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				https://gitlab.freedesktop.org/wayland/wayland.git
				synced 2025-11-03 09:01:42 -05:00 
			
		
		
		
	Make ack event signal that the requests have been composited.
This commit is contained in:
		
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						commit
						44f36e3585
					
				
					 5 changed files with 111 additions and 74 deletions
				
			
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			@ -541,6 +541,8 @@ repaint(void *data)
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	eglSwapBuffers(ec->display, ec->surface);
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	wl_display_post_acknowledge(ec->wl_display);
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	animate_overlay(ec);
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}
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										22
									
								
								flower.c
									
										
									
									
									
								
							
							
						
						
									
										22
									
								
								flower.c
									
										
									
									
									
								
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			@ -82,23 +82,30 @@ draw_stuff(int width, int height)
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}
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struct flower {
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	struct wl_display *display;
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	struct wl_surface *surface;
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	int i;
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	int x, y, width, height;
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};
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static gboolean
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move_flower(gpointer data)
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static void
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move_flower(struct flower *flower)
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{
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	struct flower *flower = data;
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	wl_surface_map(flower->surface, 
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		       flower->x + cos(flower->i / 31.0) * 400 - flower->width / 2,
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		       flower->y + sin(flower->i / 27.0) * 300 - flower->height / 2,
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		       flower->width, flower->height);
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	flower->i++;
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	wl_display_commit(flower->display, 0);
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}
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	return TRUE;
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static void
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event_handler(struct wl_display *display,
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	      uint32_t object, uint32_t opcode,
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	      uint32_t size, uint32_t *p, void *data)
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{
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	if (object == 1)
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		move_flower(data);
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}
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int main(int argc, char *argv[])
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			@ -129,6 +136,7 @@ int main(int argc, char *argv[])
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	source = wayland_source_new(display);
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	g_source_attach(source, NULL);
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	flower.display = display;
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	flower.x = 512;
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	flower.y = 384;
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	flower.width = 200;
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			@ -144,8 +152,8 @@ int main(int argc, char *argv[])
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	wl_surface_attach(flower.surface, buffer->name, flower.width, flower.height,
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			  buffer->stride);
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	g_timeout_add(20, move_flower, &flower);
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	wl_display_set_event_handler(display, event_handler, &flower);
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	move_flower(&flower);
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	g_main_loop_run(loop);
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										34
									
								
								wayland.c
									
										
									
									
									
								
							
							
						
						
									
										34
									
								
								wayland.c
									
										
									
									
									
								
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			@ -19,6 +19,8 @@ struct wl_client {
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	struct wl_display *display;
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	struct wl_list object_list;
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	struct wl_list link;
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	uint32_t pending_acknowledge;
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	uint32_t acknowledge_key;
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};
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struct wl_display {
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			@ -500,12 +502,8 @@ static int
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wl_display_commit(struct wl_client *client,
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		  struct wl_display *display, uint32_t key)
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{
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	uint32_t event[3];
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	event[0] = display->base.id;
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	event[1] = WL_DISPLAY_ACKNOWLEDGE | ((sizeof event) << 16);
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	event[2] = key;
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	wl_connection_write(client->connection, event, sizeof event);
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	client->pending_acknowledge = 1;
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	client->acknowledge_key = key;
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	return 0;
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}
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			@ -687,6 +685,30 @@ wl_display_post_key_event(struct wl_display *display,
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	wl_display_send_event(display, p, sizeof p);
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}
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WL_EXPORT void
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wl_display_post_acknowledge(struct wl_display *display)
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{
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	struct wl_client *client;
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	uint32_t event[3];
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	event[0] = display->base.id;
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	event[1] = WL_DISPLAY_ACKNOWLEDGE | ((sizeof event) << 16);
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	client = container_of(display->client_list.next,
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			      struct wl_client, link);
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	while (&client->link != &display->client_list) {
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		if (client->pending_acknowledge) {
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			event[2] = client->acknowledge_key;
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			wl_connection_write(client->connection,
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					    event, sizeof event);
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			client->pending_acknowledge = 0;
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		}
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		client = container_of(client->link.next,
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				      struct wl_client, link);
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	}
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}
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void
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wl_display_set_compositor(struct wl_display *display,
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			  struct wl_compositor *compositor)
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			@ -109,6 +109,8 @@ wl_display_post_button_event(struct wl_display *display,
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void
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wl_display_post_key_event(struct wl_display *display,
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			  struct wl_object *source, int key, int state);
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void
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wl_display_post_acknowledge(struct wl_display *display);
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struct wl_compositor {
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	const struct wl_compositor_interface *interface;
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										125
									
								
								window.c
									
										
									
									
									
								
							
							
						
						
									
										125
									
								
								window.c
									
										
									
									
									
