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https://gitlab.freedesktop.org/wayland/wayland.git
synced 2025-10-31 22:25:25 -04:00
Fix surface copy by using FBOs
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parent
5fc96ff6e2
commit
4adaf5c6bc
1 changed files with 31 additions and 21 deletions
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@ -37,6 +37,7 @@
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#define LIBUDEV_I_KNOW_THE_API_IS_SUBJECT_TO_CHANGE
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#include <libudev.h>
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#define GL_GLEXT_PROTOTYPES
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#include <GL/gl.h>
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#include <eagle.h>
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@ -166,7 +167,6 @@ struct wlsc_surface {
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struct wl_visual *visual;
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GLuint texture;
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struct wl_map map;
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EGLSurface surface;
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int width, height;
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struct wl_list link;
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struct wlsc_matrix matrix;
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@ -342,7 +342,6 @@ wlsc_surface_init(struct wlsc_surface *surface,
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surface->map.y = y;
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surface->map.width = width;
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surface->map.height = height;
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surface->surface = EGL_NO_SURFACE;
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surface->visual = visual;
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wlsc_matrix_init(&surface->matrix);
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}
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@ -393,8 +392,6 @@ wlsc_surface_destroy(struct wlsc_surface *surface,
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wl_list_remove(&surface->link);
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glDeleteTextures(1, &surface->texture);
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if (surface->surface != EGL_NO_SURFACE)
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eglDestroySurface(compositor->display, surface->surface);
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free(surface);
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}
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@ -730,13 +727,9 @@ surface_attach(struct wl_client *client,
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struct wlsc_surface *es = (struct wlsc_surface *) surface;
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struct wlsc_compositor *ec = es->compositor;
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if (es->surface != EGL_NO_SURFACE)
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eglDestroySurface(ec->display, es->surface);
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es->width = width;
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es->height = height;
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es->surface = eglCreateSurfaceForName(ec->display, ec->config,
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name, width, height, stride, NULL);
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if (visual == &ec->argb_visual.base)
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es->visual = &ec->argb_visual;
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else if (visual == &ec->premultiplied_argb_visual.base)
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@ -751,7 +744,9 @@ surface_attach(struct wl_client *client,
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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eglBindTexImage(ec->display, es->surface, GL_TEXTURE_2D);
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glTextureExternalMESA(GL_TEXTURE_2D, GL_RGBA, 4,
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width, height, stride / 4, name);
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}
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static void
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@ -780,20 +775,35 @@ surface_copy(struct wl_client *client,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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struct wlsc_surface *es = (struct wlsc_surface *) surface;
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struct wlsc_compositor *ec = es->compositor;
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EGLSurface src;
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GLuint fbo[2], rb;
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src = eglCreateSurfaceForName(ec->display, ec->config,
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name, x + width, y + height, stride, NULL);
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glGenFramebuffers(2, fbo);
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eglMakeCurrent(ec->display, es->surface, src, ec->context);
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glDrawBuffer(GL_FRONT);
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glReadBuffer(GL_FRONT);
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glRasterPos2d(0, 0);
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fprintf(stderr, "copypixels\n");
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glCopyPixels(x, y, width, height, GL_COLOR);
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glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, fbo[1]);
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glGenRenderbuffers(1, &rb);
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glBindRenderbuffer(GL_RENDERBUFFER_EXT, rb);
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glRenderbufferExternalMESA(GL_RENDERBUFFER_EXT,
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GL_RGBA,
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es->width, es->height,
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stride / 4, name);
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glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER_EXT,
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GL_COLOR_ATTACHMENT0_EXT,
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GL_RENDERBUFFER_EXT,
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rb);
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eglDestroySurface(ec->display, src);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, fbo[0]);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER_EXT,
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GL_COLOR_ATTACHMENT0_EXT,
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GL_TEXTURE_2D, es->texture, 0);
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glBlitFramebuffer(x, y, x + width, y + height,
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dst_x, dst_y, dst_x+ width, dst_y + height,
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GL_COLOR_BUFFER_BIT, GL_NEAREST);
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glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
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glBindRenderbuffer(GL_RENDERBUFFER_EXT, 0);
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glDeleteRenderbuffers(1, &rb);
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glDeleteFramebuffers(2, fbo);
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}
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static void
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