Fix window picking order

This commit is contained in:
Kristian Høgsberg 2010-07-12 17:06:06 -04:00
parent f252d6a98e
commit 747638b46b
2 changed files with 8 additions and 3 deletions

View file

@ -335,7 +335,7 @@ wlsc_surface_raise(struct wlsc_surface *surface)
struct wlsc_compositor *compositor = surface->compositor;
wl_list_remove(&surface->link);
wl_list_insert(compositor->surface_list.prev, &surface->link);
wl_list_insert(&compositor->surface_list, &surface->link);
}
static void
@ -344,7 +344,7 @@ wlsc_surface_lower(struct wlsc_surface *surface)
struct wlsc_compositor *compositor = surface->compositor;
wl_list_remove(&surface->link);
wl_list_insert(&compositor->surface_list, &surface->link);
wl_list_insert(compositor->surface_list.prev, &surface->link);
}
void
@ -372,7 +372,7 @@ wlsc_output_repaint(struct wlsc_output *output)
else
glClear(GL_COLOR_BUFFER_BIT);
wl_list_for_each(es, &ec->surface_list, link)
wl_list_for_each_reverse(es, &ec->surface_list, link)
wlsc_surface_draw(es, output);
if (ec->focus)