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	Bring gears example up to date
Must have gears.
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					 3 changed files with 95 additions and 91 deletions
				
			
		
							
								
								
									
										160
									
								
								clients/gears.c
									
										
									
									
									
								
							
							
						
						
									
										160
									
								
								clients/gears.c
									
										
									
									
									
								
							| 
						 | 
					@ -43,9 +43,6 @@
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#include "window.h"
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					#include "window.h"
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static const char gem_device[] = "/dev/dri/card0";
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static const char socket_name[] = "\0wayland";
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struct gears {
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					struct gears {
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	struct window *window;
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						struct window *window;
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					@ -54,14 +51,14 @@ struct gears {
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	EGLDisplay display;
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						EGLDisplay display;
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	EGLContext context;
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						EGLContext context;
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	EGLImageKHR image;
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					 | 
				
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	int drm_fd;
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						int drm_fd;
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	int resized;
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	GLfloat angle;
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						GLfloat angle;
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	cairo_surface_t *cairo_surface;
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						cairo_surface_t *cairo_surface;
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	GLint gear_list[3];
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						GLint gear_list[3];
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	GLuint fbo, color_rbo, depth_rbo;
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						GLuint fbo, color_rbo[2], depth_rbo;
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						cairo_surface_t *surface[2];
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						int current;
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};
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					};
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struct gear_template {
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					struct gear_template {
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						 | 
					@ -205,11 +202,63 @@ make_gear(const struct gear_template *t)
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	glEnd();
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						glEnd();
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}
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					}
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					static void
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					allocate_buffer(struct gears *gears)
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					{
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						EGLImageKHR image;
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						/* Constrain child size to be square and at least 300x300 */
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						window_get_child_rectangle(gears->window, &gears->rectangle);
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						if (gears->rectangle.width > gears->rectangle.height)
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							gears->rectangle.height = gears->rectangle.width;
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						else
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							gears->rectangle.width = gears->rectangle.height;
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						if (gears->rectangle.width < 300) {
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							gears->rectangle.width = 300;
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							gears->rectangle.height = 300;
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						}
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						window_set_child_size(gears->window, &gears->rectangle);
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						window_draw(gears->window);
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						gears->surface[gears->current] = window_get_surface(gears->window);
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						image = display_get_image_for_drm_surface(gears->display,
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											  gears->surface[gears->current]);
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						if (!eglMakeCurrent(gears->display, NULL, NULL, gears->context))
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							die("faile to make context current\n");
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						glBindRenderbuffer(GL_RENDERBUFFER_EXT,
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								   gears->color_rbo[gears->current]);
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						glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, image);
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						glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->depth_rbo);
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						glRenderbufferStorage(GL_RENDERBUFFER_EXT,
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								      GL_DEPTH_COMPONENT,
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								      gears->rectangle.width + 20 + 32,
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								      gears->rectangle.height + 60 + 32);
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					}
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static void
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					static void
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draw_gears(struct gears *gears)
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					draw_gears(struct gears *gears)
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{
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					{
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	GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
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						GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
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						if (gears->surface[gears->current] == NULL)
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							allocate_buffer(gears);
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						glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER_EXT,
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									  GL_COLOR_ATTACHMENT0_EXT,
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									  GL_RENDERBUFFER_EXT,
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									  gears->color_rbo[gears->current]);
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						glViewport(gears->rectangle.x, gears->rectangle.y,
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							   gears->rectangle.width, gears->rectangle.height);
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						glScissor(gears->rectangle.x, gears->rectangle.y,
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							   gears->rectangle.width, gears->rectangle.height);
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						glEnable(GL_SCISSOR_TEST);
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	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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						glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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	glPushMatrix();
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						glPushMatrix();
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					@ -241,52 +290,9 @@ draw_gears(struct gears *gears)
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	glPopMatrix();
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						glPopMatrix();
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	glFlush();
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						glFlush();
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}
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static void
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						window_set_surface(gears->window, gears->surface[gears->current]);
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resize_window(struct gears *gears)
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						window_flush(gears->window);
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{
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	EGLint attribs[] = {
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		EGL_WIDTH,		0,
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		EGL_HEIGHT,		0,
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		EGL_DRM_BUFFER_FORMAT_MESA,	EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
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		EGL_DRM_BUFFER_USE_MESA,	EGL_DRM_BUFFER_USE_SHARE_MESA |
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						EGL_DRM_BUFFER_USE_SCANOUT_MESA,
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		EGL_NONE
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	};
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	/* Constrain child size to be square and at least 300x300 */
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	window_get_child_rectangle(gears->window, &gears->rectangle);
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	if (gears->rectangle.width > gears->rectangle.height)
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		gears->rectangle.height = gears->rectangle.width;
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	else
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		gears->rectangle.width = gears->rectangle.height;
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	if (gears->rectangle.width < 300) {
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		gears->rectangle.width = 300;
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		gears->rectangle.height = 300;
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	}
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	window_set_child_size(gears->window, &gears->rectangle);
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	window_draw(gears->window);
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	if (gears->image)
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		eglDestroyImageKHR(gears->display, gears->image);
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	attribs[1] = gears->rectangle.width;
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	attribs[3] = gears->rectangle.height;
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	gears->image = eglCreateDRMImageMESA(gears->display, attribs);
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	glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->color_rbo);
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	glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, gears->image);
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	glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->depth_rbo);
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	glRenderbufferStorage(GL_RENDERBUFFER_EXT,
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			      GL_DEPTH_COMPONENT,
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			      gears->rectangle.width,
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			      gears->rectangle.height);
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	glViewport(0, 0, gears->rectangle.width, gears->rectangle.height);
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	gears->resized = 0;
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}
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					}
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static void
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					static void
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					@ -294,17 +300,10 @@ resize_handler(struct window *window, void *data)
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{
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					{
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	struct gears *gears = data;
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						struct gears *gears = data;
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	/* Right now, resizing the window from the per-frame callback
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						cairo_surface_destroy(gears->surface[0]);
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	 * is fine, since the window drawing code is so slow that we
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						gears->surface[0] = NULL;
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	 * can't draw more than one window per frame anyway.  However,
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						cairo_surface_destroy(gears->surface[1]);
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	 * once we implement faster resizing, this will show lag
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						gears->surface[1] = NULL;
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	 * between pointer motion and window size even if resizing is
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	 * fast.  We need to keep processing motion events and posting
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	 * new frames as fast as possible so when the server
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	 * composites the next frame it will have the most recent size
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	 * possible, like what we do for window moves. */
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	gears->resized = 1;
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}
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					}
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static void
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					static void
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					@ -313,7 +312,15 @@ keyboard_focus_handler(struct window *window,
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{
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					{
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	struct gears *gears = data;
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						struct gears *gears = data;
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	gears->resized = 1;
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						resize_handler(window, gears);
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					}
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					static void
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					redraw_handler(struct window *window, void *data)
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					{
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						struct gears *gears = data;
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						draw_gears(gears);
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}
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					}
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static void
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					static void
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					@ -321,15 +328,11 @@ frame_callback(void *data, uint32_t time)
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{
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					{
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	struct gears *gears = data;
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						struct gears *gears = data;
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	window_copy_image(gears->window, &gears->rectangle, gears->image);
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						gears->current = 1 - gears->current;
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	if (gears->resized)
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		resize_window(gears);
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	draw_gears(gears);
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	gears->angle = (GLfloat) (time % 8192) * 360 / 8192.0;
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						gears->angle = (GLfloat) (time % 8192) * 360 / 8192.0;
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						window_schedule_redraw(gears->window);
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	wl_display_frame_callback(display_get_display(gears->d),
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						wl_display_frame_callback(display_get_display(gears->d),
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				  frame_callback, gears);
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									  frame_callback, gears);
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}
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					}
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					@ -352,9 +355,6 @@ gears_create(struct display *display)
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	if (gears->display == NULL)
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						if (gears->display == NULL)
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		die("failed to create egl display\n");
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							die("failed to create egl display\n");
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	if (!eglInitialize(gears->display, &major, &minor))
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					 | 
				
