsc_vector_scalar(&tmp, friction);
 | 
			
		||||
	wlsc_vector_add(&force, &tmp);
 | 
			
		||||
 | 
			
		||||
	wlsc_vector_scalar(&force, step);
 | 
			
		||||
	wlsc_vector_add(&force, &s->current);
 | 
			
		||||
	wlsc_vector_subtract(&force, &s->previous);
 | 
			
		||||
	s->previous = s->current;
 | 
			
		||||
	wlsc_vector_add(&s->current, &force);
 | 
			
		||||
	wlsc_vector_add(&force, &session->current);
 | 
			
		||||
	wlsc_vector_subtract(&force, &session->previous);
 | 
			
		||||
	session->previous = session->current;
 | 
			
		||||
	wlsc_vector_add(&session->current, &force);
 | 
			
		||||
 | 
			
		||||
	wlsc_surface_update_matrix(s);
 | 
			
		||||
	wlsc_session_update_matrix(session);
 | 
			
		||||
	
 | 
			
		||||
	tmp = s->current;
 | 
			
		||||
	wlsc_vector_subtract(&tmp, &s->target);
 | 
			
		||||
	tmp = session->current;
 | 
			
		||||
	wlsc_vector_subtract(&tmp, &session->target);
 | 
			
		||||
	if (tmp.x * tmp.x + tmp.y * tmp.y + tmp.z * tmp.z > 0.001) {
 | 
			
		||||
		schedule_repaint(compositor);
 | 
			
		||||
		wlsc_compositor_schedule_repaint(compositor);
 | 
			
		||||
	} else {
 | 
			
		||||
		wl_list_remove(&s->animate.link);
 | 
			
		||||
		wl_list_init(&s->animate.link);
 | 
			
		||||
		wl_list_remove(&session->animate.link);
 | 
			
		||||
		wl_list_init(&session->animate.link);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wlsc_session_activate(struct wlsc_compositor *compositor, struct wlsc_session *session)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_session *s;
 | 
			
		||||
	int i;
 | 
			
		||||
 | 
			
		||||
	compositor->primary = session;
 | 
			
		||||
	if (wl_list_empty(&compositor->session_list))
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	session->target.x = 0;
 | 
			
		||||
	session->target.y = 0;
 | 
			
		||||
	session->target.z = -600;
 | 
			
		||||
	session->target_angle = 0;
 | 
			
		||||
	wl_list_remove(&session->animate.link);
 | 
			
		||||
	wl_list_insert(compositor->animate_list.prev, &session->animate.link);
 | 
			
		||||
 | 
			
		||||
	i = 0;
 | 
			
		||||
	s = container_of(session->link.prev,
 | 
			
		||||
			 struct wlsc_session, link);
 | 
			
		||||
	while (&s->link != &compositor->session_list) {
 | 
			
		||||
		s->target.x = -1000 - 500 * i;
 | 
			
		||||
		s->target.y = 0;
 | 
			
		||||
		s->target.z = -2500;
 | 
			
		||||
		s->target_angle = M_PI / 4;
 | 
			
		||||
		wl_list_remove(&s->animate.link);
 | 
			
		||||
		wl_list_insert(compositor->animate_list.prev, &s->animate.link);
 | 
			
		||||
		wlsc_surface_lower(s->surface);
 | 
			
		||||
 | 
			
		||||
		s = container_of(s->link.prev,
 | 
			
		||||
				 struct wlsc_session, link);
 | 
			
		||||
		i++;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	i = 0;
 | 
			
		||||
	s = container_of(session->link.next,
 | 
			
		||||
			 struct wlsc_session, link);
 | 
			
		||||
	while (&s->link != &compositor->session_list) {
 | 
			
		||||
		s->target.x = 1000 + 500 * i;
 | 
			
		||||
		s->target.y = 0;
 | 
			
		||||
		s->target.z = -2500;
 | 
			
		||||
		s->target_angle = -M_PI / 4;
 | 
			
		||||
		wl_list_remove(&s->animate.link);
 | 
			
		||||
		wl_list_insert(compositor->animate_list.prev, &s->animate.link);
 | 
			
		||||
		wlsc_surface_lower(s->surface);
 | 
			
		||||
 | 
			
		||||
		s = container_of(s->link.next,
 | 
			
		||||
				 struct wlsc_session, link);
 | 
			
		||||
		i++;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	wlsc_compositor_schedule_repaint(compositor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wlsc_session_handle_surface_destroy(struct wlsc_listener *listener,
 | 
			
		||||
				    struct wlsc_surface *surface)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_session *session =
 | 
			
