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Introduce 'buffer' object for attaching, image cahce and cursor images
The buffer object is created by a 'drm' object, which encapsulates the buffer sharing and authentication mechanism. Once the buffer is created it can be attached to a surface.
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12 changed files with 254 additions and 189 deletions
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@ -88,10 +88,20 @@ wl_shell_resize(struct wl_shell *shell,
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struct wl_surface *surface, struct wl_input_device *device,
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uint32_t time, uint32_t edges);
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int
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wl_drm_add_listener(struct wl_drm *drm,
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const struct wl_drm_listener *listener,
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void *data);
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void
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wl_drm_authenticate(struct wl_drm *drm, uint32_t id);
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struct wl_buffer *
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wl_drm_create_buffer(struct wl_drm *drm, uint32_t name,
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int32_t width, int32_t height,
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uint32_t stride, struct wl_visual *visual);
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void wl_buffer_destroy(struct wl_buffer *buffer);
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void wl_surface_destroy(struct wl_surface *surface);
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void wl_surface_attach(struct wl_surface *surface, uint32_t name,
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int32_t width, int32_t height, uint32_t stride,
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struct wl_visual *visual);
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void wl_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer);
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void wl_surface_map(struct wl_surface *surface,
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int32_t x, int32_t y, int32_t width, int32_t height);
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void wl_surface_damage(struct wl_surface *surface,
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