mirror of
https://gitlab.freedesktop.org/wayland/wayland.git
synced 2025-11-21 06:59:46 -05:00
Refactor window logic into reusable parts, add a new terminal application.
The gears code is moved into a new file gearc.c and the window decoration and management code stays in window.c. A new application 'terminal' is the second user of the windowing code, but doesn't do anything useful yet.
This commit is contained in:
parent
dc0f355f0a
commit
0c4457f0c2
7 changed files with 603 additions and 317 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -2,7 +2,8 @@
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*.so
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*.so
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glx-compositor
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glx-compositor
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egl-compositor
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egl-compositor
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window
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gears
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terminal
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flower
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flower
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screenshot
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screenshot
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*.jpg
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*.jpg
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@ -1,7 +1,7 @@
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CFLAGS = @GCC_CFLAGS@
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CFLAGS = @GCC_CFLAGS@
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libs = libwayland-server.so libwayland.so
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libs = libwayland-server.so libwayland.so
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clients = flower window screenshot
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clients = flower gears screenshot terminal
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compositors = egl-compositor glx-compositor
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compositors = egl-compositor glx-compositor
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all : $(libs) $(compositors) $(clients)
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all : $(libs) $(compositors) $(clients)
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@ -38,8 +38,9 @@ glx-compositor : CFLAGS += @GL_COMPOSITOR_CFLAGS@
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glx-compositor : LDLIBS += @GL_COMPOSITOR_LIBS@ -L. -lwayland-server
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glx-compositor : LDLIBS += @GL_COMPOSITOR_LIBS@ -L. -lwayland-server
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flower : flower.o wayland-glib.o cairo-util.o
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flower : flower.o wayland-glib.o cairo-util.o
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window : window.o gears.o wayland-glib.o cairo-util.o
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gears : gears.o window.o wayland-glib.o cairo-util.o
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screenshot : screenshot.o wayland-glib.o
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screenshot : screenshot.o wayland-glib.o
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terminal : terminal.o window.o wayland-glib.o cairo-util.o
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$(clients) : CFLAGS += @CLIENT_CFLAGS@
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$(clients) : CFLAGS += @CLIENT_CFLAGS@
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$(clients) : LDLIBS += @CLIENT_LIBS@ -L. -lwayland -lrt
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$(clients) : LDLIBS += @CLIENT_LIBS@ -L. -lwayland -lrt
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439
gears.c
439
gears.c
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@ -1,47 +1,104 @@
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/*
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/*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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* Copyright © 2008 Kristian Høgsberg
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* Permission to use, copy, modify, distribute, and sell this software and its
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* copy of this software and associated documentation files (the "Software"),
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* documentation for any purpose is hereby granted without fee, provided that
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* to deal in the Software without restriction, including without limitation
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* the above copyright notice appear in all copies and that both that copyright
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* notice and this permission notice appear in supporting documentation, and
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* and/or sell copies of the Software, and to permit persons to whom the
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* that the name of the copyright holders not be used in advertising or
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* Software is furnished to do so, subject to the following conditions:
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* publicity pertaining to distribution of the software without specific,
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*
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* written prior permission. The copyright holders make no representations
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* The above copyright notice and this permission notice shall be included
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* about the suitability of this software for any purpose. It is provided "as
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* in all copies or substantial portions of the Software.
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* is" without express or implied warranty.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <math.h>
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#include <math.h>
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#include <time.h>
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#include <cairo.h>
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#include <glib.h>
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#include <GL/gl.h>
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#include <GL/gl.h>
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#include "gears.h"
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#include <eagle.h>
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#include "wayland-client.h"
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#include "wayland-glib.h"
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#include "cairo-util.h"
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#include "window.h"
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static const char gem_device[] = "/dev/dri/card0";
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static const char socket_name[] = "\0wayland";
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struct gears {
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struct gears {
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GLint gear1, gear2, gear3;
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struct window *window;
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struct wl_display *wl_display;
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struct rectangle rectangle;
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EGLDisplay display;
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EGLConfig config;
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EGLSurface surface;
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EGLContext context;
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int resized;
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int fd;
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GLfloat angle;
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struct buffer *buffer;
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GLint gear_list[3];
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};