		||||
		container_of(listener, struct wlsc_session, listener);
 | 
			
		||||
	struct wlsc_compositor *compositor;
 | 
			
		||||
	struct wlsc_session *primary;
 | 
			
		||||
 | 
			
		||||
	if (session->surface != surface)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	compositor = session->surface->compositor;
 | 
			
		||||
	if (compositor->primary == session) {
 | 
			
		||||
		printf("destroy session %p [%p, %p]\n", session, session->link.prev, session->link.next);
 | 
			
		||||
		if (session->link.next != &compositor->session_list)
 | 
			
		||||
			primary = container_of(session->link.next,
 | 
			
		||||
					       struct wlsc_session, link);
 | 
			
		||||
		else if (session->link.prev != &compositor->session_list)
 | 
			
		||||
			primary = container_of(session->link.prev,
 | 
			
		||||
					       struct wlsc_session, link);
 | 
			
		||||
		else
 | 
			
		||||
			primary = NULL;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	wl_list_remove(&session->animate.link);
 | 
			
		||||
	wl_list_remove(&session->link);
 | 
			
		||||
	wl_list_remove(&session->listener.link);
 | 
			
		||||
 | 
			
		||||
	if (compositor->primary == session) {
 | 
			
		||||
		printf("activating session %p\n", primary);
 | 
			
		||||
		wlsc_session_activate(compositor, primary);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
wlsc_session_init(struct wlsc_session *session, struct wlsc_surface *surface)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_compositor *c = surface->compositor;
 | 
			
		||||
 | 
			
		||||
	session->animate.animate = wl_session_animate;
 | 
			
		||||
	wl_list_init(&session->animate.link);
 | 
			
		||||
	wl_list_insert(c->session_list.prev, &session->link);
 | 
			
		||||
 | 
			
		||||
	session->surface = surface;
 | 
			
		||||
	session->current.x = 0;
 | 
			
		||||
	session->current.y = 0;
 | 
			
		||||
	session->current.z = 0;
 | 
			
		||||
	session->current_angle = 0;
 | 
			
		||||
	session->target.x = 0;
 | 
			
		||||
	session->target.y = 0;
 | 
			
		||||
	session->target.z = 0;
 | 
			
		||||
	session->target_angle = 0;
 | 
			
		||||
	session->previous_angle = 0;
 | 
			
		||||
 | 
			
		||||
	wlsc_session_update_matrix(session);
 | 
			
		||||
 | 
			
		||||
	session->listener.func = wlsc_session_handle_surface_destroy;
 | 
			
		||||
	wl_list_insert(c->surface_destroy_listener_list.prev,
 | 
			
		||||
		       &session->listener.link);
 | 
			
		||||
 | 
			
		||||
	printf("added session %p [%p, %p]\n", session, session->link.prev, session->link.next);
 | 
			
		||||
	printf(" - prev [%p]\n", session->link.prev->prev);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
compositor_create_surface(struct wl_client *client,
 | 
			
		||||
			  struct wl_compositor *compositor, uint32_t id)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
 | 
			
		||||
	struct wlsc_surface *es;
 | 
			
		||||
	struct wlsc_surface *surface;
 | 
			
		||||
 | 
			
		||||
	es = malloc(sizeof *es);
 | 
			
		||||
	if (es == NULL)
 | 
			
		||||
	surface = malloc(sizeof *surface);
 | 
			
		||||
	if (surface == NULL)
 | 
			
		||||
		/* FIXME: Send OOM event. */
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	wlsc_surface_init(es, ec, NULL, 0, 0, 0, 0);
 | 
			
		||||
	es->animate.animate = animate_surface;
 | 
			
		||||
	wl_list_init(&es->animate.link);
 | 
			
		||||
	wlsc_surface_init(surface, ec, NULL, 0, 0, 0, 0);
 | 
			
		||||
 | 
			
		||||
	wl_list_insert(ec->surface_list.prev, &es->link);
 | 
			
		||||
	wl_client_add_surface(client, &es->base,
 | 
			
		||||
	wl_list_insert(ec->surface_list.prev, &surface->link);
 | 
			
		||||
	wl_client_add_surface(client, &surface->base,
 | 
			
		||||
			      &surface_interface, id);
 | 
			
		||||
 | 
			
		||||
	wlsc_session_init(&surface->session, surface);
 | 
			
		||||
	wlsc_session_activate(ec, &surface->session);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
| 
						 | 
				
