Use chooser instead of hardcoded fbconfig in gears.c.

This commit is contained in:
Kristian Høgsberg 2009-02-16 00:26:22 -05:00
parent 41a106815b
commit 1eff73c758

11
gears.c
View file

@ -336,6 +336,13 @@ static const struct wl_compositor_listener compositor_listener = {
handle_frame,
};
static const EGLint config_attribs[] = {
EGL_DEPTH_SIZE, 24,
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_RED_SIZE, 8,
EGL_NONE
};
static struct gears *
gears_create(struct display *display)
{
@ -366,7 +373,9 @@ gears_create(struct display *display)
if (!eglGetConfigs(gears->display, configs, 64, &count))
die("failed to get configs\n");
gears->config = configs[24];
if (!eglChooseConfig(gears->display, config_attribs, &gears->config, 1, NULL))
die("failed to pick a config\n");
gears->context = eglCreateContext(gears->display, gears->config, NULL, NULL);
if (gears->context == NULL)
die("failed to create context\n");