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connection: Just look at buffer size and remove redundant n_fds_out
Instead of maintaining a count of the fds in the buffer, just compute that from the buffer size. That way we don't get out of sync.
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parent
cab70c9e5d
commit
1c5578e87f
1 changed files with 7 additions and 5 deletions
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@ -62,7 +62,6 @@ struct wl_closure {
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struct wl_connection {
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struct wl_buffer in, out;
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struct wl_buffer fds_in, fds_out;
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int n_fds_out;
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int fd;
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void *data;
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wl_connection_update_func_t update;
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@ -158,6 +157,12 @@ wl_buffer_copy(struct wl_buffer *b, void *data, size_t count)
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}
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}
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static int
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wl_buffer_size(struct wl_buffer *b)
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{
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return b->head - b->tail;
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}
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struct wl_connection *
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wl_connection_create(int fd,
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wl_connection_update_func_t update,
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@ -287,7 +292,6 @@ wl_connection_data(struct wl_connection *connection, uint32_t mask)
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}
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close_fds(&connection->fds_out);
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connection->n_fds_out = 0;
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connection->out.tail += len;
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if (connection->out.tail == connection->out.head &&
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@ -397,13 +401,11 @@ wl_message_size_extra(const struct wl_message *message)
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static int
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wl_connection_put_fd(struct wl_connection *connection, int32_t fd)
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{
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if (connection->n_fds_out + 1 > MAX_FDS_OUT) {
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if (wl_buffer_size(&connection->fds_out) == MAX_FDS_OUT * sizeof fd)
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if (wl_connection_data(connection, WL_CONNECTION_WRITABLE))
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return -1;
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}
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wl_buffer_put(&connection->fds_out, &fd, sizeof fd);
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connection->n_fds_out++;
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return 0;
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}
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