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};
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struct gear_template {
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GLfloat material[4];
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GLfloat inner_radius;
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GLfloat outer_radius;
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GLfloat width;
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GLint teeth;
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GLfloat tooth_depth;
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};
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const static struct gear_template gear_templates[] = {
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{ { 0.8, 0.1, 0.0, 1.0 }, 1.0, 4.0, 1.0, 20, 0.7 },
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{ { 0.0, 0.8, 0.2, 1.0 }, 0.5, 2.0, 2.0, 10, 0.7 },
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{ { 0.2, 0.2, 1.0, 1.0 }, 1.3, 2.0, 0.5, 10, 0.7 },
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};
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static GLfloat light_pos[4] = {5.0, 5.0, 10.0, 0.0};
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static void die(const char *msg)
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{
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fprintf(stderr, "%s", msg);
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exit(EXIT_FAILURE);
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}
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static void
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static void
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gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
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make_gear(const struct gear_template *t)
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GLint teeth, GLfloat tooth_depth)
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{
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{
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GLint i;
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GLint i;
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GLfloat r0, r1, r2;
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GLfloat r0, r1, r2;
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GLfloat angle, da;
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GLfloat angle, da;
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GLfloat u, v, len;
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GLfloat u, v, len;
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r0 = inner_radius;
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glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, t->material);
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r1 = outer_radius - tooth_depth / 2.0;
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r2 = outer_radius + tooth_depth / 2.0;
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da = 2.0 * M_PI / teeth / 4.0;
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r0 = t->inner_radius;
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r1 = t->outer_radius - t->tooth_depth / 2.0;
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r2 = t->outer_radius + t->tooth_depth / 2.0;
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da = 2.0 * M_PI / t->teeth / 4.0;
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glShadeModel(GL_FLAT);
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glShadeModel(GL_FLAT);
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@ -49,27 +106,27 @@ gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
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/* draw front face */
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/* draw front face */
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glBegin(GL_QUAD_STRIP);
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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for (i = 0; i <= t->teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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angle = i * 2.0 * M_PI / t->teeth;
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), t->width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), t->width * 0.5);
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if (i < teeth) {
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if (i < t->teeth) {
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), t->width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), t->width * 0.5);
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}
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}
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}
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}
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glEnd();
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glEnd();
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/* draw front sides of teeth */
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/* draw front sides of teeth */
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glBegin(GL_QUADS);
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glBegin(GL_QUADS);
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da = 2.0 * M_PI / teeth / 4.0;
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da = 2.0 * M_PI / t->teeth / 4.0;
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for (i = 0; i < teeth; i++) {
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for (i = 0; i < t->teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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angle = i * 2.0 * M_PI / t->teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), t->width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), t->width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), t->width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), t->width * 0.5);
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}
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}
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glEnd();
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glEnd();
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@ -77,58 +134,58 @@ gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
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/* draw back face */
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/* draw back face */
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glBegin(GL_QUAD_STRIP);
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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for (i = 0; i <= t->teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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angle = i * 2.0 * M_PI / t->teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -t->width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -t->width * 0.5);
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if (i < teeth) {
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if (i < t->teeth) {
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -t->width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -t->width * 0.5);
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}
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}
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}
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}
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glEnd();
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glEnd();
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/* draw back sides of teeth */
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/* draw back sides of teeth */
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glBegin(GL_QUADS);
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glBegin(GL_QUADS);
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da = 2.0 * M_PI / teeth / 4.0;
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da = 2.0 * M_PI / t->teeth / 4.0;
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for (i = 0; i < teeth; i++) {
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for (i = 0; i < t->teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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angle = i * 2.0 * M_PI / t->teeth;
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -t->width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -t->width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -t->width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -t->width * 0.5);
