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Add wl_display_disconnect to the client header
Commit fdbbc38a added a wl_display_disconnect function to the 0.85
branch so that Mesa can continue to build against both that branch and
master. However it was missing a declaration in the header so Mesa
would still fail to build when -Werror is enabled.
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@ -72,6 +72,7 @@ typedef void (*wl_callback_func_t)(void *data, uint32_t time);
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struct wl_display *wl_display_connect(const char *name);
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struct wl_display *wl_display_connect(const char *name);
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void wl_display_destroy(struct wl_display *display);
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void wl_display_destroy(struct wl_display *display);
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void wl_display_disconnect(struct wl_display *display);
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int wl_display_get_fd(struct wl_display *display,
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int wl_display_get_fd(struct wl_display *display,
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wl_display_update_func_t update, void *data);
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wl_display_update_func_t update, void *data);
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void wl_display_iterate(struct wl_display *display, uint32_t mask);
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void wl_display_iterate(struct wl_display *display, uint32_t mask);
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