			
			@ -855,7 +1001,7 @@ compositor_commit(struct wl_client *client,
 | 
			
		|||
{
 | 
			
		||||
	struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
 | 
			
		||||
 | 
			
		||||
	schedule_repaint(ec);
 | 
			
		||||
	wlsc_compositor_schedule_repaint(ec);
 | 
			
		||||
	wl_client_send_acknowledge(client, compositor, key, ec->current_frame);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -982,121 +1128,100 @@ notify_motion(struct wlsc_input_device *device, int x, int y)
 | 
			
		|||
	device->sprite->map.x = x - hotspot_x;
 | 
			
		||||
	device->sprite->map.y = y - hotspot_y;
 | 
			
		||||
 | 
			
		||||
	schedule_repaint(device->ec);
 | 
			
		||||
	wlsc_compositor_schedule_repaint(device->ec);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
notify_button(struct wlsc_input_device *device,
 | 
			
		||||
	      int32_t button, int32_t state)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_surface *es;
 | 
			
		||||
	struct wlsc_compositor *ec = device->ec;
 | 
			
		||||
	struct wlsc_surface *surface;
 | 
			
		||||
	struct wlsc_compositor *compositor = device->ec;
 | 
			
		||||
	int32_t sx, sy;
 | 
			
		||||
 | 
			
		||||
	if (!ec->vt_active)
 | 
			
		||||
	if (!compositor->vt_active)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	es = pick_surface(device, &sx, &sy);
 | 
			
		||||
	if (es) {
 | 
			
		||||
		wl_list_remove(&es->link);
 | 
			
		||||
		wl_list_insert(device->ec->surface_list.prev, &es->link);
 | 
			
		||||
	surface = pick_surface(device, &sx, &sy);
 | 
			
		||||
	if (surface) {
 | 
			
		||||
		wlsc_surface_raise(surface);
 | 
			
		||||
 | 
			
		||||
		if (state) {
 | 
			
		||||
			/* FIXME: We need callbacks when the surfaces
 | 
			
		||||
			 * we reference here go away. */
 | 
			
		||||
			device->grab++;
 | 
			
		||||
			device->grab_surface = es;
 | 
			
		||||
			wlsc_input_device_set_keyboard_focus(device, es);
 | 
			
		||||
			device->grab_surface = surface;
 | 
			
		||||
			wlsc_input_device_set_keyboard_focus(device,
 | 
			
		||||
							     surface);
 | 
			
		||||
		} else {
 | 
			
		||||
			device->grab--;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		/* FIXME: Swallow click on raise? */
 | 
			
		||||
		wl_surface_post_event(&es->base, &device->base,
 | 
			
		||||
		wl_surface_post_event(&surface->base, &device->base,
 | 
			
		||||
				      WL_INPUT_BUTTON, button, state,
 | 
			
		||||
				      device->x, device->y, sx, sy);
 | 
			
		||||
 | 
			
		||||
		schedule_repaint(device->ec);
 | 
			
		||||
		wlsc_compositor_schedule_repaint(compositor);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void on_term_signal(int signal_number, void *data);
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
update_surface_targets(struct wlsc_compositor *compositor, int primary)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_surface *s;
 | 
			
		||||
	int i;
 | 
			
		||||
 | 
			
		||||
	i = 0;
 | 
			
		||||
	s = container_of(compositor->surface_list.next,
 | 
			
		||||
			 struct wlsc_surface, link);
 | 
			
		||||
	while (&s->link != &compositor->surface_list) {
 | 
			
		||||
		if (i < primary) {
 | 
			
		||||
			s->target.x = -400 + 500 * (i - primary);
 | 
			
		||||
			s->target.y = 0;
 | 
			
		||||
			s->target.z = -1500;
 | 
			
		||||
			s->target_angle = M_PI / 4;
 | 
			
		||||
		} else if (i == primary) {
 | 
			
		||||
			s->target.x = 0;
 | 
			
		||||
			s->target.y = 0;
 | 
			
		||||
			s->target.z = -1000;
 | 
			
		||||
			s->target_angle = 0;
 | 
			
		||||
			compositor->primary = s;
 | 
			
		||||
		} else {
 | 
			
		||||
			s->target.x = 400 + 500 * (i - primary);
 | 
			
		||||
			s->target.y = 0;
 | 
			
		||||
			s->target.z = -1500;
 | 
			
		||||
			s->target_angle = -M_PI / 4;
 | 
			
		||||
		}
 | 
			
		||||
		wl_list_remove(&s->animate.link);
 | 
			
		||||
		wl_list_insert(compositor->animate_list.prev, &s->animate.link);
 | 
			
		||||
		s = container_of(s->link.next,
 | 
			
		||||
				 struct wlsc_surface, link);
 | 
			
		||||
		i++;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	schedule_repaint(compositor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
notify_key(struct wlsc_input_device *device,
 | 
			
