server: Rename wl_grab_interface.

In order to separate pointer and keyboard grabs, we need to
introduce a keyboard grab interface but first we must rename
some generic types to denote which device is holding the grab.

Type renames:

wl_grab_interface -> wl_pointer_grab_interface
wl_grab -> wl_pointer_grab
wl_input_device_start_grab -> wl_input_device_start_pointer_grab
wl_input_device_end_grab -> wl_input_device_end_pointer_grab
This commit is contained in:
Scott Moreau 2012-02-18 05:05:27 -07:00 committed by Kristian Høgsberg
parent 8503cd6859
commit 8134e06742
3 changed files with 39 additions and 38 deletions

View file

@ -435,7 +435,7 @@ lose_keyboard_focus(struct wl_listener *listener,
}
static void
default_grab_focus(struct wl_grab *grab, uint32_t time,
default_grab_focus(struct wl_pointer_grab *grab, uint32_t time,
struct wl_surface *surface, int32_t x, int32_t y)
{
struct wl_input_device *device = grab->input_device;
@ -447,7 +447,7 @@ default_grab_focus(struct wl_grab *grab, uint32_t time,
}
static void
default_grab_motion(struct wl_grab *grab,
default_grab_motion(struct wl_pointer_grab *grab,
uint32_t time, int32_t x, int32_t y)
{
struct wl_resource *resource;
@ -459,7 +459,7 @@ default_grab_motion(struct wl_grab *grab,
}
static void
default_grab_button(struct wl_grab *grab,
default_grab_button(struct wl_pointer_grab *grab,
uint32_t time, int32_t button, int32_t state)
{
struct wl_input_device *device = grab->input_device;
@ -477,7 +477,8 @@ default_grab_button(struct wl_grab *grab,
device->current_y);
}
static const struct wl_grab_interface default_grab_interface = {
static const struct wl_pointer_grab_interface
default_pointer_grab_interface = {
default_grab_focus,
default_grab_motion,
default_grab_button
@ -492,9 +493,9 @@ wl_input_device_init(struct wl_input_device *device)
device->pointer_focus_listener.func = lose_pointer_focus;
device->keyboard_focus_listener.func = lose_keyboard_focus;
device->default_grab.interface = &default_grab_interface;
device->default_grab.input_device = device;
device->grab = &device->default_grab;
device->default_pointer_grab.interface = &default_pointer_grab_interface;
device->default_pointer_grab.input_device = device;
device->pointer_grab = &device->default_pointer_grab;
wl_list_init(&device->drag_resource_list);
device->selection_data_source = NULL;
@ -566,7 +567,7 @@ wl_input_device_set_pointer_focus(struct wl_input_device *device,
device->pointer_focus_resource = resource;
device->pointer_focus = surface;
device->pointer_focus_time = time;
device->default_grab.focus = surface;
device->default_pointer_grab.focus = surface;
}
WL_EXPORT void
@ -603,28 +604,28 @@ wl_input_device_set_keyboard_focus(struct wl_input_device *device,
}
WL_EXPORT void
wl_input_device_start_grab(struct wl_input_device *device,
struct wl_grab *grab, uint32_t time)
wl_input_device_start_pointer_grab(struct wl_input_device *device,
struct wl_pointer_grab *grab, uint32_t time)
{
const struct wl_grab_interface *interface;
const struct wl_pointer_grab_interface *interface;
device->grab = grab;
interface = device->grab->interface;
device->pointer_grab = grab;
interface = device->pointer_grab->interface;
grab->input_device = device;
if (device->current)
interface->focus(device->grab, time, device->current,
interface->focus(device->pointer_grab, time, device->current,
device->current_x, device->current_y);
}
WL_EXPORT void
wl_input_device_end_grab(struct wl_input_device *device, uint32_t time)
wl_input_device_end_pointer_grab(struct wl_input_device *device, uint32_t time)
{
const struct wl_grab_interface *interface;
const struct wl_pointer_grab_interface *interface;
device->grab = &device->default_grab;
interface = device->grab->interface;
interface->focus(device->grab, time, device->current,
device->pointer_grab = &device->default_pointer_grab;
interface = device->pointer_grab->interface;
interface->focus(device->pointer_grab, time, device->current,
device->current_x, device->current_y);
}