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client: Allow absolute paths in WAYLAND_DISPLAY
In order to support system compositor instances, it is necessary to allow clients' wl_display_connect() to find the compositor's listening socket somewhere outside of XDG_RUNTIME_DIR. For a full account, see the discussion beginning here: https://lists.freedesktop.org/archives/wayland-devel/2017-November/035664.html This change adjusts the client-side connection logic so that, if WAYLAND_DISPLAY is formatted as an absolute pathname, the socket connection attempt is made to just $WAYLAND_DISPLAY rather than usual user-private location $XDG_RUNTIME_DIR/$WAYLAND_DISPLAY. This change is based on Davide Bettio's submission of the same concept at: https://lists.freedesktop.org/archives/wayland-devel/2015-August/023838.html. v4 changes: * Improved internal comments and some boundary-condition error checks in test case. * Refer to compositor as "Wayland server" rather than "Wayland display" in wl_display_connect() doxygen comments. * Remove redundant descriptions of parameter-interpretation mechanics from wl_display_connect() manpage. Reworked things to make it clear that 'name' and $WAYLAND_DISLAY are each capable of encoding absolute server socket paths. * Remove callout to reference implementation behavior in protocol documented. In its place there is now a simple statement that implementations can optionally support absolute socket paths. v3 changes: * Added test case. * Clarified documentation to note that 'name' parameter to wl_display_connect() can also be an absolute path. v2 changes: * Added backward incompatibility note to wl_display_connect() manpage. * Rephased wl_display_connect() manpage changes to precisely match actual changed behavior. * Added mention of new absolute path behavior in wl_display_connect() doxygen comments. * Mentioned new absolute path interpretation of WAYLAND_DISPLAY in protocol documentation. Signed-off-by: Matt Hoosier <matt.hoosier@gmail.com> Acked-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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4 changed files with 177 additions and 16 deletions
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@ -55,15 +55,39 @@
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<title>Description</title>
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<para><function>wl_display_connect</function> connects to a Wayland socket
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that was previously opened by a Wayland server. The server socket must
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be placed in <envar>XDG_RUNTIME_DIR</envar> for this function to
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find it. The <varname>name</varname> argument specifies the name of
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be placed in <envar>XDG_RUNTIME_DIR</envar> when <envar>WAYLAND_DISPLAY</envar>
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(or <varname>name</varname>, see below) is a simple name, for this
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function to find it. The server socket is also allowed to exist at an
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arbitrary path; usage details follow. See below for compatibility issue
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details.</para>
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<para>The <varname>name</varname> argument specifies the name of
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the socket or <constant>NULL</constant> to use the default (which is
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<constant>"wayland-0"</constant>). The environment variable
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<envar>WAYLAND_DISPLAY</envar> replaces the default value. If
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<envar>WAYLAND_SOCKET</envar> is set, this function behaves like
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<envar>WAYLAND_DISPLAY</envar> replaces the default value.
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If <varname>name</varname> is an absolute path, then that path is used
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as the Wayland socket to which the connection is attempted. Note that
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in combination with the default-value behavior described above, this
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implies that setting <envar>WAYLAND_DISPLAY</envar> to an absolute
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path will implicitly cause <varname>name</varname> to take on that
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absolute path if <varname>name</varname> is <constant>NULL</constant>.
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If <envar>WAYLAND_SOCKET</envar> is set, this function behaves like
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<function>wl_display_connect_to_fd</function> with the file-descriptor
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number taken from the environment variable.</para>
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<para>Support for interpreting <envar>WAYLAND_DISPLAY</envar> as an
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absolute path is a change in behavior compared to
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<function>wl_display_connect</function>'s behavior in versions
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1.14 and older of Wayland. It is no longer guaranteed in versions
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1.15 and higher that the Wayland socket chosen is equivalent to
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manually constructing a socket pathname by concatenating
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<envar>XDG_RUNTIME_DIR</envar> and <envar>WAYLAND_DISPLAY</envar>.
