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	Add display event to acknowledge ID deletion
We need to make sure the client doesn't reuse an object ID until the server has seen the destroy request. When a client destroys an ID the server will now respond with the display.delete_id event, which lets the client block reuse until it receives the event.
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					 5 changed files with 34 additions and 3 deletions
				
			
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			@ -44,6 +44,8 @@ extern "C" {
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	const typeof( ((type *)0)->member ) *__mptr = (ptr);	\
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	(type *)( (char *)__mptr - offsetof(type,member) );})
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#define WL_ZOMBIE_OBJECT ((void *) 2)
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struct wl_message {
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	const char *name;
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	const char *signature;
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