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	Add window resize sample client
This is an example of how to animate window resizing. The size is animated by a simple physics model that allows the user to cancel the animation halfway and still look good.
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					 2 changed files with 206 additions and 1 deletions
				
			
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					@ -1,4 +1,4 @@
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noinst_PROGRAMS = gears flower screenshot terminal image view dnd smoke
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					noinst_PROGRAMS = gears flower screenshot terminal image view dnd smoke resizor
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noinst_LTLIBRARIES = libtoytoolkit.la
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					noinst_LTLIBRARIES = libtoytoolkit.la
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INCLUDES =					\
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					INCLUDES =					\
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					@ -29,6 +29,7 @@ terminal_SOURCES = terminal.c
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image_SOURCES = image.c
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					image_SOURCES = image.c
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view_SOURCES = view.c
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					view_SOURCES = view.c
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dnd_SOURCES = dnd.c
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					dnd_SOURCES = dnd.c
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					resizor_SOURCES = resizor.c
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BUILT_SOURCES =					\
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					BUILT_SOURCES =					\
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	screenshooter-client-protocol.h		\
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						screenshooter-client-protocol.h		\
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										204
									
								
								clients/resizor.c
									
										
									
									
									
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										204
									
								
								clients/resizor.c
									
										
									
									
									
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					@ -0,0 +1,204 @@
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					/*
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					 * Copyright © 2010 Intel Corporation
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					 *
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					 * Permission to use, copy, modify, distribute, and sell this software and its
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					 * documentation for any purpose is hereby granted without fee, provided that
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					 * the above copyright notice appear in all copies and that both that copyright
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					 * notice and this permission notice appear in supporting documentation, and
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					 * that the name of the copyright holders not be used in advertising or
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					 * publicity pertaining to distribution of the software without specific,
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					 * written prior permission.  The copyright holders make no representations
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					 * about the suitability of this software for any purpose.  It is provided "as
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					 * is" without express or implied warranty.
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					 *
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					 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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					 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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					 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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					 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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					 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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					 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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					 * OF THIS SOFTWARE.
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					 */
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					#include <stdint.h>
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					#include <stdio.h>
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					#include <stdlib.h>
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					#include <string.h>
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					#include <cairo.h>
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					#include "wayland-util.h"
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					#include "wayland-client.h"
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					#include "wayland-glib.h"
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					#include "window.h"
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					#include <X11/keysym.h>
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					struct resizor {
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						struct display *display;
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						struct window *window;
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						struct rectangle child_allocation;
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						struct {
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							double current;
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							double target;
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							double previous;
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						} height;
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					};
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					static void
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					resizor_draw(struct resizor *resizor)
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					{
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						cairo_surface_t *surface;
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						cairo_t *cr;
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						window_draw(resizor->window);
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						window_get_child_rectangle(resizor->window,
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									   &resizor->child_allocation);
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						surface = window_get_surface(resizor->window);
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						cr = cairo_create(surface);
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						cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
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						cairo_rectangle(cr,
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								resizor->child_allocation.x,
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								resizor->child_allocation.y,
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								resizor->child_allocation.width,
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								resizor->child_allocation.height);
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						cairo_set_source_rgba(cr, 0, 0, 0, 0.8);
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						cairo_fill(cr);
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						cairo_destroy(cr);
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						cairo_surface_destroy(surface);
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						window_flush(resizor->window);
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					}
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					static void
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					redraw_handler(struct window *window, void *data)
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					{
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						struct resizor *resizor = data;
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						resizor_draw(resizor);
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					}
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					static void
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					keyboard_focus_handler(struct window *window,
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							       struct input *device, void *data)
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					{
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						struct resizor *resizor = data;
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						window_schedule_redraw(resizor->window);
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					}
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					static void
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					frame_callback(void *data, uint32_t time)
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					{
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						struct resizor *resizor = data;
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						double force, height;
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						height = resizor->height.current;
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						force = (resizor->height.target - height) / 10.0 +
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							(resizor->height.previous - height);
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						resizor->height.current =
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							height + (height - resizor->height.previous) + force;
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						resizor->height.previous = height;
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						if (resizor->height.current >= 400) {
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							resizor->height.current = 400;
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							resizor->height.previous = 400;
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						}
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						if (resizor->height.current <= 200) {
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							resizor->height.current = 200;
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							resizor->height.previous = 200;
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						}
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						resizor->child_allocation.height = height + 0.5;
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						window_set_child_size(resizor->window,
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								      &resizor->child_allocation);
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						if ((int) (height + 0.5) != resizor->height.target) {
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							window_schedule_redraw(resizor->window);
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							wl_display_frame_callback(display_get_display(resizor->display),
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										  frame_callback, resizor);
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						}
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					}
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					static void
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					key_handler(struct window *window, uint32_t key, uint32_t sym,
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						    uint32_t state, uint32_t modifiers, void *data)
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					{
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						struct resizor *resizor = data;
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						if (state == 0)
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							return;
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						switch (sym) {
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						case XK_F1:
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							resizor->height.target = 400;
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							resizor->height.current = resizor->child_allocation.height;
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							frame_callback(resizor, 0);
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							break;
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						case XK_F2:
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							resizor->height.target = 200;
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							resizor->height.current = resizor->child_allocation.height;
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							frame_callback(resizor, 0);
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							break;
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						}
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					}
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					static struct resizor *
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					resizor_create(struct display *display)
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					{
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						struct resizor *resizor;
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						resizor = malloc(sizeof *resizor);
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						if (resizor == NULL)
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							return resizor;
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						memset(resizor, 0, sizeof *resizor);
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						resizor->window = window_create(display, "Wayland Resizor",
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									     100, 100, 500, 400);
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						resizor->display = display;
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						window_set_key_handler(resizor->window, key_handler);
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						window_set_user_data(resizor->window, resizor);
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						window_set_redraw_handler(resizor->window, redraw_handler);
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						window_set_keyboard_focus_handler(resizor->window,
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										  keyboard_focus_handler);
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						resizor->child_allocation.x = 0;
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						resizor->child_allocation.y = 0;
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						resizor->child_allocation.width = 300;
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						resizor->child_allocation.height = 400;
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						resizor->height.current = 400;
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						resizor->height.previous = 400;
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						resizor->height.target = 400;
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						window_set_child_size(resizor->window, &resizor->child_allocation);
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						resizor_draw(resizor);
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						return resizor;
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					}
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					int
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					main(int argc, char *argv[])
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					{
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						struct display *d;
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						d = display_create(&argc, &argv, NULL);
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						if (d == NULL) {
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							fprintf(stderr, "failed to create display: %m\n");
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							return -1;
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						}
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						resizor_create (d);
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						display_run(d);
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						return 0;
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					}
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