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Add API to get the list of connected clients
This patch chooses the wl_list_for_each-style of iterating over the clients, instead of using an iterator function, because i think it is easier to use. Signed-off-by: Giulio Camuffo <giulio.camuffo@kdab.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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@ -171,6 +171,20 @@ wl_global_destroy(struct wl_global *global);
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struct wl_client *
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wl_client_create(struct wl_display *display, int fd);
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struct wl_list *
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wl_display_get_client_list(struct wl_display *display);
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struct wl_list *
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wl_client_get_link(struct wl_client *client);
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struct wl_client *
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wl_client_from_link(struct wl_list *link);
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#define wl_client_for_each(client, list) \
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for (client = wl_client_from_link((list)->next); \
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wl_client_get_link(client) != (list); \
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client = wl_client_from_link(wl_client_get_link(client)->next))
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void
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wl_client_destroy(struct wl_client *client);
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@ -1517,6 +1517,60 @@ wl_display_get_additional_shm_formats(struct wl_display *display)
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return &display->additional_shm_formats;
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}
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/** Get the list of currently connected clients
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*
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* \param display The display object
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*
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* This function returns a pointer to the list of clients currently
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* connected to the display. You can iterate on the list by using
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* the \a wl_client_for_each macro.
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* The returned value is valid for the lifetime of the \a display.
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* You must not modify the returned list, but only access it.
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*
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* \sa wl_client_for_each()
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* \sa wl_client_get_link()
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* \sa wl_client_from_link()
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*
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* \memberof wl_display
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*/
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WL_EXPORT struct wl_list *
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wl_display_get_client_list(struct wl_display *display)
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{
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return &display->client_list;
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}
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/** Get the link by which a client is inserted in the client list
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*
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* \param client The client object
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*
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* \sa wl_client_for_each()
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* \sa wl_display_get_client_list()
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* \sa wl_client_from_link()
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*
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* \memberof wl_client
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*/
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WL_EXPORT struct wl_list *
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wl_client_get_link(struct wl_client *client)
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{
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return &client->link;
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}
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/** Get a wl_client by its link
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*
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* \param link The link of a wl_client
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*
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* \sa wl_client_for_each()
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* \sa wl_display_get_client_list()
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* \sa wl_client_get_link()
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*
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* \memberof wl_client
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*/
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WL_EXPORT struct wl_client *
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wl_client_from_link(struct wl_list *link)
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{
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return container_of(link, struct wl_client, link);
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}
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/** \cond */ /* Deprecated functions below. */
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uint32_t
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@ -58,6 +58,26 @@ client_created(struct wl_listener *listener, void *data)
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c->client = data;
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}
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static void
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check_client_list(struct compositor *compositor)
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{
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struct wl_list *client_list;
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struct wl_client *client, *client_it;
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int num_clients = 0;
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client_list = wl_display_get_client_list(compositor->display);
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wl_client_for_each(client_it, client_list) {
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num_clients++;
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client = client_it;
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}
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assert(num_clients == 1);
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/* 'client_it' is not valid here, so we took a copy of the client in the loop.
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* We could also do this assert in the loop directly, but in case it fails it is
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* easier to understand the problem when we know that the previous assert passed,
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* so that there is only one client but the wrong one. */
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assert(compositor->client == client);
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}
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TEST(new_client_connect)
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{
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const char *socket;
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@ -80,6 +100,8 @@ TEST(new_client_connect)
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assert(compositor.client != NULL);
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check_client_list(&compositor);
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wl_display_disconnect(client.display);
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wl_client_destroy(compositor.client);
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