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}
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}
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glEnd();
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glEnd();
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/* draw outward faces of teeth */
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/* draw outward faces of teeth */
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glBegin(GL_QUAD_STRIP);
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i < teeth; i++) {
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for (i = 0; i < t->teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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angle = i * 2.0 * M_PI / t->teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), t->width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -t->width * 0.5);
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u = r2 * cos(angle + da) - r1 * cos(angle);
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u = r2 * cos(angle + da) - r1 * cos(angle);
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v = r2 * sin(angle + da) - r1 * sin(angle);
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v = r2 * sin(angle + da) - r1 * sin(angle);
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len = sqrt(u * u + v * v);
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len = sqrt(u * u + v * v);
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u /= len;
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u /= len;
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v /= len;
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v /= len;
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glNormal3f(v, -u, 0.0);
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glNormal3f(v, -u, 0.0);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), t->width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -t->width * 0.5);
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glNormal3f(cos(angle), sin(angle), 0.0);
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glNormal3f(cos(angle), sin(angle), 0.0);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), t->width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -t->width * 0.5);
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u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
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u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
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v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
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v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
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glNormal3f(v, -u, 0.0);
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glNormal3f(v, -u, 0.0);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), t->width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -t->width * 0.5);
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glNormal3f(cos(angle), sin(angle), 0.0);
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glNormal3f(cos(angle), sin(angle), 0.0);
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}
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}
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glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
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glVertex3f(r1 * cos(0), r1 * sin(0), t->width * 0.5);
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glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
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glVertex3f(r1 * cos(0), r1 * sin(0), -t->width * 0.5);
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glEnd();
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glEnd();
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@ -136,71 +193,17 @@ gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
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/* draw inside radius cylinder */
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/* draw inside radius cylinder */
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glBegin(GL_QUAD_STRIP);
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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for (i = 0; i <= t->teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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angle = i * 2.0 * M_PI / t->teeth;
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glNormal3f(-cos(angle), -sin(angle), 0.0);
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glNormal3f(-cos(angle), -sin(angle), 0.0);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -t->width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), t->width * 0.5);
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}
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}
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glEnd();
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glEnd();
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}
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}
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struct gears *
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static void
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gears_create(GLfloat clear_red, GLfloat clear_green,
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draw_gears(struct gears *gears)
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GLfloat clear_blue, GLfloat clear_alpha)
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{
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|
||||||
static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0};
|
|
||||||
static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0};
|
|
||||||
static GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0};
|
|
||||||
static GLfloat pos[4] = {5.0, 5.0, 10.0, 0.0};
|
|
||||||
struct gears *gears;
|
|
||||||
|
|
||||||
gears = malloc(sizeof *gears);
|
|
||||||
/* make the gears */
|
|
||||||
gears->gear1 = glGenLists(1);
|
|
||||||
glNewList(gears->gear1, GL_COMPILE);
|
|
||||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
|
|
||||||
gear(1.0, 4.0, 1.0, 20, 0.7);
|
|
||||||
glEndList();
|
|
||||||
|
|
||||||
gears->gear2 = glGenLists(1);
|
|
||||||
glNewList(gears->gear2, GL_COMPILE);
|
|
||||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
|
|
||||||
gear(0.5, 2.0, 2.0, 10, 0.7);
|
|
||||||
glEndList();
|
|
||||||
|
|
||||||
gears->gear3 = glGenLists(1);
|
|
||||||
glNewList(gears->gear3, GL_COMPILE);
|
|
||||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
|
|
||||||
gear(1.3, 2.0, 0.5, 10, 0.7);
|
|
||||||
glEndList();
|
|
||||||
|
|
||||||
glEnable(GL_NORMALIZE);
|
|
||||||
|
|
||||||
glMatrixMode(GL_PROJECTION);
|
|
||||||
glLoadIdentity();
|
|
||||||
glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 200.0);
|
|
||||||
glMatrixMode(GL_MODELVIEW);
|
|
||||||
|
|
||||||
glLightfv(GL_LIGHT0, GL_POSITION, pos);
|
|
||||||
glEnable(GL_CULL_FACE);
|
|
||||||
glEnable(GL_LIGHTING);
|
|
||||||
glEnable(GL_LIGHT0);
|
|
||||||
glEnable(GL_DEPTH_TEST);
|
|
||||||
|
|
||||||
/* We're generating premultiplied alpha so multiply in the
|
|
||||||
* alpha. The gears are solid color and doesn't have
|
|
||||||
* anti-aliased edges, they're ok. */
|
|
||||||
glClearColor(clear_red * clear_alpha,
|
|
||||||
clear_green * clear_alpha,
|
|
||||||
clear_blue * clear_alpha,
|
|
||||||
clear_alpha);
|
|
||||||
|
|
||||||
return gears;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
gears_draw(struct gears *gears, GLfloat angle)
|
|
||||||
{
|
{
|
||||||
GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
|
GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
|
||||||
|
|
||||||
|
|
@ -216,24 +219,194 @@ gears_draw(struct gears *gears, GLfloat angle)
|
||||||
|
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glTranslatef(-3.0, -2.0, 0.0);
|
glTranslatef(-3.0, -2.0, 0.0);
|
||||||
glRotatef(angle, 0.0, 0.0, 1.0);
|
glRotatef(gears->angle, 0.0, 0.0, 1.0);
|
||||||
glCallList(gears->gear1);
|
glCallList(gears->gear_list[0]);
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
|
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glTranslatef(3.1, -2.0, 0.0);
|
glTranslatef(3.1, -2.0, 0.0);
|
||||||
glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
|
