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https://gitlab.freedesktop.org/wayland/wayland.git
synced 2025-10-31 22:25:25 -04:00
Change filedescriptor API to be thread safe
The update callback for the file descriptors was always a bit awkward and un-intuitive. The idea was that whenever the protocol code needed to write data to the fd it would call the 'update' function. This function would adjust the mainloop so that it polls for POLLOUT on the fd so we can eventually flush the data to the socket. The problem is that in multi-threaded applications, any thread can issue a request, which writes data to the output buffer and thus triggers the update callback. Thus, we'll be calling out with the display mutex held and may call from any thread. The solution is to eliminate the udpate callback and just require that the application or server flushes all connection buffers before blocking. This turns out to be a simpler API, although we now require clients to deal with EAGAIN and non-blocking writes. It also saves a few syscalls, since the socket will be writable most of the time and most writes will complete, so we avoid changing epoll to poll for POLLOUT, then write and then change it back for each write.
This commit is contained in:
parent
0371668dcc
commit
53d24713a3
9 changed files with 150 additions and 251 deletions
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@ -37,26 +37,15 @@
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static const char message[] = "Hello, world";
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static int
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update_func(struct wl_connection *connection, uint32_t mask, void *data)
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{
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uint32_t *m = data;
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*m = mask;
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return 0;
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}
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static struct wl_connection *
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setup(int *s, uint32_t *mask)
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setup(int *s)
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{
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struct wl_connection *connection;
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assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0);
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connection = wl_connection_create(s[0], update_func, mask);
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connection = wl_connection_create(s[0]);
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assert(connection);
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assert(*mask == WL_CONNECTION_READABLE);
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return connection;
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}
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@ -65,9 +54,8 @@ TEST(connection_create)
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{
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struct wl_connection *connection;
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int s[2];
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uint32_t mask;
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connection = setup(s, &mask);
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connection = setup(s);
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wl_connection_destroy(connection);
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close(s[1]);
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}
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@ -76,15 +64,12 @@ TEST(connection_write)
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{
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struct wl_connection *connection;
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int s[2];
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uint32_t mask;
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char buffer[64];
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connection = setup(s, &mask);
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connection = setup(s);
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assert(wl_connection_write(connection, message, sizeof message) == 0);
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assert(mask == (WL_CONNECTION_WRITABLE | WL_CONNECTION_READABLE));
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assert(wl_connection_data(connection, WL_CONNECTION_WRITABLE) == 0);
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assert(mask == WL_CONNECTION_READABLE);
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assert(wl_connection_flush(connection) == sizeof message);
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assert(read(s[1], buffer, sizeof buffer) == sizeof message);
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assert(memcmp(message, buffer, sizeof message) == 0);
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@ -96,15 +81,12 @@ TEST(connection_data)
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{
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struct wl_connection *connection;
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int s[2];
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uint32_t mask;
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char buffer[64];
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connection = setup(s, &mask);
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connection = setup(s);
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assert(write(s[1], message, sizeof message) == sizeof message);
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assert(mask == WL_CONNECTION_READABLE);
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assert(wl_connection_data(connection, WL_CONNECTION_READABLE) ==
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sizeof message);
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assert(wl_connection_read(connection) == sizeof message);
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wl_connection_copy(connection, buffer, sizeof message);
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assert(memcmp(message, buffer, sizeof message) == 0);
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wl_connection_consume(connection, sizeof message);
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@ -117,23 +99,19 @@ TEST(connection_queue)
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{
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struct wl_connection *connection;
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int s[2];
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uint32_t mask;
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char buffer[64];
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connection = setup(s, &mask);
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connection = setup(s);
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/* Test that wl_connection_queue() puts data in the output
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* buffer without asking for WL_CONNECTION_WRITABLE. Verify
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* that the data did get in the buffer by writing another
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* message and making sure that we receive the two messages on
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* the other fd. */
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* buffer without flush it. Verify that the data did get in
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* the buffer by writing another message and making sure that
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* we receive the two messages on the other fd. */
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assert(wl_connection_queue(connection, message, sizeof message) == 0);
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assert(mask == WL_CONNECTION_READABLE);
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assert(wl_connection_flush(connection) == 0);
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assert(wl_connection_write(connection, message, sizeof message) == 0);
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assert(mask == (WL_CONNECTION_WRITABLE | WL_CONNECTION_READABLE));
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assert(wl_connection_data(connection, WL_CONNECTION_WRITABLE) == 0);
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assert(mask == WL_CONNECTION_READABLE);
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assert(wl_connection_flush(connection) == 2 * sizeof message);
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assert(read(s[1], buffer, sizeof buffer) == 2 * sizeof message);
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assert(memcmp(message, buffer, sizeof message) == 0);
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assert(memcmp(message, buffer + sizeof message, sizeof message) == 0);
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@ -146,8 +124,6 @@ struct marshal_data {
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struct wl_connection *read_connection;
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struct wl_connection *write_connection;
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int s[2];
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uint32_t read_mask;
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uint32_t write_mask;
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uint32_t buffer[10];
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union {
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uint32_t u;
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@ -162,18 +138,10 @@ setup_marshal_data(struct marshal_data *data)
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{
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assert(socketpair(AF_UNIX,
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SOCK_STREAM | SOCK_CLOEXEC, 0, data->s) == 0);
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data->read_connection =
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wl_connection_create(data->s[0],
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update_func, &data->read_mask);
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data->read_connection = wl_connection_create(data->s[0]);
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assert(data->read_connection);
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assert(data->read_mask == WL_CONNECTION_READABLE);
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data->write_connection =
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wl_connection_create(data->s[1],
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update_func, &data->write_mask);
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data->write_connection = wl_connection_create(data->s[1]);
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assert(data->write_connection);
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assert(data->write_mask == WL_CONNECTION_READABLE);
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}
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static void
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@ -199,11 +167,7 @@ marshal(struct marshal_data *data, const char *format, int size, ...)
