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tests: test if thread can block on error
wl_display_read_events() can make a thread wait until some other thread ends reading. Normally it wakes up all threads after the reading is done. But there's a place when it does not get to waking up the threads - when an error occurs. This test reveals bug that can block programs. If a thread is waiting in wl_display_read_events() and another thread calls wl_display_read_events and the reading fails, then the sleeping thread is not woken up. This is because display_handle_error is using old pthread_cond instead of new display->reader_cond, that was added along with wl_display_read_events(). Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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@ -31,6 +31,7 @@
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <pthread.h>
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#include "wayland-private.h"
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#include "wayland-server.h"
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@ -323,3 +324,92 @@ TEST(post_nomem_tst)
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display_destroy(d);
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}
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static void
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register_reading(struct wl_display *display)
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{
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while(wl_display_prepare_read(display) != 0 && errno == EAGAIN)
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assert(wl_display_dispatch_pending(display) >= 0);
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assert(wl_display_flush(display) >= 0);
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}
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static void *
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thread_read_error(void *data)
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{
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struct client *c = data;
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register_reading(c->wl_display);
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/*
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* Calling the read right now will block this thread
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* until the other thread will read the data.
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* However, after invoking an error, this
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* thread should be woken up or it will block indefinitely.
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*/
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c->display_stopped = 1;
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assert(wl_display_read_events(c->wl_display) == 0);
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wl_display_dispatch_pending(c->wl_display);
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assert(wl_display_get_error(c->wl_display));
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pthread_exit(NULL);
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}
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/* test posting an error in multi-threaded environment. */
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static void
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threading_post_err(void)
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{
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struct client *c = client_connect();
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pthread_t thread;
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/* register read intention */
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register_reading(c->wl_display);
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/* use this var as an indicator that thread is sleeping */
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c->display_stopped = 0;
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/* create new thread that will register its intention too */
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assert(pthread_create(&thread, NULL, thread_read_error, c) == 0);
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/* make sure thread is sleeping. It's a little bit racy
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* (setting display_stopped to 1 and calling wl_display_read_events)
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* so call usleep once again after the loop ends - it should
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* be sufficient... */
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while (c->display_stopped == 0)
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usleep(500);
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usleep(10000);
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/* so now we have sleeping thread waiting for a pthread_cond signal.
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* The main thread must call wl_display_read_events().
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* If this call fails, then it won't call broadcast at the
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* end of the function and the sleeping thread will block indefinitely.
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* Make the call fail and watch if libwayland will unblock the thread! */
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/* create error on fd, so that wl_display_read_events will fail.
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* The same can happen when server hangs up */
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close(wl_display_get_fd(c->wl_display));
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/* this read events will fail and will
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* post an error that should wake the sleeping thread
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* and dispatch the incoming events */
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assert(wl_display_read_events(c->wl_display) == -1);
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/* kill test in 3 seconds. This should be enough time for the
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* thread to exit if it's not blocking. If everything is OK, than
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* the thread was woken up and the test will end before the SIGALRM */
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alarm(3);
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pthread_join(thread, NULL);
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wl_proxy_destroy((struct wl_proxy *) c->tc);
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wl_display_disconnect(c->wl_display);
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}
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TEST(threading_errors_tst)
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{
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struct display *d = display_create();
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client_create(d, threading_post_err);
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display_run(d);
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display_destroy(d);
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}
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