connection: Move object lookup out of wl_connection_demarshal()

On the client side where we queue up multiple events before dispatching, we
need to look up the receiving proxy and argument proxies immediately before
calling the handler.  Between queueing up multiple events and eventually
invoking the handler, previous handlers may have destroyed some of the
proxies.
This commit is contained in:
Kristian Høgsberg 2012-10-09 12:14:34 -04:00
parent 9fe75537ad
commit 5d2b32b1fd
4 changed files with 74 additions and 38 deletions

View file

@ -706,12 +706,13 @@ wl_connection_demarshal(struct wl_connection *connection,
break;
case 'o':
closure->types[i] = &ffi_type_pointer;
object = (struct wl_object **) extra;
extra += sizeof *object;
closure->args[i] = object;
id = (uint32_t **) extra;
extra += sizeof *id;
closure->args[i] = id;
*id = p;
if (*p == 0 && !arg.nullable) {
printf("NULL new ID received on non-nullable "
if (*id == 0 && !arg.nullable) {
printf("NULL object received on non-nullable "
"type, message %s(%s)\n", message->name,
message->signature);
*object = NULL;
@ -719,29 +720,6 @@ wl_connection_demarshal(struct wl_connection *connection,
goto err;
}
*object = wl_map_lookup(objects, *p);
if (*object == WL_ZOMBIE_OBJECT) {
/* references object we've already
* destroyed client side */
*object = NULL;
} else if (*object == NULL && *p != 0) {
printf("unknown object (%u), message %s(%s)\n",
*p, message->name, message->signature);
*object = NULL;
errno = EINVAL;
goto err;
}
if (*object != NULL && message->types[i-2] != NULL &&
(*object)->interface != message->types[i-2]) {
printf("invalid object (%u), type (%s), "
"message %s(%s)\n",
*p, (*object)->interface->name,
message->name, message->signature);
errno = EINVAL;
goto err;
}
p++;
break;
case 'n':
@ -828,6 +806,53 @@ wl_connection_demarshal(struct wl_connection *connection,
return NULL;
}
int
wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects)
{
struct wl_object **object;
const struct wl_message *message;
const char *signature;
struct argument_details arg;
int i, count;
uint32_t id;
message = closure->message;
signature = message->signature;
count = arg_count_for_signature(signature) + 2;
for (i = 2; i < count; i++) {
signature = get_next_argument(signature, &arg);
switch (arg.type) {
case 'o':
id = **(uint32_t **) closure->args[i];
object = closure->args[i];
*object = wl_map_lookup(objects, id);
if (*object == WL_ZOMBIE_OBJECT) {
/* references object we've already
* destroyed client side */
*object = NULL;
} else if (*object == NULL && id != 0) {
printf("unknown object (%u), message %s(%s)\n",
id, message->name, message->signature);
*object = NULL;
errno = EINVAL;
return -1;
}
if (*object != NULL && message->types[i-2] != NULL &&
(*object)->interface != message->types[i-2]) {
printf("invalid object (%u), type (%s), "
"message %s(%s)\n",
id, (*object)->interface->name,
message->name, message->signature);
errno = EINVAL;
return -1;
}
}
}
return 0;
}
void
wl_closure_invoke(struct wl_closure *closure,
struct wl_object *target, void (*func)(void), void *data)