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https://gitlab.freedesktop.org/wayland/wayland.git
synced 2025-11-06 13:29:48 -05:00
Use eglBindTexImage instead of copying texture data.
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parent
ca1d1f65d0
commit
2d9cd1ee51
1 changed files with 15 additions and 60 deletions
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@ -21,15 +21,15 @@ struct egl_compositor {
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EGLDisplay display;
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EGLSurface surface;
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EGLContext context;
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EGLConfig config;
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struct wl_display *wl_display;
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int gem_fd;
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};
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struct surface_data {
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uint32_t handle;
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int32_t width, height, stride;
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GLuint texture;
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struct wl_map map;
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EGLSurface surface;
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};
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static void
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@ -102,7 +102,7 @@ void notify_surface_create(struct wl_compositor *compositor,
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if (sd == NULL)
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return;
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sd->handle = 0;
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sd->surface = EGL_NO_SURFACE;
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wl_surface_set_data(surface, sd);
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glGenTextures(1, &sd->texture);
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@ -113,18 +113,13 @@ void notify_surface_destroy(struct wl_compositor *compositor,
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{
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struct egl_compositor *ec = (struct egl_compositor *) compositor;
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struct surface_data *sd;
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struct drm_gem_close close_arg;
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int ret;
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sd = wl_surface_get_data(surface);
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if (sd == NULL || sd->handle == 0)
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if (sd == NULL)
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return;
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close_arg.handle = sd->handle;
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ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg);
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if (ret != 0) {
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fprintf(stderr, "failed to gem_close handle %d: %m\n", sd->handle);
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}
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if (sd->surface != EGL_NO_SURFACE)
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eglDestroySurface(ec->display, sd->surface);
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glDeleteTextures(1, &sd->texture);
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@ -139,64 +134,23 @@ void notify_surface_attach(struct wl_compositor *compositor,
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{
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struct egl_compositor *ec = (struct egl_compositor *) compositor;
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struct surface_data *sd;
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struct drm_gem_open open_arg;
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struct drm_gem_close close_arg;
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struct drm_i915_gem_pread pread;
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void *data;
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uint32_t size;
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int ret;
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sd = wl_surface_get_data(surface);
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if (sd == NULL)
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return;
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if (sd->handle != 0) {
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close_arg.handle = sd->handle;
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ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg);
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if (ret != 0) {
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fprintf(stderr, "failed to gem_close name %d: %m\n", name);
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}
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}
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if (sd->surface != EGL_NO_SURFACE)
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eglDestroySurface(ec->display, sd->surface);
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open_arg.name = name;
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ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_OPEN, &open_arg);
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if (ret != 0) {
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fprintf(stderr, "failed to gem_open name %d, fd=%d: %m\n", name, ec->gem_fd);
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return;
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}
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sd->handle = open_arg.handle;
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sd->width = width;
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sd->height = height;
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sd->stride = stride;
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size = sd->height * sd->stride;
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data = malloc(size);
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if (data == NULL) {
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fprintf(stderr, "swap buffers malloc failed\n");
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return;
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}
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pread.handle = sd->handle;
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pread.pad = 0;
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pread.offset = 0;
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pread.size = size;
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pread.data_ptr = (long) data;
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if (ioctl(ec->gem_fd, DRM_IOCTL_I915_GEM_PREAD, &pread)) {
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fprintf(stderr, "gem pread failed\n");
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return;
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}
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sd->surface = eglCreatePixmapForName(ec->display, ec->config,
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name, width, height, stride, NULL);
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glBindTexture(GL_TEXTURE_2D, sd->texture);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
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GL_BGRA, GL_UNSIGNED_BYTE, data);
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free(data);
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eglBindTexImage(ec->display, sd->surface, GL_TEXTURE_2D);
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schedule_repaint(ec);
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}
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@ -256,14 +210,15 @@ wl_compositor_create(struct wl_display *display)
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return NULL;
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}
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ec->surface = eglCreateSurfaceNative(ec->display, configs[24],
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ec->config = configs[24];
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ec->surface = eglCreateSurfaceNative(ec->display, ec->config,
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0, 0, width, height);
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if (ec->surface == NULL) {
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fprintf(stderr, "failed to create surface\n");
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return NULL;
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}
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ec->context = eglCreateContext(ec->display, configs[24], NULL, NULL);
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ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
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if (ec->context == NULL) {
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fprintf(stderr, "failed to create context\n");
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return NULL;
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