glRotatef(-2.0 * gears->angle - 9.0, 0.0, 0.0, 1.0);
|
||||||
glCallList(gears->gear2);
|
glCallList(gears->gear_list[1]);
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
|
|
||||||
|
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glTranslatef(-3.1, 4.2, 0.0);
|
glTranslatef(-3.1, 4.2, 0.0);
|
||||||
glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
|
glRotatef(-2.0 * gears->angle - 25.0, 0.0, 0.0, 1.0);
|
||||||
glCallList(gears->gear3);
|
glCallList(gears->gear_list[2]);
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
|
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
|
|
||||||
glFlush();
|
glFlush();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
resize_window(struct gears *gears)
|
||||||
|
{
|
||||||
|
window_draw(gears->window);
|
||||||
|
window_get_child_rectangle(gears->window, &gears->rectangle);
|
||||||
|
|
||||||
|
if (gears->buffer != NULL)
|
||||||
|
buffer_destroy(gears->buffer, gears->fd);
|
||||||
|
|
||||||
|
gears->buffer = buffer_create(gears->fd,
|
||||||
|
gears->rectangle.width,
|
||||||
|
gears->rectangle.height,
|
||||||
|
(gears->rectangle.width * 4 + 15) & ~15);
|
||||||
|
|
||||||
|
gears->surface = eglCreateSurfaceForName(gears->display,
|
||||||
|
gears->config,
|
||||||
|
gears->buffer->name,
|
||||||
|
gears->buffer->width,
|
||||||
|
gears->buffer->height,
|
||||||
|
gears->buffer->stride, NULL);
|
||||||
|
|
||||||
|
eglMakeCurrent(gears->display,
|
||||||
|
gears->surface, gears->surface, gears->context);
|
||||||
|
|
||||||
|
glViewport(0, 0, gears->rectangle.width, gears->rectangle.height);
|
||||||
|
gears->resized = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
resize_handler(struct window *window, int32_t width, int32_t height, void *data)
|
||||||
|
{
|
||||||
|
struct gears *gears = data;
|
||||||
|
|
||||||
|
/* Right now, resizing the window from the per-frame callback
|
||||||
|
* is fine, since the window drawing code is so slow that we
|
||||||
|
* can't draw more than one window per frame anyway. However,
|
||||||
|
* once we implement faster resizing, this will show lag
|
||||||
|
* between pointer motion and window size even if resizing is
|
||||||
|
* fast. We need to keep processing motion events and posting
|
||||||
|
* new frames as fast as possible so when the server
|
||||||
|
* composites the next frame it will have the most recent size
|
||||||
|
* possible, like what we do for window moves. */
|
||||||
|
|
||||||
|
gears->resized = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
acknowledge_handler(struct window *window, uint32_t key, void *data)
|
||||||
|
{
|
||||||
|
struct gears *gears = data;
|
||||||
|
|
||||||
|
if (key != 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (gears->resized)
|
||||||
|
resize_window(gears);
|
||||||
|
|
||||||
|
draw_gears(gears);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
frame_handler(struct window *window, uint32_t frame, uint32_t timestamp, void *data)
|
||||||
|
{
|
||||||
|
struct gears *gears = data;
|
||||||
|
|
||||||
|
window_copy(gears->window,
|
||||||
|
&gears->rectangle,
|
||||||
|
gears->buffer->name, gears->buffer->stride);
|
||||||
|
|
||||||
|
wl_display_commit(gears->wl_display, 0);
|
||||||
|
|
||||||
|
gears->angle += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static struct gears *
|
||||||
|
gears_create(struct wl_display *display, int fd)
|
||||||
|
{
|
||||||
|
const int x = 200, y = 200, width = 450, height = 500;
|
||||||
|
EGLint major, minor, count;
|
||||||
|
EGLConfig configs[64];
|
||||||
|
struct gears *gears;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
gears = malloc(sizeof *gears);
|
||||||
|
memset(gears, 0, sizeof *gears);
|
||||||
|
gears->wl_display = display;
|
||||||
|
gears->fd = fd;
|
||||||
|
gears->window = window_create(display, fd, "Wayland Gears",
|
||||||
|
x, y, width, height);
|
||||||
|
|
||||||
|
gears->display = eglCreateDisplayNative("/dev/dri/card0", "i965");
|
||||||
|
if (gears->display == NULL)
|
||||||
|
die("failed to create egl display\n");
|
||||||
|
|
||||||
|
if (!eglInitialize(gears->display, &major, &minor))
|
||||||
|
die("failed to initialize display\n");
|
||||||
|
|
||||||
|
if (!eglGetConfigs(gears->display, configs, 64, &count))
|
||||||
|
die("failed to get configs\n");
|
||||||
|
|
||||||
|
gears->config = configs[24];
|
||||||
|
gears->context = eglCreateContext(gears->display, gears->config, NULL, NULL);
|
||||||
|
if (gears->context == NULL)
|
||||||
|
die("failed to create context\n");
|
||||||
|
|
||||||
|
resize_window(gears);
|
||||||
|
|
||||||
|
for (i = 0; i < 3; i++) {
|
||||||
|
gears->gear_list[i] = glGenLists(1);
|
||||||
|
glNewList(gears->gear_list[i], GL_COMPILE);
|
||||||
|
make_gear(&gear_templates[i]);
|
||||||
|
glEndList();
|
||||||
|
}
|
||||||
|
|
||||||
|
glEnable(GL_NORMALIZE);
|
||||||
|
|
||||||
|
glMatrixMode(GL_PROJECTION);
|
||||||
|
glLoadIdentity();
|
||||||
|
glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 200.0);
|
||||||
|
glMatrixMode(GL_MODELVIEW);
|
||||||
|
|
||||||
|
glLightfv(GL_LIGHT0, GL_POSITION, light_pos);
|
||||||
|
glEnable(GL_CULL_FACE);
|
||||||
|
glEnable(GL_LIGHTING);
|
||||||
|
glEnable(GL_LIGHT0);
|
||||||
|
glEnable(GL_DEPTH_TEST);
|
||||||
|
glClearColor(0, 0, 0, 0.92);
|
||||||
|
|
||||||
|
draw_gears(gears);
|
||||||
|
gears->angle += 1;
|
||||||
|
|
||||||
|
frame_handler(gears->window, 0, 0, gears);
|
||||||
|
|
||||||
|
window_set_resize_handler(gears->window, resize_handler, gears);
|
||||||
|
window_set_frame_handler(gears->window, frame_handler, gears);
|
||||||
|
window_set_acknowledge_handler(gears->window, acknowledge_handler, gears);
|
||||||
|
|
||||||
|
return gears;
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char *argv[])
|
||||||
|
{
|
||||||
|
struct wl_display *display;
|
||||||
|
int fd;
|
||||||
|
GMainLoop *loop;
|
||||||
|
GSource *source;
|
||||||
|
struct gears *gears;
|
||||||
|
|
||||||
|
fd = open(gem_device, O_RDWR);
|
||||||
|
if (fd < 0) {
|
||||||
|
fprintf(stderr, "drm open failed: %m\n");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
display = wl_display_create(socket_name, sizeof socket_name);
|
||||||
|
if (display == NULL) {
|
||||||
|
fprintf(stderr, "failed to create display: %m\n");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
loop = g_main_loop_new(NULL, FALSE);
|
||||||
|
source = wl_glib_source_new(display);
|
||||||
|
g_source_attach(source, NULL);
|
||||||
|
|
||||||
|
gears = gears_create(display, fd);
|
||||||
|
|
||||||
|
g_main_loop_run(loop);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
|
||||||
31
gears.h
31
gears.h
|
|
@ -1,31 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
||||||
* copy of this software and associated documentation files (the "Software"),
|
|
||||||
* to deal in the Software without restriction, including without limitation
|
|
||||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
||||||
* and/or sell copies of the Software, and to permit persons to whom the
|
|
||||||
* Software is furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included
|
|
||||||
* in all copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
||||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
||||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|
||||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
||||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef _GEARS_H_
|
|
||||||
#define _GEARS_H_
|
|
||||||
|
|
||||||
struct gears;
|
|
||||||
|
|
||||||
struct gears *gears_create(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
|
||||||
|
|
||||||
void gears_draw(struct gears *gears, GLfloat angle);
|
|
||||||
|
|
||||||
#endif
|
|
||||||
133
terminal.c
Normal file
133
terminal.c
Normal file
|
|
@ -0,0 +1,133 @@
|
||||||
|
/*
|
||||||
|
* Copyright © 2008 Kristian Høgsberg
|
||||||
|
*
|
||||||
|
* Permission to use, copy, modify, distribute, and sell this software and its
|
||||||
|
* documentation for any purpose is hereby granted without fee, provided that
|
||||||
|
* the above copyright notice appear in all copies and that both that copyright
|
||||||
|
* notice and this permission notice appear in supporting documentation, and
|
||||||
|
* that the name of the copyright holders not be used in advertising or
|
||||||
|
* publicity pertaining to distribution of the software without specific,
|
||||||
|
* written prior permission. The copyright holders make no representations
|
||||||
|
* about the suitability of this software for any purpose. It is provided "as
|
||||||
|
* is" without express or implied warranty.
