Add protocol for setting the pointer image

This commit is contained in:
Kristian Høgsberg 2010-08-16 10:38:29 -04:00
parent b036ad4a9a
commit 77fb167956
5 changed files with 110 additions and 82 deletions

View file

@ -125,12 +125,24 @@ wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v)
*v = t;
}
static void
wlsc_surface_init(struct wlsc_surface *surface,
struct wlsc_compositor *compositor, struct wl_visual *visual,
int32_t x, int32_t y, int32_t width, int32_t height)
static struct wlsc_surface *
wlsc_surface_create(struct wlsc_compositor *compositor,
struct wl_visual *visual,
int32_t x, int32_t y, int32_t width, int32_t height)
{
struct wlsc_surface *surface;
surface = malloc(sizeof *surface);
if (surface == NULL)
return NULL;
glGenTextures(1, &surface->texture);
glBindTexture(GL_TEXTURE_2D, surface->texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
surface->compositor = compositor;
surface->visual = visual;
wlsc_matrix_init(&surface->matrix);
@ -140,35 +152,8 @@ wlsc_surface_init(struct wlsc_surface *surface,
wlsc_matrix_init(&surface->matrix_inv);
wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0);
wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1);
}
static struct wlsc_surface *
wlsc_surface_create_from_cairo_surface(struct wlsc_compositor *ec,
cairo_surface_t *surface,
int x, int y, int width, int height)
{
struct wlsc_surface *es;
int stride;
void *data;
stride = cairo_image_surface_get_stride(surface);
data = cairo_image_surface_get_data(surface);
es = malloc(sizeof *es);
if (es == NULL)
return NULL;
wlsc_surface_init(es, ec, &ec->premultiplied_argb_visual,
x, y, width, height);
glBindTexture(GL_TEXTURE_2D, es->texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
GL_RGBA, GL_UNSIGNED_BYTE, data);
return es;
return surface;
}
static void
@ -213,6 +198,16 @@ pointer_create(struct wlsc_compositor *ec, int x, int y, int width, int height)
const int hotspot_x = 16, hotspot_y = 16;
cairo_surface_t *surface;
cairo_t *cr;
int stride;
void *data;
EGLint image_attribs[] = {
EGL_WIDTH, 0,
EGL_HEIGHT, 0,
EGL_IMAGE_FORMAT_MESA, EGL_IMAGE_FORMAT_ARGB8888_MESA,
EGL_IMAGE_USE_MESA, EGL_IMAGE_USE_SCANOUT_MESA,
EGL_NONE
};
surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
width, height);
@ -231,17 +226,37 @@ pointer_create(struct wlsc_compositor *ec, int x, int y, int width, int height)
cairo_fill(cr);
cairo_destroy(cr);
es = wlsc_surface_create_from_cairo_surface(ec,
surface,
x - hotspot_x,
y - hotspot_y,
width, height);
es = wlsc_surface_create(ec, &ec->premultiplied_argb_visual,
x, y, width, height);
stride = cairo_image_surface_get_stride(surface);
data = cairo_image_surface_get_data(surface);
image_attribs[1] = width;
image_attribs[3] = height;
ec->default_pointer_image =
eglCreateDRMImageMESA(ec->display, image_attribs);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, ec->default_pointer_image);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
GL_RGBA, GL_UNSIGNED_BYTE, data);
cairo_surface_destroy(surface);
return es;
}
static void
wlsc_input_device_set_default_pointer_image(struct wlsc_input_device *device)
{
struct wlsc_compositor *ec = device->ec;
glBindTexture(GL_TEXTURE_2D, device->sprite->texture);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, ec->default_pointer_image);
device->sprite->visual = &ec->premultiplied_argb_visual;
device->hotspot_x = 16;
device->hotspot_y = 16;
}
static struct wlsc_surface *
background_create(struct wlsc_output *output, const char *filename)
{
@ -251,11 +266,12 @@ background_create(struct wlsc_output *output, const char *filename)
void *data;
GLenum format;
background = malloc(sizeof *background);
background = wlsc_surface_create(output->compositor,
&output->compositor->rgb_visual,
output->x, output->y,
output->width, output->height);
if (background == NULL)
return NULL;
g_type_init();
pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
output->width,
@ -268,17 +284,7 @@ background_create(struct wlsc_output *output, const char *filename)
