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	doc: Slight tweaks to wl_listener
Prefer \comment over // in code blocks for consistency's sake and keep variable definitions separated by a line from the rest of the body.
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					 1 changed files with 6 additions and 4 deletions
				
			
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					@ -143,17 +143,18 @@ wl_client_post_no_memory(struct wl_client *client);
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 * listener should be done through provided accessor methods. A listener can
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					 * listener should be done through provided accessor methods. A listener can
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 * only listen to one signal at a time.
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					 * only listen to one signal at a time.
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 *
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					 *
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 * \code
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					 * ~~~
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 * struct wl_listener your_listener;
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					 * struct wl_listener your_listener;
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					 *
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 * your_listener.notify = your_callback_method;
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					 * your_listener.notify = your_callback_method;
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 *
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					 *
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 * // Direct access
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					 * \comment{Direct access}
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 * wl_signal_add(&some_object->destroy_signal, &your_listener);
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					 * wl_signal_add(&some_object->destroy_signal, &your_listener);
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 *
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					 *
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 * // Accessor access
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					 * \comment{Accessor access}
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 * wl_event_loop *loop = ...;
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					 * wl_event_loop *loop = ...;
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 * wl_event_loop_add_destroy_listener(loop, &your_listener);
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					 * wl_event_loop_add_destroy_listener(loop, &your_listener);
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 * \endcode
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					 * ~~~
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 *
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					 *
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 * If the listener is part of a larger struct, #wl_container_of can be used
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					 * If the listener is part of a larger struct, #wl_container_of can be used
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 * to retrieve a pointer to it:
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					 * to retrieve a pointer to it:
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					@ -162,6 +163,7 @@ wl_client_post_no_memory(struct wl_client *client);
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 * void your_listener(struct wl_listener *listener, void *data)
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					 * void your_listener(struct wl_listener *listener, void *data)
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 * {
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					 * {
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 * 	struct your_data *data = NULL;
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					 * 	struct your_data *data = NULL;
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					 *
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 * 	your_data = wl_container_of(listener, data, your_member_name);
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					 * 	your_data = wl_container_of(listener, data, your_member_name);
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 * }
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					 * }
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 * \endcode
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					 * \endcode
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