|
||||||
|
*
|
||||||
|
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
|
||||||
|
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
|
||||||
|
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
|
||||||
|
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
|
||||||
|
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
|
||||||
|
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||||
|
* OF THIS SOFTWARE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <fcntl.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <cairo.h>
|
||||||
|
#include <glib.h>
|
||||||
|
|
||||||
|
#include <GL/gl.h>
|
||||||
|
#include <eagle.h>
|
||||||
|
|
||||||
|
#include "wayland-client.h"
|
||||||
|
#include "wayland-glib.h"
|
||||||
|
|
||||||
|
#include "cairo-util.h"
|
||||||
|
#include "window.h"
|
||||||
|
|
||||||
|
static const char gem_device[] = "/dev/dri/card0";
|
||||||
|
static const char socket_name[] = "\0wayland";
|
||||||
|
|
||||||
|
struct terminal {
|
||||||
|
struct window *window;
|
||||||
|
struct wl_display *display;
|
||||||
|
int resize_scheduled;
|
||||||
|
};
|
||||||
|
|
||||||
|
static gboolean
|
||||||
|
resize_window(void *data)
|
||||||
|
{
|
||||||
|
struct terminal *terminal = data;
|
||||||
|
|
||||||
|
window_draw(terminal->window);
|
||||||
|
wl_display_commit(terminal->display, 0);
|
||||||
|
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
resize_handler(struct window *window, int32_t width, int32_t height, void *data)
|
||||||
|
{
|
||||||
|
struct terminal *terminal = data;
|
||||||
|
|
||||||
|
if (!terminal->resize_scheduled) {
|
||||||
|
g_idle_add(resize_window, terminal);
|
||||||
|
terminal->resize_scheduled = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
acknowledge_handler(struct window *window, uint32_t key, void *data)
|
||||||
|
{
|
||||||
|
struct terminal *terminal = data;
|
||||||
|
|
||||||
|
terminal->resize_scheduled = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static struct terminal *
|
||||||
|
terminal_create(struct wl_display *display, int fd)
|
||||||
|
{
|
||||||
|
struct terminal *terminal;
|
||||||
|
|
||||||
|
terminal = malloc(sizeof *terminal);
|
||||||
|
if (terminal == NULL)
|
||||||
|
return terminal;
|
||||||
|
|
||||||
|
terminal->window = window_create(display, fd, "Wayland Terminal",
|
||||||
|
500, 100, 300, 200);
|
||||||
|
terminal->display = display;
|
||||||
|
terminal->resize_scheduled = 1;
|
||||||
|
|
||||||
|
window_set_resize_handler(terminal->window, resize_handler, terminal);
|
||||||
|
window_set_acknowledge_handler(terminal->window, acknowledge_handler, terminal);
|
||||||
|
|
||||||
|
return terminal;
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char *argv[])
|
||||||
|
{
|
||||||
|
struct wl_display *display;
|
||||||
|
int fd;
|
||||||
|
GMainLoop *loop;
|
||||||
|
GSource *source;
|
||||||
|
struct terminal *terminal;
|
||||||
|
|
||||||
|
fd = open(gem_device, O_RDWR);
|
||||||
|
if (fd < 0) {
|
||||||
|
fprintf(stderr, "drm open failed: %m\n");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
display = wl_display_create(socket_name, sizeof socket_name);
|
||||||
|
if (display == NULL) {
|
||||||
|
fprintf(stderr, "failed to create display: %m\n");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
loop = g_main_loop_new(NULL, FALSE);
|
||||||
|
source = wl_glib_source_new(display);
|
||||||
|
g_source_attach(source, NULL);
|
||||||
|
|
||||||
|
terminal = terminal_create(display, fd);
|
||||||
|
window_draw(terminal->window);
|
||||||
|
wl_display_commit(display, 0);
|
||||||
|
|
||||||
|
g_main_loop_run(loop);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
242
window.c
242
window.c
|
|
@ -31,45 +31,31 @@
|
||||||
#include <cairo.h>
|
#include <cairo.h>
|
||||||
#include <glib.h>
|
#include <glib.h>
|
||||||
|
|
||||||
#include <GL/gl.h>
|
|
||||||
#include <eagle.h>
|
|
||||||
|
|
||||||
#include "wayland-client.h"
|
#include "wayland-client.h"
|
||||||
#include "wayland-glib.h"
|
#include "wayland-glib.h"
|
||||||
|
|
||||||
#include "gears.h"
|
|
||||||
#include "cairo-util.h"
|
#include "cairo-util.h"
|
||||||
|
|
||||||
static const char gem_device[] = "/dev/dri/card0";
|
#include "window.h"
|
||||||
static const char socket_name[] = "\0wayland";
|
|
||||||
|
|
||||||
static void die(const char *msg)
|
|
||||||
{
|
|
||||||
fprintf(stderr, "%s", msg);
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
|
||||||
|
|
||||||
struct window {
|
struct window {
|
||||||
struct wl_display *display;
|
struct wl_display *display;
|
||||||
struct wl_surface *surface;
|
struct wl_surface *surface;
|
||||||
|
const char *title;
|
||||||
int x, y, width, height;
|
int x, y, width, height;
|
||||||
|
int minimum_width, minimum_height;
|
||||||
int margin;
|
int margin;
|
||||||
int drag_x, drag_y, last_x, last_y;
|
int drag_x, drag_y, last_x, last_y;
|
||||||
int state;
|
int state;
|
||||||
uint32_t name;
|
uint32_t name;
|
||||||
int fd;
|
int fd;
|
||||||
int resized;
|
|
||||||
cairo_pattern_t *background;
|
|
||||||
|
|
||||||
struct buffer *buffer;
|
struct buffer *buffer;
|
||||||
struct buffer *egl_buffer;
|
|
||||||
|
|
||||||
GLfloat gears_angle;
|
window_resize_handler_t resize_handler;
|
||||||
struct gears *gears;
|
window_frame_handler_t frame_handler;
|
||||||
EGLDisplay egl_display;
|
window_acknowledge_handler_t acknowledge_handler;