data = gdk_pixbuf_get_pixels(pixbuf);
wlsc_surface_init(background, output->compositor,
&output->compositor->rgb_visual,
output->x, output->y, output->width, output->height);
glBindTexture(GL_TEXTURE_2D, background->texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
if (gdk_pixbuf_get_has_alpha(pixbuf))
if (gdk_pixbuf_get_has_alpha(pixbuf))
format = GL_RGBA;
else
format = GL_RGB;
@ -432,10 +438,6 @@ surface_attach(struct wl_client *client,
struct wlsc_buffer *buffer = (struct wlsc_buffer *) buffer_base;
glBindTexture(GL_TEXTURE_2D, es->texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image);
es->visual = buffer->visual;
}
@ -520,7 +522,7 @@ compositor_create_surface(struct wl_client *client,
struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
struct wlsc_surface *surface;
surface = malloc(sizeof *surface);
surface = wlsc_surface_create(ec, NULL, 0, 0, 0, 0);
if (surface == NULL) {
wl_client_post_event(client,
(struct wl_object *) ec->wl_display,
@ -528,8 +530,6 @@ compositor_create_surface(struct wl_client *client,
return;
}
wlsc_surface_init(surface, ec, NULL, 0, 0, 0, 0);
wl_list_insert(ec->surface_list.prev, &surface->link);
surface->base.base.destroy = destroy_surface;
wl_client_add_surface(client, &surface->base,
@ -609,6 +609,9 @@ wlsc_input_device_set_pointer_focus(struct wlsc_input_device *device,
time, &surface->base,
x, y, sx, sy);
if (!surface)
wlsc_input_device_set_default_pointer_image(device);
device->pointer_focus = surface;
}
@ -640,7 +643,6 @@ notify_motion(struct wlsc_input_device *device, uint32_t time, int x, int y)
struct wlsc_surface *es;
struct wlsc_compositor *ec = device->ec;
struct wlsc_output *output;
const int hotspot_x = 16, hotspot_y = 16;
int32_t sx, sy, width, height;
/* FIXME: We need some multi head love here. */
@ -727,7 +729,7 @@ notify_motion(struct wlsc_input_device *device, uint32_t time, int x, int y)
wlsc_matrix_init(&device->sprite->matrix);
wlsc_matrix_scale(&device->sprite->matrix, 64, 64, 1);
wlsc_matrix_translate(&device->sprite->matrix,
x - hotspot_x, y - hotspot_y, 0);
x - device->hotspot_x, y - device->hotspot_y, 0);
wlsc_compositor_schedule_repaint(device->ec);
}
@ -829,6 +831,30 @@ notify_key(struct wlsc_input_device *device,
WL_INPUT_DEVICE_KEY, time, key, state);
}
static void
input_device_attach(struct wl_client *client,
struct wl_input_device *device_base,
struct wl_buffer *buffer_base, int32_t x, int32_t y)
{
struct wlsc_input_device *device =
(struct wlsc_input_device *) device_base;
struct wlsc_buffer *buffer = (struct wlsc_buffer *) buffer_base;
if (device->pointer_focus == NULL ||
device->pointer_focus->base.client != client)
return;
glBindTexture(GL_TEXTURE_2D, device->sprite->texture);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image);
device->sprite->visual = buffer->visual;
device->hotspot_x = x;
device->hotspot_y = y;
}
const static struct wl_input_device_interface input_device_interface = {
input_device_attach,
};
static uint32_t
get_time(void)
{
@ -866,7 +892,8 @@ wlsc_input_device_init(struct wlsc_input_device *device,
struct wlsc_compositor *ec)
{
device->base.interface = &wl_input_device_interface;
device->base.implementation = NULL;
device->base.implementation =
(void (**)(void)) &input_device_interface;
wl_display_add_object(ec->wl_display, &device->base);
wl_display_add_global(ec->wl_display, &device->base, NULL);
@ -874,6 +901,8 @@ wlsc_input_device_init(struct wlsc_input_device *device,
device->y = 100;
device->ec = ec;
device->sprite = pointer_create(ec, device->x, device->y, 64, 64);
device->hotspot_x = 16;
device->hotspot_y = 16;
device->listener.func = handle_surface_destroy;
wl_list_insert(ec->surface_destroy_listener_list.prev,
@ -1092,6 +1121,8 @@ int main(int argc, char *argv[])
GError *error = NULL;
GOptionContext *context;
g_type_init(); /* GdkPixbuf needs this, it seems. */
context = g_option_context_new(NULL);
g_option_context_add_main_entries(context, option_entries, "Wayland");
if (!g_option_context_parse(context, &argc, &argv, &error)) {