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protocol: add axis_source.wheel_tilt
Unlike a wheel rotation, a wheel tilt is a discrete-only axis. Wheel rotations are mapped to degrees in libinput but that that does not apply to wheel tilt axes where there is no physical equivalent. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Acked-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
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@ -1986,10 +1986,15 @@
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finger. One example for this source is button-based scrolling where
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the vertical motion of a device is converted to scroll events while
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a button is held down.
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The "wheel tilt" axis source indicates that the actual device is a
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wheel but the scroll event is not caused by a rotation but a
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(usually sideways) tilt of the wheel.
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</description>
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<entry name="wheel" value="0" summary="a physical wheel rotation" />
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<entry name="finger" value="1" summary="finger on a touch surface" />
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<entry name="continuous" value="2" summary="continuous coordinate space"/>
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<entry name="wheel_tilt" value="3" summary="a physical wheel tilt" since="6"/>
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</enum>
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<event name="axis_source" since="5">
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@ -2004,7 +2009,8 @@
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wl_pointer.axis_source.finger, a wl_pointer.axis_stop event will be
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sent when the user lifts the finger off the device.
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If the source is wl_pointer axis_source.wheel or
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If the source is wl_pointer.axis_source.wheel,
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wl_pointer.axis_source.wheel_tilt or
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wl_pointer.axis_source.continuous, a wl_pointer.axis_stop event may
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or may not be sent. Whether a compositor sends an axis_stop event
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for these sources is hardware-specific and implementation-dependent;
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