|
||||||
EGLContext context;
|
void *user_data;
|
||||||
EGLConfig config;
|
|
||||||
EGLSurface egl_surface;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
|
@ -86,18 +72,14 @@ rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius)
|
||||||
cairo_close_path(cr);
|
cairo_close_path(cr);
|
||||||
}
|
}
|
||||||
|
|
||||||
static gboolean
|
void
|
||||||
draw_window(void *data)
|
window_draw(struct window *window)
|
||||||
{
|
{
|
||||||
struct window *window = data;
|
|
||||||
cairo_surface_t *surface;
|
cairo_surface_t *surface;
|
||||||
cairo_t *cr;
|
cairo_t *cr;
|
||||||
int border = 2, radius = 5;
|
int border = 2, radius = 5;
|
||||||
cairo_text_extents_t extents;
|
cairo_text_extents_t extents;
|
||||||
cairo_pattern_t *gradient, *outline, *bright, *dim;
|
cairo_pattern_t *gradient, *outline, *bright, *dim;
|
||||||
const static char title[] = "Wayland First Post";
|
|
||||||
struct buffer *buffer;
|
|
||||||
int width, height;
|
|
||||||
|
|
||||||
surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24,
|
surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24,
|
||||||
window->width + window->margin * 2,
|
window->width + window->margin * 2,
|
||||||
|
|
@ -155,12 +137,12 @@ draw_window(void *data)
|
||||||
|
|
||||||
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
|
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
|
||||||
cairo_set_font_size(cr, 14);
|
cairo_set_font_size(cr, 14);
|
||||||
cairo_text_extents(cr, title, &extents);
|
cairo_text_extents(cr, window->title, &extents);
|
||||||
cairo_move_to(cr, (window->width - extents.width) / 2, 10 - extents.y_bearing);
|
cairo_move_to(cr, (window->width - extents.width) / 2, 10 - extents.y_bearing);
|
||||||
cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND);
|
cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND);
|
||||||
cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND);
|
cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND);
|
||||||
cairo_set_line_width (cr, 4);
|
cairo_set_line_width (cr, 4);
|
||||||
cairo_text_path(cr, title);
|
cairo_text_path(cr, window->title);
|
||||||
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
|
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
|
||||||
cairo_stroke_preserve(cr);
|
cairo_stroke_preserve(cr);
|
||||||
cairo_set_source_rgb(cr, 1, 1, 1);
|
cairo_set_source_rgb(cr, 1, 1, 1);
|
||||||
|
|
@ -181,23 +163,6 @@ draw_window(void *data)
|
||||||
window->y - window->margin,
|
window->y - window->margin,
|
||||||
window->width + 2 * window->margin,
|
window->width + 2 * window->margin,
|
||||||
window->height + 2 * window->margin);
|
window->height + 2 * window->margin);
|
||||||
|
|
||||||
width = window->width - 20;
|
|
||||||
height = window->height - 60;
|
|
||||||
buffer = buffer_create(window->fd, width, height, (width * 4 + 15) & ~15);
|
|
||||||
window->egl_buffer = buffer;
|
|
||||||
window->egl_surface = eglCreateSurfaceForName(window->egl_display,
|
|
||||||
window->config, buffer->name,
|
|
||||||
buffer->width, buffer->height,
|
|
||||||
buffer->stride, NULL);
|
|
||||||
if (!eglMakeCurrent(window->egl_display,
|
|
||||||
window->egl_surface, window->egl_surface, window->context))
|
|
||||||
die("failed to make context current\n");
|
|
||||||
|
|
||||||
glViewport(0, 0, width, height);
|
|
||||||
window->resized = 0;
|
|
||||||
|
|
||||||
return FALSE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
enum window_state {
|
enum window_state {
|
||||||
|
|
@ -218,25 +183,12 @@ enum location {
|
||||||
LOCATION_OUTSIDE
|
LOCATION_OUTSIDE
|
||||||
};
|
};
|
||||||
|
|
||||||
static int
|
|
||||||
update_gears(void *data)
|
|
||||||
{
|
|
||||||
struct window *window = data;
|
|
||||||
|
|
||||||
if (window->resized)
|
|
||||||
draw_window(window);
|
|
||||||
gears_draw(window->gears, window->gears_angle);
|
|
||||||
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
event_handler(struct wl_display *display,
|
event_handler(struct wl_display *display,
|
||||||
uint32_t object, uint32_t opcode,
|
uint32_t object, uint32_t opcode,
|
||||||
uint32_t size, uint32_t *p, void *data)
|
uint32_t size, uint32_t *p, void *data)
|
||||||
{
|
{
|
||||||
struct window *window = data;
|
struct window *window = data;
|
||||||
struct buffer *buffer;
|
|
||||||
int location;
|
int location;
|
||||||
int grip_size = 16;
|
int grip_size = 16;
|
||||||
|
|
||||||
|
|
@ -258,20 +210,18 @@ event_handler(struct wl_display *display,
|
||||||
buffer_destroy(window->buffer, window->fd);
|
buffer_destroy(window->buffer, window->fd);
|
||||||
window->buffer = NULL;
|
window->buffer = NULL;
|
||||||
}
|
}
|
||||||
g_idle_add(update_gears, window);
|
if (window->acknowledge_handler)
|
||||||
|
(*window->acknowledge_handler)(window, key,
|
||||||
|
window->user_data);
|
||||||
|
|
||||||
} else if (object == 1 && opcode == 4) {
|
} else if (object == 1 && opcode == 4) {
|
||||||
/* The frame event means that the previous frame was
|
/* The frame event means that the previous frame was
|
||||||
* composited, and we can now send the request to copy
|
* composited, and we can now send the request to copy
|
||||||
* the frame we've rendered in the mean time into the
|
* the frame we've rendered in the mean time into the
|
||||||
* servers surface buffer. */
|
* servers surface buffer. */
|
||||||
