client: Fix wl_display_roundtrip_queue() race condition

Without this commit, wl_display_roundtrip_queue() is vulnerable to a
race condition, causing the callback to be dispatched on the wrong
queue.

The race condition happens if some non-main thread calls
wl_display_roundtrip_queue() with its thread local queue, and the main
thread reads and dispatches the callback event from the
wl_display_sync() call before the thread local queue is set.

The issue is fixed by using a proxy wrapper, making the initialization
of the callback proxy atomic, effectively making it no longer possible
for some other thread to dispatch the proxy before the correct thread
local queue is set.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
[Pekka: check display_wrapper]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This commit is contained in:
Jonas Ådahl 2016-04-27 15:37:41 +08:00 committed by Pekka Paalanen
parent 69ec70fb0d
commit 6fe12f02e3

View file

@ -1099,14 +1099,23 @@ static const struct wl_callback_listener sync_listener = {
WL_EXPORT int
wl_display_roundtrip_queue(struct wl_display *display, struct wl_event_queue *queue)
{
struct wl_display *display_wrapper;
struct wl_callback *callback;
int done, ret = 0;
done = 0;
callback = wl_display_sync(display);
display_wrapper = wl_proxy_create_wrapper(display);
if (!display_wrapper)
return -1;
wl_proxy_set_queue((struct wl_proxy *) display_wrapper, queue);
callback = wl_display_sync(display_wrapper);
wl_proxy_wrapper_destroy(display_wrapper);
if (callback == NULL)
return -1;
wl_proxy_set_queue((struct wl_proxy *) callback, queue);
wl_callback_add_listener(callback, &sync_listener, &done);
while (!done && ret >= 0)
ret = wl_display_dispatch_queue(display, queue);