client: Discard proxies with no implementation at dispatch time

We need to queue up events even if a proxy doesn't have an implementation
(listener).  In case of server created new objects, the client haven't
had a chance to set the listener when the first events to the new object
come in.  So now we always queue up events and discard them at
dispatch time if they don't have a listener at that point.
This commit is contained in:
Kristian Høgsberg 2012-10-11 17:12:50 -04:00
parent d4cc1cd098
commit 1849534736

View file

@ -491,7 +491,7 @@ queue_event(struct wl_display *display, int len)
if (proxy == WL_ZOMBIE_OBJECT) {
wl_connection_consume(display->connection, size);
return size;
} else if (proxy == NULL || proxy->object.implementation == NULL) {
} else if (proxy == NULL) {
wl_connection_consume(display->connection, size);
return size;
}
@ -536,7 +536,8 @@ dispatch_event(struct wl_display *display, struct wl_event_queue *queue)
pthread_mutex_unlock(&display->mutex);
if (proxy != WL_ZOMBIE_OBJECT && ret == 0) {
if (proxy != WL_ZOMBIE_OBJECT &&
proxy->object.implementation && ret == 0) {
if (wl_debug)
wl_closure_print(closure, &proxy->object, false);