buffer = window->egl_buffer;
|
if (window->frame_handler)
|
||||||
wl_surface_copy(window->surface,
|
(*window->frame_handler)(window, p[0], p[1],
|
||||||
10 + window->margin, 50 + window->margin,
|
window->user_data);
|
||||||
buffer->name, buffer->stride,
|
|
||||||
0, 0, buffer->width, buffer->height);
|
|
||||||
wl_display_commit(window->display, 0);
|
|
||||||
window->gears_angle += 1;
|
|
||||||
|
|
||||||
} else if (object == 1) {
|
} else if (object == 1) {
|
||||||
fprintf(stderr, "unexpected event from display: %d\n",
|
fprintf(stderr, "unexpected event from display: %d\n",
|
||||||
opcode);
|
opcode);
|
||||||
|
|
@ -295,26 +245,16 @@ event_handler(struct wl_display *display,
|
||||||
case WINDOW_RESIZING_LOWER_RIGHT:
|
case WINDOW_RESIZING_LOWER_RIGHT:
|
||||||
window->width = window->drag_x + x;
|
window->width = window->drag_x + x;
|
||||||
window->height = window->drag_y + y;
|
window->height = window->drag_y + y;
|
||||||
if (window->width < 400)
|
if (window->width < window->minimum_width)
|
||||||
window->width = 400;
|
window->width = window->minimum_width;
|
||||||
if (window->height < 400)
|
if (window->height < window->minimum_height)
|
||||||
window->height = 400;
|
window->height = window->minimum_height;
|
||||||
|
|
||||||
/* Right now, resizing the window from the
|
if (window->resize_handler)
|
||||||
* per-frame callback is fine, since the
|
(*window->resize_handler)(window,
|
||||||
* window drawing code is so slow that we
|
window->width,
|
||||||
* can't draw more than one window per frame
|
window->height,
|
||||||
* anyway. However, once we implement faster
|
window->user_data);
|
||||||
* resizing, this will show lag between
|
|
||||||
* pointer motion and window size even if
|
|
||||||
* resizing is fast. We need to keep
|
|
||||||
* processing motion events and posting new
|
|
||||||
* frames as fast as possible so when the
|
|
||||||
* server composites the next frame it will
|
|
||||||
* have the most recent size possible, like
|
|
||||||
* what we do for window moves. */
|
|
||||||
|
|
||||||
window->resized = 1;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
} else if (opcode == 1) {
|
} else if (opcode == 1) {
|
||||||
|
|
@ -356,13 +296,65 @@ event_handler(struct wl_display *display,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct window *
|
void
|
||||||
window_create(struct wl_display *display, int fd)
|
window_get_child_rectangle(struct window *window,
|
||||||
|
struct rectangle *rectangle)
|
||||||
|
{
|
||||||
|
rectangle->x = 10;
|
||||||
|
rectangle->y = 50;
|
||||||
|
rectangle->width = window->width - 20;
|
||||||
|
rectangle->height = window->height - 60;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
window_copy(struct window *window,
|
||||||
|
struct rectangle *rectangle,
|
||||||
|
uint32_t name, uint32_t stride)
|
||||||
|
{
|
||||||
|
wl_surface_copy(window->surface,
|
||||||
|
window->margin + rectangle->x,
|
||||||
|
window->margin + rectangle->y,
|
||||||
|
name, stride,
|
||||||
|
0, 0, rectangle->width, rectangle->height);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
window_set_resize_handler(struct window *window,
|
||||||
|
window_resize_handler_t handler, void *data)
|
||||||
|
{
|
||||||
|
window->resize_handler = handler;
|
||||||
|
window->user_data = data;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
window_set_frame_handler(struct window *window,
|
||||||
|
window_frame_handler_t handler, void *data)
|
||||||
|
{
|
||||||
|
window->frame_handler = handler;
|
||||||
|
window->user_data = data;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
window_set_acknowledge_handler(struct window *window,
|
||||||
|
window_acknowledge_handler_t handler, void *data)
|
||||||
|
{
|
||||||
|
window->acknowledge_handler = handler;
|
||||||
|
window->user_data = data;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
window_set_minimum_size(struct window *window, uint32_t width, int32_t height)
|
||||||
|
{
|
||||||
|
window->minimum_width = width;
|
||||||
|
window->minimum_height = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct window *
|
||||||
|
window_create(struct wl_display *display, int fd,
|
||||||
|
const char *title,
|
||||||
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
||||||
{
|
{
|
||||||
EGLint major, minor, count;
|
|
||||||
EGLConfig configs[64];
|
|
||||||
struct window *window;
|
struct window *window;
|
||||||
const GLfloat red = 0, green = 0, blue = 0, alpha = 0.92;
|
|
||||||
|
|
||||||
window = malloc(sizeof *window);
|
window = malloc(sizeof *window);
|
||||||
if (window == NULL)
|
if (window == NULL)
|
||||||
|
|
@ -370,69 +362,19 @@ window_create(struct wl_display *display, int fd)
|
||||||
|
|
||||||
memset(window, 0, sizeof *window);
|
memset(window, 0, sizeof *window);
|
||||||
window->display = display;
|
window->display = display;
|
||||||
|
window->title = strdup(title);
|
||||||
window->surface = wl_display_create_surface(display);
|
window->surface = wl_display_create_surface(display);
|
||||||
window->x = 200;
|
window->x = x;
|
||||||
window->y = 200;
|
window->y = y;
|
||||||
window->width = 450;
|
window->minimum_width = 100;
|
||||||
window->height = 500;
|
window->minimum_height = 100;
|
||||||
|
window->width = width;
|
||||||
|
window->height = height;
|
||||||
window->margin = 16;
|
window->margin = 16;
|