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		die("failed to initialize display\n");
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	eglBindAPI(EGL_OPENGL_API);
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						eglBindAPI(EGL_OPENGL_API);
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	gears->context = eglCreateContext(gears->display,
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						gears->context = eglCreateContext(gears->display,
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					@ -368,13 +368,7 @@ gears_create(struct display *display)
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	glGenFramebuffers(1, &gears->fbo);
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						glGenFramebuffers(1, &gears->fbo);
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	glBindFramebuffer(GL_FRAMEBUFFER_EXT, gears->fbo);
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						glBindFramebuffer(GL_FRAMEBUFFER_EXT, gears->fbo);
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	glGenRenderbuffers(1, &gears->color_rbo);
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						glGenRenderbuffers(2, gears->color_rbo);
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	glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->color_rbo);
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					 | 
				
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	glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER_EXT,
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				  GL_COLOR_ATTACHMENT0_EXT,
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					 | 
				
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				  GL_RENDERBUFFER_EXT,
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					 | 
				
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				  gears->color_rbo);
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	glGenRenderbuffers(1, &gears->depth_rbo);
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						glGenRenderbuffers(1, &gears->depth_rbo);
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	glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->depth_rbo);
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						glBindRenderbuffer(GL_RENDERBUFFER_EXT, gears->depth_rbo);
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	glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER_EXT,
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						glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER_EXT,
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						 | 
					@ -402,16 +396,12 @@ gears_create(struct display *display)
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	glEnable(GL_DEPTH_TEST);
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						glEnable(GL_DEPTH_TEST);
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	glClearColor(0, 0, 0, 0.92);
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						glClearColor(0, 0, 0, 0.92);
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	if (glCheckFramebufferStatus (GL_FRAMEBUFFER_EXT) != GL_FRAMEBUFFER_COMPLETE)
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					 | 
				