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assert(closure);
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assert(wl_closure_send(closure, data->write_connection) == 0);
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wl_closure_destroy(closure);
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assert(data->write_mask ==
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(WL_CONNECTION_WRITABLE | WL_CONNECTION_READABLE));
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assert(wl_connection_data(data->write_connection,
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WL_CONNECTION_WRITABLE) == 0);
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assert(data->write_mask == WL_CONNECTION_READABLE);
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assert(wl_connection_flush(data->write_connection) == size);
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assert(read(data->s[0], data->buffer, sizeof data->buffer) == size);
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assert(data->buffer[0] == sender.id);
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@ -367,8 +331,7 @@ demarshal(struct marshal_data *data, const char *format,
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int size = msg[1];
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assert(write(data->s[1], msg, size) == size);
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assert(wl_connection_data(data->read_connection,
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WL_CONNECTION_READABLE) == size);
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assert(wl_connection_read(data->read_connection) == size);
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wl_map_init(&objects);
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object.id = msg[0];
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@ -447,14 +410,9 @@ marshal_demarshal(struct marshal_data *data,
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assert(closure);
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assert(wl_closure_send(closure, data->write_connection) == 0);
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wl_closure_destroy(closure);
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assert(data->write_mask ==
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(WL_CONNECTION_WRITABLE | WL_CONNECTION_READABLE));
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assert(wl_connection_data(data->write_connection,
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WL_CONNECTION_WRITABLE) == 0);
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assert(data->write_mask == WL_CONNECTION_READABLE);
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assert(wl_connection_flush(data->write_connection) == size);
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assert(wl_connection_data(data->read_connection,
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WL_CONNECTION_READABLE) == size);
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assert(wl_connection_read(data->read_connection) == size);
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wl_map_init(&objects);
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object.id = msg[0];
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@ -211,33 +211,17 @@ struct marshal_data {
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int wrapped_calls;
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};
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static int
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update_func(struct wl_connection *connection, uint32_t mask, void *data)
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{
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uint32_t *m = data;
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*m = mask;
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return 0;
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}
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static void
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setup_marshal_data(struct marshal_data *data)
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{
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assert(socketpair(AF_UNIX,
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SOCK_STREAM | SOCK_CLOEXEC, 0, data->s) == 0);
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data->read_connection =
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wl_connection_create(data->s[0],
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update_func, &data->read_mask);
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data->read_connection = wl_connection_create(data->s[0]);
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assert(data->read_connection);
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assert(data->read_mask == WL_CONNECTION_READABLE);
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data->write_connection =
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wl_connection_create(data->s[1],
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update_func, &data->write_mask);
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data->write_connection = wl_connection_create(data->s[1]);
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assert(data->write_connection);
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assert(data->write_mask == WL_CONNECTION_READABLE);
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}
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static void
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@ -260,14 +244,9 @@ marshal_demarshal(struct marshal_data *data,
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assert(closure);
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assert(wl_closure_send(closure, data->write_connection) == 0);
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wl_closure_destroy(closure);
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assert(data->write_mask ==
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(WL_CONNECTION_WRITABLE | WL_CONNECTION_READABLE));
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assert(wl_connection_data(data->write_connection,
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WL_CONNECTION_WRITABLE) == 0);
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assert(data->write_mask == WL_CONNECTION_READABLE);
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assert(wl_connection_flush(data->write_connection) == size);
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assert(wl_connection_data(data->read_connection,
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WL_CONNECTION_READABLE) == size);
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assert(wl_connection_read(data->read_connection) == size);
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wl_map_init(&objects);
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object.id = msg[0];
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