Add wl_display_disconnect to the client header

Commit fdbbc38a added a wl_display_disconnect function to the 0.85
branch so that Mesa can continue to build against both that branch and
master. However it was missing a declaration in the header so Mesa
would still fail to build when -Werror is enabled.
This commit is contained in:
Neil Roberts 2012-04-11 16:57:29 +01:00 committed by Kristian Høgsberg
parent fdbbc38a6d
commit 17a2d4adeb

View file

@ -72,6 +72,7 @@ typedef void (*wl_callback_func_t)(void *data, uint32_t time);
struct wl_display *wl_display_connect(const char *name); struct wl_display *wl_display_connect(const char *name);
void wl_display_destroy(struct wl_display *display); void wl_display_destroy(struct wl_display *display);
void wl_display_disconnect(struct wl_display *display);
int wl_display_get_fd(struct wl_display *display, int wl_display_get_fd(struct wl_display *display,
wl_display_update_func_t update, void *data); wl_display_update_func_t update, void *data);
void wl_display_iterate(struct wl_display *display, uint32_t mask); void wl_display_iterate(struct wl_display *display, uint32_t mask);