								
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			@ -36,7 +36,6 @@ struct window {
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	int state;
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	uint32_t name;
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	int fd;
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	int redraw_scheduled;
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	int resized;
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	cairo_pattern_t *background;
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			@ -155,12 +154,6 @@ draw_window(void *data)
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			  window->buffer->height,
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			  window->buffer->stride);
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	wl_surface_map(window->surface, 
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		       window->x - window->margin,
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		       window->y - window->margin,
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		       window->buffer->width,
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		       window->buffer->height);
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	width = window->width - 20;		
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	height = window->height - 60;
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	buffer = buffer_create(window->fd, width, height, (width * 4 + 15) & ~15);
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			@ -178,15 +171,54 @@ draw_window(void *data)
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	if (window->gears == NULL)
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		window->gears = gears_create(0, 0, 0, 0.92);
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	window->resized = 0;
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	return FALSE;
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}
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static gboolean
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animate_gears(gpointer data)
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{
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	struct window *window = data;
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	struct buffer *buffer;
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	static uint32_t key;
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	/* Right now, resizing the window from the animation is fine,
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	 * since the window drawing code is so slow, but once we
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	 * implement faster resizing, this will show lag between
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	 * pointer motion and window size even if resizing is fast.
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	 * We need to keep processing motion events and posting new
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	 * frames as fast as possible so when the server composites
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	 * the next frame it will have the most recent size possible.
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	 * In that case, we need the two ack protocol, where the first
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	 * ack signals that the server got the request so we can free
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	 * the buffer, to prevent us from allocating a ton of buffer
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	 * that will never be displayed. */
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	if (window->resized)
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		draw_window(window);
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	gears_draw(window->gears, window->gears_angle);
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	buffer = window->egl_buffer;
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	wl_surface_copy(window->surface,
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			10 + window->margin, 50 + window->margin,
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			buffer->name, buffer->stride,
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			0, 0, buffer->width, buffer->height);
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	wl_display_commit(window->display, 0);
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	/* Shouldn't need to do this here, but without proper commit
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	 * support in the server, doing this before rendering the
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	 * gears show the window briefly before it's fully
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	 * rendered. */
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	window->redraw_scheduled = 0;
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	wl_surface_map(window->surface,
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		       window->x - window->margin,
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		       window->y - window->margin,
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		       window->width + 2 * window->margin,
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		       window->height + 2 * window->margin);
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	wl_display_commit(window->display, key++);
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	window->gears_angle += 1;
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	return FALSE;
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}
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			@ -221,22 +253,20 @@ event_handler(struct wl_display *display,
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	/* FIXME: Object ID 1 is the display, for anything else we
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	 * assume it's an input device. */
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	if (object == 1 && opcode == 3) {
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		int key = p[0];
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		/* The acknowledge event means that the server
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		 * processed our last comit request and we can now
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		 * safely free the buffer.  key == 0 means it's an
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		 * acknowledge event for the drawing in draw_buffer,
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		 * key == 1 is from animating the gears, which we
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		 * ignore.  If the window was resized in the meantime,
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		 * schedule another redraw. */
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		if (key == 0) {
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			if (window->resized)
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				g_idle_add(draw_window, window);
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		 * processed our last commit request and we can now
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		 * safely free the buffer. */
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		if (window->buffer != NULL) {
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			buffer_destroy(window->buffer, window->fd);
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			window->buffer = NULL;
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			window->resized = 0;
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		}
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		g_idle_add(animate_gears, window);
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	} else if (object == 1) {
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		fprintf(stderr, "unexpected event from display: %d\n",
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			opcode);
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		exit(-1);
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	} else if (opcode == 0) {
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		int x = p[0], y = p[1];
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			@ -251,6 +281,16 @@ event_handler(struct wl_display *display,
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				       window->y - window->margin,
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				       window->width + 2 * window->margin,
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				       window->height + 2 * window->margin);
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			/* FIXME: We should do this here:
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			 *
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			 *   wl_display_commit(window->display, 1);
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			 *
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			 * to make sure the server processes the move,
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			 * but that'll mess with the other commit from
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			 * animate_gears with the current server
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			 * implementation.  Since the current server
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			 * doesn't rely on commit anyway yet, we can
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			 * just forget about it for now. */
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			break;
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		case WINDOW_RESIZING_LOWER_RIGHT:
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			window->width = window->drag_x + x;
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			@ -259,21 +299,7 @@ event_handler(struct wl_display *display,
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				window->width = 400;
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			if (window->height < 400)
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				window->height = 400;
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			if (!window->redraw_scheduled) {
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				/* If window->buffer is NULL, it means
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				 * we got the ack for the previous
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				 * resize, so we can just schedule a
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				 * redraw from idle.  Otherwise, we're
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				 * still expecting an ack and we'll
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				 * notice that the size changed in the
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				 * ack handler and schedule a redraw
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				 * there. */
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				if (window->buffer == NULL)
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					g_idle_add(draw_window, window);
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				else
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					window->resized = 1;
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				window->redraw_scheduled = 1;
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			}
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			window->resized = 1;
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			break;
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		}
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	} else if (opcode == 1) {
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			@ -338,6 +364,7 @@ window_create(struct wl_display *display, int fd)
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	window->state = WINDOW_STABLE;
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	window->fd = fd;
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	window->background = cairo_pattern_create_rgba (red, green, blue, alpha);
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	window->resized = 1;
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	window->egl_display = eglCreateDisplayNative("/dev/dri/card0", "i965");
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	if (window->egl_display == NULL)
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			@ -354,33 +381,11 @@ window_create(struct wl_display *display, int fd)
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	if (window->context == NULL)
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		die("failed to create context\n");
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	draw_window(window);
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	animate_gears(window);
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	return window;
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}
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static gboolean
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draw(gpointer data)
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{
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	struct window *window = data;
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	struct buffer *buffer;
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	if (!window->redraw_scheduled) {
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		gears_draw(window->gears, window->gears_angle);
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		buffer = window->egl_buffer;
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		wl_surface_copy(window->surface,
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				10 + window->margin, 50 + window->margin,
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				buffer->name, buffer->stride,
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				0, 0, buffer->width, buffer->height);
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		wl_display_commit(window->display, 1);
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	}
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	window->gears_angle += 1;
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	return TRUE;
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}
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int main(int argc, char *argv[])
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{
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	struct wl_display *display;
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			@ -409,8 +414,6 @@ int main(int argc, char *argv[])
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	wl_display_set_event_handler(display, event_handler, window);
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	g_timeout_add(50, draw, window);
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	g_main_loop_run(loop);
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	return 0;
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