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Add copy and damage surface requests.
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parent
5503bf82c4
commit
7f77bd8fbe
7 changed files with 168 additions and 14 deletions
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@ -178,11 +178,36 @@ notify_surface_map(struct wl_compositor *compositor,
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schedule_repaint(ec);
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}
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static void
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notify_surface_copy(struct wl_compositor *compositor,
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struct wl_surface *surface,
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int32_t dst_x, int32_t dst_y,
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uint32_t name, uint32_t stride,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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/* FIXME: Eek, how do we do this... extend the DRI CopyBuffer
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* extension and expose it in eagle? Make the surface the
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* draw buffer and the named buffer the read buffer and use
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* glCopyPixels? */
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}
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static void
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notify_surface_damage(struct wl_compositor *compositor,
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struct wl_surface *surface)
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{
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struct egl_compositor *ec = (struct egl_compositor *) compositor;
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/* FIXME: This need to take a damage region, of course. */
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schedule_repaint(ec);
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}
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static const struct wl_compositor_interface interface = {
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notify_surface_create,
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notify_surface_destroy,
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notify_surface_attach,
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notify_surface_map
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notify_surface_map,
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notify_surface_copy,
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notify_surface_damage
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};
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static const char gem_device[] = "/dev/dri/card0";
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