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Manual construction of the socket path must account for the
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possibility that <envar>WAYLAND_DISPLAY</envar> contains an absolute
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path.</para>
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<para><function>wl_display_connect_to_fd</function> connects to a Wayland
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socket with an explicit file-descriptor. The file-descriptor is passed
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as argument <varname>fd</varname>.</para>
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@ -94,7 +94,10 @@
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The protocol is sent over a UNIX domain stream socket, where the endpoint
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usually is named <systemitem class="service">wayland-0</systemitem>
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(although it can be changed via <emphasis>WAYLAND_DISPLAY</emphasis>
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in the environment).
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in the environment). Beginning in Wayland 1.15, implementations can
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optionally support server socket endpoints located at arbitrary
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locations in the filesystem by setting <emphasis>WAYLAND_DISPLAY</emphasis>
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to the absolute path at which the server endpoint listens.
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</para>
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<para>
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Every message is structured as 32-bit words; values are represented in the
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@ -857,9 +857,17 @@ connect_to_socket(const char *name)
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socklen_t size;
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const char *runtime_dir;
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int name_size, fd;
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bool path_is_absolute;
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if (name == NULL)
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name = getenv("WAYLAND_DISPLAY");
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if (name == NULL)
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name = "wayland-0";
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path_is_absolute = name[0] == '/';
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runtime_dir = getenv("XDG_RUNTIME_DIR");
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if (!runtime_dir) {
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if (!runtime_dir && !path_is_absolute) {
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wl_log("error: XDG_RUNTIME_DIR not set in the environment.\n");
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/* to prevent programs reporting
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* "failed to create display: Success" */
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@ -867,25 +875,32 @@ connect_to_socket(const char *name)
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return -1;
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}
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if (name == NULL)
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name = getenv("WAYLAND_DISPLAY");
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if (name == NULL)
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name = "wayland-0";
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fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
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if (fd < 0)
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return -1;
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memset(&addr, 0, sizeof addr);
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addr.sun_family = AF_LOCAL;
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name_size =
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snprintf(addr.sun_path, sizeof addr.sun_path,
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"%s/%s", runtime_dir, name) + 1;
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if (!path_is_absolute) {
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name_size =
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snprintf(addr.sun_path, sizeof addr.sun_path,
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"%s/%s", runtime_dir, name) + 1;
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} else {
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/* absolute path */
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name_size =
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snprintf(addr.sun_path, sizeof addr.sun_path,
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"%s", name) + 1;
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}
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assert(name_size > 0);
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if (name_size > (int)sizeof addr.sun_path) {
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wl_log("error: socket path \"%s/%s\" plus null terminator"
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" exceeds 108 bytes\n", runtime_dir, name);
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if (!path_is_absolute) {
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wl_log("error: socket path \"%s/%s\" plus null terminator"
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" exceeds %i bytes\n", runtime_dir, name, (int) sizeof(addr.sun_path));
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} else {
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wl_log("error: socket path \"%s\" plus null terminator"
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" exceeds %i bytes\n", name, (int) sizeof(addr.sun_path));
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}
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close(fd);
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/* to prevent programs reporting
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* "failed to add socket: Success" */
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@ -994,6 +1009,16 @@ wl_display_connect_to_fd(int fd)
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* its value will be replaced with the WAYLAND_DISPLAY environment
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* variable if it is set, otherwise display "wayland-0" will be used.
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*
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* If \c name is an absolute path, then that path is used as-is for
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* the location of the socket at which the Wayland server is listening;
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* no qualification inside XDG_RUNTIME_DIR is attempted.
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*
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* If \c name is \c NULL and the WAYLAND_DISPLAY environment variable
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* is set to an absolute pathname, then that pathname is used as-is
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* for the socket in the same manner as if \c name held an absolute
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* path. Support for absolute paths in \c name and WAYLAND_DISPLAY
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* is present since Wayland version 1.15.
