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Add API to get the list of connected clients
This patch chooses the wl_list_for_each-style of iterating over the clients, instead of using an iterator function, because i think it is easier to use. Signed-off-by: Giulio Camuffo <giulio.camuffo@kdab.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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3 changed files with 90 additions and 0 deletions
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@ -58,6 +58,26 @@ client_created(struct wl_listener *listener, void *data)
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c->client = data;
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}
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static void
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check_client_list(struct compositor *compositor)
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{
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struct wl_list *client_list;
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struct wl_client *client, *client_it;
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int num_clients = 0;
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client_list = wl_display_get_client_list(compositor->display);
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wl_client_for_each(client_it, client_list) {
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num_clients++;
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client = client_it;
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}
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assert(num_clients == 1);
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/* 'client_it' is not valid here, so we took a copy of the client in the loop.
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* We could also do this assert in the loop directly, but in case it fails it is
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* easier to understand the problem when we know that the previous assert passed,
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* so that there is only one client but the wrong one. */
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assert(compositor->client == client);
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}
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TEST(new_client_connect)
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{
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const char *socket;
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@ -80,6 +100,8 @@ TEST(new_client_connect)
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assert(compositor.client != NULL);
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check_client_list(&compositor);
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wl_display_disconnect(client.display);
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wl_client_destroy(compositor.client);
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