		||||
	   uint32_t key, uint32_t state)
 | 
			
		||||
{
 | 
			
		||||
	struct wlsc_compositor *ec = device->ec;
 | 
			
		||||
	struct wlsc_compositor *compositor = device->ec;
 | 
			
		||||
	struct wlsc_session *s;
 | 
			
		||||
	uint32_t *k, *end;
 | 
			
		||||
 | 
			
		||||
	if (!ec->vt_active)
 | 
			
		||||
	if (!compositor->vt_active)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	switch (key | ec->meta_state) {
 | 
			
		||||
	switch (key | compositor->meta_state) {
 | 
			
		||||
	case KEY_EJECTCD | META_DOWN:
 | 
			
		||||
		on_term_signal(SIGTERM, ec);
 | 
			
		||||
		on_term_signal(SIGTERM, compositor);
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
 	case KEY_1 | META_DOWN:
 | 
			
		||||
 	case KEY_2 | META_DOWN:
 | 
			
		||||
 	case KEY_3 | META_DOWN:
 | 
			
		||||
 	case KEY_4 | META_DOWN:
 | 
			
		||||
 	case KEY_5 | META_DOWN:
 | 
			
		||||
		update_surface_targets(ec, key - KEY_1);
 | 
			
		||||
		if (device->grab == 0)
 | 
			
		||||
			wlsc_input_device_set_keyboard_focus(device, ec->primary);
 | 
			
		||||
			device->keyboard_focus = ec->primary;
 | 
			
		||||
 	case KEY_LEFT | META_DOWN:
 | 
			
		||||
		if (!compositor->primary || !state)
 | 
			
		||||
			break;
 | 
			
		||||
		s = container_of(compositor->primary->link.prev,
 | 
			
		||||
				 struct wlsc_session, link);
 | 
			
		||||
		if (&s->link != &compositor->session_list) {
 | 
			
		||||
			wlsc_session_activate(compositor, s);
 | 
			
		||||
			if (device->grab == 0)
 | 
			
		||||
				wlsc_input_device_set_keyboard_focus(device, s->surface);
 | 
			
		||||
		}
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 	case KEY_RIGHT | META_DOWN:
 | 
			
		||||
		if (!compositor->primary || !state)
 | 
			
		||||
			break;
 | 
			
		||||
		s = container_of(compositor->primary->link.next,
 | 
			
		||||
				 struct wlsc_session, link);
 | 
			
		||||
		if (&s->link != &compositor->session_list) {
 | 
			
		||||
			wlsc_session_activate(compositor, s);
 | 
			
		||||
			if (device->grab == 0)
 | 
			
		||||
				wlsc_input_device_set_keyboard_focus(device, s->surface);
 | 
			
		||||
 | 
			
		||||
		}
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	case KEY_LEFTMETA:
 | 
			
		||||
	case KEY_RIGHTMETA:
 | 
			
		||||
	case KEY_LEFTMETA | META_DOWN:
 | 
			
		||||
	case KEY_RIGHTMETA | META_DOWN:
 | 
			
		||||
		ec->meta_state = state ? META_DOWN : 0;
 | 
			
		||||
		if (state == 0 && ec->primary != NULL) {
 | 
			
		||||
			ec->primary->target.z = 0;
 | 
			
		||||
			wl_list_remove(&ec->primary->animate.link);
 | 
			
		||||
			wl_list_insert(&ec->animate_list,
 | 
			
		||||
				       &ec->primary->animate.link);
 | 
			
		||||
			schedule_repaint(ec);
 | 
			
		||||
		compositor->meta_state = state ? META_DOWN : 0;
 | 
			
		||||
 | 
			
		||||
		if (state == 0 && compositor->primary) {
 | 
			
		||||
			s = compositor->primary;
 | 
			
		||||
			s->target.z = 0;
 | 
			
		||||
			wl_list_remove(&s->animate.link);
 | 
			
		||||
			wl_list_insert(compositor->animate_list.prev, &s->animate.link);
 | 
			
		||||
			wlsc_compositor_schedule_repaint(compositor);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -1542,9 +1667,10 @@ wlsc_compositor_create(struct wl_display *display)
 | 
			
		|||
	setup_tty(ec, loop);
 | 
			
		||||
 | 
			
		||||
	ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
 | 
			
		||||
	schedule_repaint(ec);
 | 
			
		||||
	wlsc_compositor_schedule_repaint(ec);
 | 
			
		||||
 | 
			
		||||
	wl_list_init(&ec->animate_list);
 | 
			
		||||
	wl_list_init(&ec->session_list);
 | 
			
		||||
 | 
			
		||||
	return ec;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue