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	Add grab object infrastructure
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					 2 changed files with 26 additions and 2 deletions
				
			
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					@ -727,6 +727,7 @@ notify_motion(struct wlsc_input_device *device, uint32_t time, int x, int y)
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	struct wlsc_surface *es;
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						struct wlsc_surface *es;
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	struct wlsc_compositor *ec = device->ec;
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						struct wlsc_compositor *ec = device->ec;
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	struct wlsc_output *output;
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						struct wlsc_output *output;
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						struct wl_grab_interface *interface;
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	int32_t sx, sy, width, height;
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						int32_t sx, sy, width, height;
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	/* FIXME: We need some multi head love here. */
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						/* FIXME: We need some multi head love here. */
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					@ -743,7 +744,10 @@ notify_motion(struct wlsc_input_device *device, uint32_t time, int x, int y)
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	device->x = x;
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						device->x = x;
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	device->y = y;
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						device->y = y;
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	switch (device->grab) {
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						if (device->grab_object) {
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							interface = device->grab_object->interface;
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							interface->motion(device->grab_object, time, x, y);
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						} else switch (device->grab) {
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	case WLSC_DEVICE_GRAB_NONE:
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						case WLSC_DEVICE_GRAB_NONE:
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		es = pick_surface(device, &sx, &sy);
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							es = pick_surface(device, &sx, &sy);
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		wl_input_device_set_pointer_focus(&device->input_device,
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							wl_input_device_set_pointer_focus(&device->input_device,
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					@ -868,6 +872,7 @@ notify_button(struct wlsc_input_device *device,
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{
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					{
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	struct wlsc_surface *surface;
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						struct wlsc_surface *surface;
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	struct wlsc_compositor *compositor = device->ec;
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						struct wlsc_compositor *compositor = device->ec;
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						struct wl_grab_interface *interface;
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	struct wl_drag *drag = device->drag;
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						struct wl_drag *drag = device->drag;
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	surface = (struct wlsc_surface *) device->input_device.pointer_focus;
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						surface = (struct wlsc_surface *) device->input_device.pointer_focus;
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					@ -908,8 +913,14 @@ notify_button(struct wlsc_input_device *device,
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				     time, button, state);
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									     time, button, state);
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	if (!state &&
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						if (!state &&
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	    device->grab != WLSC_DEVICE_GRAB_NONE &&
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						    device->grab_object &&
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	    device->grab_button == button) {
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						    device->grab_button == button) {
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							interface = device->grab_object->interface;
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							interface->end(device->grab_object);
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						} else if (!state &&
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							   device->grab != WLSC_DEVICE_GRAB_NONE &&
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							   device->grab_button == button) {
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		drag = device->drag;
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							drag = device->drag;
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		if (drag && drag->target)
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							if (drag && drag->target)
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			wl_client_post_event(drag->target,
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								wl_client_post_event(drag->target,
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					@ -81,6 +81,18 @@ enum wlsc_pointer_type {
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	WLSC_POINTER_IBEAM,
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						WLSC_POINTER_IBEAM,
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};
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					};
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					struct wl_grab;
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					struct wl_grab_interface {
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						void (*motion)(struct wl_grab *grab,
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							       uint32_t time, int32_t x, int32_t y);
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						void (*end)(struct wl_grab *grab);
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					};
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					struct wl_grab {
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						struct wl_grab_interface *interface;
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						struct wl_input_device *input_device;
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					};
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struct wlsc_input_device {
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					struct wlsc_input_device {
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	struct wl_input_device input_device;
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						struct wl_input_device input_device;
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	int32_t x, y;
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						int32_t x, y;
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					@ -91,6 +103,7 @@ struct wlsc_input_device {
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	uint32_t modifier_state;
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						uint32_t modifier_state;
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						struct wl_grab *grab_object;
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	enum wlsc_grab_type grab;
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						enum wlsc_grab_type grab;
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	uint32_t grab_time;
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						uint32_t grab_time;
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	int32_t grab_x, grab_y;
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						int32_t grab_x, grab_y;
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