server: Kill some unnecessary logs

In order to set a logging function all the time, the output we get
needs to be useful. Logging about trivial things like the socket
we're using and when clients disconnect doesn't realy help anyone.
This commit is contained in:
Jasper St. Pierre 2014-02-23 18:51:31 -05:00 committed by Kristian Høgsberg
parent 3adcf6f11b
commit 1bf13ae918

View file

@ -664,8 +664,6 @@ WL_EXPORT void
wl_client_destroy(struct wl_client *client)
{
uint32_t serial = 0;
wl_log("disconnect from client %p\n", client);
wl_signal_emit(&client->destroy_signal, client);
@ -1090,8 +1088,6 @@ wl_display_add_socket(struct wl_display *display, const char *name)
return -1;
};
wl_log("using socket %s\n", s->addr.sun_path);
s->fd_lock = get_socket_lock(s);
if (s->fd_lock < 0) {
close(s->fd);