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*
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* \memberof wl_display
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*/
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WL_EXPORT struct wl_display *
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@ -26,10 +26,14 @@
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#include <errno.h>
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#include <string.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <sys/un.h>
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#include <unistd.h>
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#include "wayland-client.h"
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#include "wayland-os.h"
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#include "wayland-server.h"
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#include "test-runner.h"
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@ -173,3 +177,108 @@ TEST(add_socket_auto)
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wl_display_destroy(d);
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}
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struct client_create_listener {
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struct wl_listener listener;
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struct wl_display *display;
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};
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struct client_destroy_listener {
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struct wl_listener listener;
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struct wl_display *display;
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};
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static void
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client_destroy_notify(struct wl_listener *l, void *data)
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{
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struct client_destroy_listener *listener =
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wl_container_of(l, listener, listener);
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wl_display_terminate(listener->display);
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free(listener);
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}
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static void
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client_create_notify(struct wl_listener *l, void *data)
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{
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struct wl_client *client = data;
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struct client_create_listener *listener =
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wl_container_of(l, listener, listener);
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struct client_destroy_listener *destroy_listener = (struct client_destroy_listener *)malloc(sizeof *destroy_listener);
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assert(destroy_listener != NULL);
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destroy_listener->display = listener->display;
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destroy_listener->listener.notify = client_destroy_notify;
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wl_client_add_destroy_listener(client, &destroy_listener->listener);
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}
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TEST(absolute_socket_path)
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{
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struct wl_display *display;
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struct client_create_listener client_create_listener;
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struct sockaddr_un addr;
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int fd;
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socklen_t size;
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const char *xdg_runtime_dir;
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size_t len;
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int ret;
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pid_t pid;
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/* It's a little weird that this test about absolute socket paths
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* uses XDG_RUNTIME_DIR, but that's the only location guaranteed
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* by test-runner to be both writable and unique. This isn't
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* really a problem; we'll just take care that the leaf-level
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* filename used for the socket isn't anything that would
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* accidentally be generated by a default usage of wl_display_connect(). */
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xdg_runtime_dir = require_xdg_runtime_dir();
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memset(&addr, 0, sizeof addr);
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len = snprintf(addr.sun_path, sizeof addr.sun_path,
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"%s/%s", xdg_runtime_dir, "wayland-absolute-0");
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assert(len < sizeof addr.sun_path
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&& "Bug in test. Path too long");
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/* The path must not exist prior to binding. */
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assert(access(addr.sun_path, F_OK) == -1);
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size = offsetof (struct sockaddr_un, sun_path) + strlen(addr.sun_path);
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addr.sun_family = AF_LOCAL;
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fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
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assert(fd >= 0 );
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ret = bind(fd, (struct sockaddr *) &addr, size);
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assert(ret >= 0);
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ret = listen(fd, 128);
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assert(ret >= 0);
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/* Start server display. Be careful (by avoiding wl_display_add_socket_auto()
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* to offer only the absolutely qualified socket made above. */
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display = wl_display_create();
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assert(display != NULL);
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client_create_listener.listener.notify = client_create_notify;
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client_create_listener.display = display;
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wl_display_add_client_created_listener(display, &client_create_listener.listener);
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ret = wl_display_add_socket_fd(display, fd);
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assert(ret == 0);
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/* Execute client that connects to the absolutely qualified server socket path. */
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pid = fork();
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assert(pid != -1);
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if (pid == 0) {
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ret = setenv("WAYLAND_DISPLAY", addr.sun_path, 1);
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assert(ret == 0);
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struct wl_display *client_display = wl_display_connect(NULL);
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assert(client_display != NULL);
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ret = wl_display_roundtrip(client_display);
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assert(ret != -1);
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wl_display_disconnect(client_display);
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exit(0);
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assert(false);
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}
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wl_display_run(display);
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ret = waitpid(pid, NULL, 0);
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assert(ret == pid);
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wl_display_destroy(display);
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ret = unlink(addr.sun_path);
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assert(ret == 0);
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}
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