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		fprintf(stderr, "framebuffer incomplete\n");
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	resize_window(gears);
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	draw_gears(gears);
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	window_set_user_data(gears->window, gears);
 | 
						window_set_user_data(gears->window, gears);
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	window_set_resize_handler(gears->window, resize_handler);
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						window_set_resize_handler(gears->window, resize_handler);
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	window_set_keyboard_focus_handler(gears->window, keyboard_focus_handler);
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						window_set_keyboard_focus_handler(gears->window, keyboard_focus_handler);
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						window_set_redraw_handler(gears->window, redraw_handler);
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						draw_gears(gears);
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	wl_display_frame_callback(display_get_display(gears->d),
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						wl_display_frame_callback(display_get_display(gears->d),
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				  frame_callback, gears);
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									  frame_callback, gears);
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						 | 
					
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						 | 
					@ -184,6 +184,17 @@ drm_surface_data_destroy(void *p)
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	wl_buffer_destroy(data->data.buffer);
 | 
						wl_buffer_destroy(data->data.buffer);
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}
 | 
					}
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 | 
					EGLImageKHR
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 | 
					display_get_image_for_drm_surface(struct display *display,
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 | 
									  cairo_surface_t *surface)
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 | 
					{
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						struct drm_surface_data *data;
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 | 
					
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						data = cairo_surface_get_user_data (surface, &surface_data_key);
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 | 
						return data->image;
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 | 
					}
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cairo_surface_t *
 | 
					cairo_surface_t *
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			||||||
display_create_drm_surface(struct display *display,
 | 
					display_create_drm_surface(struct display *display,
 | 
				
			||||||
			   struct rectangle *rectangle)
 | 
								   struct rectangle *rectangle)
 | 
				
			||||||
| 
						 | 
					@ -272,8 +283,8 @@ display_create_drm_surface_from_file(struct display *display,
 | 
				
			||||||
		while (p < end) {
 | 
							while (p < end) {
 | 
				
			||||||
			unsigned int t;
 | 
								unsigned int t;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define MULT(d,c,a,t) \
 | 
					#define MULT(_d,c,a,t) \
 | 
				
			||||||
	do { t = c * a + 0x7f; d = ((t >> 8) + t) >> 8; } while (0)
 | 
						do { t = c * a + 0x7f; _d = ((t >> 8) + t) >> 8; } while (0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
			MULT(p[0], p[0], p[3], t);
 | 
								MULT(p[0], p[0], p[3], t);
 | 
				
			||||||
			MULT(p[1], p[1], p[3], t);
 | 
								MULT(p[1], p[1], p[3], t);
 | 
				
			||||||
| 
						 | 
					@ -424,9 +435,6 @@ display_create_shm_surface_from_file(struct display *display,
 | 
				
			||||||
			unsigned int t;
 | 
								unsigned int t;
 | 
				
			||||||
			unsigned char a, r, g, b;
 | 
								unsigned char a, r, g, b;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define MULT(_d,c,a,t) \
 | 
					 | 
				
			||||||
	do { t = c * a + 0x7f; _d = ((t >> 8) + t) >> 8; } while (0)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
			a = p[3];
 | 
								a = p[3];
 | 
				
			||||||
			MULT(r, p[0], a, t);
 | 
								MULT(r, p[0], a, t);
 | 
				
			||||||
			MULT(g, p[1], a, t);
 | 
								MULT(g, p[1], a, t);
 | 
				
			||||||
| 
						 | 
					@ -569,10 +577,12 @@ window_flush(struct window *window)
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
window_set_surface(struct window *window, cairo_surface_t *surface)
 | 
					window_set_surface(struct window *window, cairo_surface_t *surface)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
 | 
						cairo_surface_reference(surface);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	if (window->cairo_surface != NULL)
 | 
						if (window->cairo_surface != NULL)
 | 
				
			||||||
		cairo_surface_destroy(window->cairo_surface);
 | 
							cairo_surface_destroy(window->cairo_surface);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	window->cairo_surface = cairo_surface_reference(surface);
 | 
						window->cairo_surface = surface;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void
 | 
					void
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -47,6 +47,10 @@ display_get_compositor(struct display *display);
 | 
				
			||||||
#ifdef EGL_NO_DISPLAY
 | 
					#ifdef EGL_NO_DISPLAY
 | 
				
			||||||
EGLDisplay
 | 
					EGLDisplay
 | 
				
			||||||
display_get_egl_display(struct display *d);
 | 
					display_get_egl_display(struct display *d);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					EGLImageKHR
 | 
				
			||||||
 | 
					display_get_image_for_drm_surface(struct display *display,
 | 
				
			||||||
 | 
									  cairo_surface_t *surface);
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
cairo_surface_t *
 | 
					cairo_surface_t *
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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