wayland-server: Destroy resource before sending out delete_id event

In some cases, we send out events from the resource destructor and
those need to go out before we recycle the object ID.
This commit is contained in:
Kristian Høgsberg 2012-03-01 22:46:07 -05:00
parent e7f6c509e2
commit 0d22d25b87

View file

@ -393,19 +393,20 @@ WL_EXPORT void
wl_resource_destroy(struct wl_resource *resource, uint32_t time) wl_resource_destroy(struct wl_resource *resource, uint32_t time)
{ {
struct wl_client *client = resource->client; struct wl_client *client = resource->client;
uint32_t id;
if (resource->object.id < WL_SERVER_ID_START) { id = resource->object.id;
destroy_resource(resource, &time);
if (id < WL_SERVER_ID_START) {
if (client->display_resource) { if (client->display_resource) {
wl_resource_queue_event(client->display_resource, wl_resource_queue_event(client->display_resource,
WL_DISPLAY_DELETE_ID, WL_DISPLAY_DELETE_ID, id);
resource->object.id);
} }
wl_map_insert_at(&client->objects, resource->object.id, NULL); wl_map_insert_at(&client->objects, id, NULL);
} else { } else {
wl_map_remove(&client->objects, resource->object.id); wl_map_remove(&client->objects, id);
} }
destroy_resource(resource, &time);
} }
WL_EXPORT void WL_EXPORT void