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tests: add tests for bug in adding socket
Last set of commits introduced a bug. When adding of socket with a particular name fails, then the socket and its lockfile are deleted regardless who created the socket. /* OK */ wl_display_add_socket(display, "wayland-0"); /* this call fails and will delete the original socket */ wl_display_add_socket(display, "wayland-0"); Signed-off-by: Marek Chalupa <mchqwerty@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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commit
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1 changed files with 89 additions and 1 deletions
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@ -22,7 +22,9 @@
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#include <assert.h>
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#include <errno.h>
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#include <string.h>
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#include <stdio.h>
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#include <sys/un.h>
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#include <unistd.h>
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#include "wayland-client.h"
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#include "wayland-server.h"
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@ -37,12 +39,14 @@ static const struct sockaddr_un example_sockaddr_un;
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#define TOO_LONG (1 + sizeof example_sockaddr_un.sun_path)
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/* Ensure the connection doesn't fail due to lack of XDG_RUNTIME_DIR. */
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static void
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static const char *
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require_xdg_runtime_dir(void)
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{
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char *val = getenv("XDG_RUNTIME_DIR");
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if (!val)
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assert(0 && "set $XDG_RUNTIME_DIR to run this test");
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return val;
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}
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TEST(socket_path_overflow_client_connect)
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@ -80,3 +84,87 @@ TEST(socket_path_overflow_server_create)
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wl_display_destroy(d);
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}
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TEST(add_existing_socket)
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{
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char path[sizeof example_sockaddr_un.sun_path];
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const char *name = "wayland-test-0";
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const char *xdg_runtime_dir;
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struct wl_display *d;
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int ret;
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size_t len;
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xdg_runtime_dir = require_xdg_runtime_dir();
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d = wl_display_create();
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assert(d != NULL);
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/* this one should be OK */
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ret = wl_display_add_socket(d, name);
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assert(ret == 0);
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/* this on should fail */
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ret = wl_display_add_socket(d, name);
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assert(ret < 0);
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/* the original socket should still exists,
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* this was a bug introduced in e2c0d47b0c77f18cd90e9c6eabb358c4d89681c8 */
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len = snprintf(path, sizeof example_sockaddr_un.sun_path, "%s/%s",
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xdg_runtime_dir, name);
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assert(len < sizeof example_sockaddr_un.sun_path
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&& "Bug in test. Path too long");
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assert(access(path, F_OK) != -1);
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/* still should exists the original socket */
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ret = wl_display_add_socket(d, name);
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assert(ret < 0);
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wl_display_destroy(d);
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}
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TEST(add_socket_auto)
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{
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/* the number of auto sockets is currently 32 */
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const int MAX_SOCKETS = 32;
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char path[sizeof example_sockaddr_un.sun_path];
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const char *name;
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const char *xdg_runtime_dir;
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struct wl_display *d;
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int i;
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size_t len;
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xdg_runtime_dir = require_xdg_runtime_dir();
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d = wl_display_create();
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assert(d != NULL);
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for (i = 0; i <= MAX_SOCKETS; ++i) {
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name = wl_display_add_socket_auto(d);
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assert(name != NULL);
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len = snprintf(path, sizeof example_sockaddr_un.sun_path,
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"%s/%s", xdg_runtime_dir, name);
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assert(len < sizeof example_sockaddr_un.sun_path
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&& "Bug in test. Path too long");
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/* was the socket? */
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assert(access(path, F_OK) != -1);
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/* is the name sequential? */
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len = snprintf(path, sizeof example_sockaddr_un.sun_path,
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"wayland-%d", i);
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assert(strcmp(name, path) == 0);
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}
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/* next addition should return NULL */
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name = wl_display_add_socket_auto(d);
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assert(name == NULL);
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/* check if the socket was not deleted the last time */
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name = wl_display_add_socket_auto(d);
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assert(name == NULL);
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wl_display_destroy(d);
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}
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