||||||
window->state = WINDOW_STABLE;
|
window->state = WINDOW_STABLE;
|
||||||
window->fd = fd;
|
window->fd = fd;
|
||||||
window->background = cairo_pattern_create_rgba (red, green, blue, alpha);
|
|
||||||
|
|
||||||
window->egl_display = eglCreateDisplayNative("/dev/dri/card0", "i965");
|
|
||||||
if (window->egl_display == NULL)
|
|
||||||
die("failed to create egl display\n");
|
|
||||||
|
|
||||||
if (!eglInitialize(window->egl_display, &major, &minor))
|
|
||||||
die("failed to initialize display\n");
|
|
||||||
|
|
||||||
if (!eglGetConfigs(window->egl_display, configs, 64, &count))
|
|
||||||
die("failed to get configs\n");
|
|
||||||
|
|
||||||
window->config = configs[24];
|
|
||||||
window->context = eglCreateContext(window->egl_display, window->config, NULL, NULL);
|
|
||||||
if (window->context == NULL)
|
|
||||||
die("failed to create context\n");
|
|
||||||
|
|
||||||
draw_window(window);
|
|
||||||
window->gears = gears_create(0, 0, 0, 0.92);
|
|
||||||
gears_draw(window->gears, window->gears_angle);
|
|
||||||
window->gears_angle += 1;
|
|
||||||
wl_display_commit(window->display, 0);
|
|
||||||
|
|
||||||
return window;
|
|
||||||
}
|
|
||||||
|
|
||||||
int main(int argc, char *argv[])
|
|
||||||
{
|
|
||||||
struct wl_display *display;
|
|
||||||
int fd;
|
|
||||||
struct window *window;
|
|
||||||
GMainLoop *loop;
|
|
||||||
GSource *source;
|
|
||||||
|
|
||||||
fd = open(gem_device, O_RDWR);
|
|
||||||
if (fd < 0) {
|
|
||||||
fprintf(stderr, "drm open failed: %m\n");
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
display = wl_display_create(socket_name, sizeof socket_name);
|
|
||||||
if (display == NULL) {
|
|
||||||
fprintf(stderr, "failed to create display: %m\n");
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
loop = g_main_loop_new(NULL, FALSE);
|
|
||||||
source = wl_glib_source_new(display);
|
|
||||||
g_source_attach(source, NULL);
|
|
||||||
|
|
||||||
window = window_create(display, fd);
|
|
||||||
|
|
||||||
wl_display_set_event_handler(display, event_handler, window);
|
wl_display_set_event_handler(display, event_handler, window);
|
||||||
|
|
||||||
g_main_loop_run(loop);
|
return window;
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
67
window.h
Normal file
67
window.h
Normal file
|
|
@ -0,0 +1,67 @@
|
||||||
|
/*
|
||||||
|
* Copyright © 2008 Kristian Høgsberg
|
||||||
|
*
|
||||||
|
* Permission to use, copy, modify, distribute, and sell this software and its
|
||||||
|
* documentation for any purpose is hereby granted without fee, provided that
|
||||||
|
* the above copyright notice appear in all copies and that both that copyright
|
||||||
|
* notice and this permission notice appear in supporting documentation, and
|
||||||
|
* that the name of the copyright holders not be used in advertising or
|
||||||
|
* publicity pertaining to distribution of the software without specific,
|
||||||
|
* written prior permission. The copyright holders make no representations
|
||||||
|
* about the suitability of this software for any purpose. It is provided "as
|
||||||
|
* is" without express or implied warranty.
|
||||||
|
*
|
||||||
|
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
|
||||||
|
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
|
||||||
|
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
|
||||||
|
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
|
||||||
|
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
|
||||||
|
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||||
|
* OF THIS SOFTWARE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _WINDOW_H_
|
||||||
|
#define _WINDOW_H_
|
||||||
|
|
||||||
|
struct window;
|
||||||
|
|
||||||
|
struct rectangle {
|
||||||
|
int32_t x;
|
||||||
|
int32_t y;
|
||||||
|
int32_t width;
|
||||||
|
int32_t height;
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef void (*window_resize_handler_t)(struct window *window, int32_t width, int32_t height, void *data);
|
||||||
|
typedef void (*window_frame_handler_t)(struct window *window, uint32_t frame, uint32_t timestamp, void *data);
|
||||||
|
typedef void (*window_acknowledge_handler_t)(struct window *window, uint32_t key, void *data);
|
||||||
|
|
||||||
|
struct window *
|
||||||
|
window_create(struct wl_display *display, int fd,
|
||||||
|
const char *title,
|
||||||
|
int32_t x, int32_t y, int32_t width, int32_t height);
|
||||||
|
|
||||||
|
void
|
||||||
|
window_set_minimum_size(struct window *window, uint32_t width, int32_t height);
|
||||||
|
|
||||||
|
void
|
||||||
|
window_draw(struct window *window);
|
||||||
|
void
|
||||||
|
window_get_child_rectangle(struct window *window,
|
||||||
|
struct rectangle *rectangle);
|
||||||
|
void
|
||||||
|
window_copy(struct window *window,
|
||||||
|
struct rectangle *rectangle,
|
||||||
|
uint32_t name, uint32_t stride);
|
||||||
|
|
||||||
|
void
|
||||||
|
window_set_resize_handler(struct window *window,
|
||||||
|
window_resize_handler_t handler, void *data);
|
||||||
|
void
|
||||||
|
window_set_frame_handler(struct window *window,
|
||||||
|
window_frame_handler_t handler, void *data);
|
||||||
|
void
|
||||||
|
window_set_acknowledge_handler(struct window *window,
|
||||||
|
window_acknowledge_handler_t handler, void *data);
|
||||||
|
|
||||||
|
#endif
|
||||||
Loading…
Add table
Add a link
Reference in a new issue