mirror of
https://gitlab.freedesktop.org/wayland/wayland.git
synced 2026-02-05 04:06:20 -05:00
Merge branch 'idfix' into 'main'
unified and enhanced zombies plus delete_id request See merge request wayland/wayland!339
This commit is contained in:
commit
0b60e40a81
10 changed files with 1227 additions and 180 deletions
|
|
@ -49,4 +49,54 @@
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|||
<arg name="passer" type="object" interface="fd_passer"/>
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</request>
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</interface>
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<interface name="zombie_init" version="1">
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<description summary="Set up zombie server and domino-effect tests">
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A way to get these tests started.
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</description>
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<event name="new_obj_event">
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<description summary="create a new object on the server"/>
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<arg name="the_object" type="new_id" interface="zombie_target"/>
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</event>
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<request name="new_obj_request">
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<description summary="create a new object on the client"/>
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<arg name="the_object" type="new_id" interface="zombie_target"/>
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</request>
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<event name="got_it_event">
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<arg name="target" type="object" interface="zombie_target"/>
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</event>
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<request name="got_it_request">
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<arg name="target" type="object" interface="zombie_target"/>
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</request>
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<request name="try_this_fd_request">
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<arg name="fd" type="fd" summary="file descriptor"/>
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</request>
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<event name="try_this_fd_event">
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<arg name="fd" type="fd" summary="file descriptor"/>
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</event>
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</interface>
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<interface name="zombie_target" version="1">
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<description summary="object that will or should become a zombie"/>
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<request name="have_an_fd_request">
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<arg name="fd" type="fd" summary="file descriptor"/>
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</request>
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<event name="have_an_fd_event">
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<arg name="fd" type="fd" summary="file descriptor"/>
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</event>
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<event name="have_a_new_id_event">
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<arg name="the_id" type="new_id" interface="zombie_target"/>
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</event>
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<request name="destruct_request" type="destuctor"/>
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<event name="destruct_event" type="destructor"/>
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</interface>
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</protocol>
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|
|
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|
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@ -689,10 +689,14 @@ wl_closure_vmarshal(struct wl_object *sender, uint32_t opcode, va_list ap,
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}
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struct wl_closure *
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wl_connection_demarshal(struct wl_connection *connection,
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wl_connection_demarshal_common(struct wl_connection *connection,
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uint32_t size,
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struct wl_map *objects,
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const struct wl_message *message)
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const struct wl_message *message,
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int (*handle_new_id)(void *data,
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uint32_t id,
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const struct wl_interface *interface),
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void *data)
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{
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uint32_t *p, *next, *end, length, length_in_u32, id;
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int fd;
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@ -813,7 +817,7 @@ wl_connection_demarshal(struct wl_connection *connection,
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goto err;
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}
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if (wl_map_reserve_new(objects, id) < 0) {
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if (handle_new_id(data, id, message->types[i]) < 0) {
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if (errno == EINVAL) {
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wl_log("not a valid new object id (%u), "
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"message %s(%s)\n", id,
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@ -876,21 +880,51 @@ wl_connection_demarshal(struct wl_connection *connection,
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return NULL;
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}
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static int
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reserve_new_id(void *data, uint32_t id, const struct wl_interface *interface)
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{
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struct wl_map *objects = data;
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return wl_map_reserve_new(objects, id);
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}
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|
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struct wl_closure *
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wl_connection_demarshal(struct wl_connection *connection,
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uint32_t size,
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struct wl_map *objects,
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const struct wl_message *message)
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{
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return wl_connection_demarshal_common(connection,
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size,
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objects,
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message,
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&reserve_new_id,
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objects);
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}
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/* demarshal messages to zombies. handle_new_id should create a new zombie. */
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void
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wl_connection_demarshal_zombie(struct wl_connection *connection,
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uint32_t size,
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struct wl_map *objects,
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const struct wl_message *message,
|
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int (*handle_new_id)(void* data,
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uint32_t id,
|
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const struct wl_interface *interface),
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void *data)
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{
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struct wl_closure *closure = wl_connection_demarshal_common(connection,
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size,
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objects,
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message,
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handle_new_id,
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data);
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wl_closure_destroy(closure);
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}
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bool
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wl_object_is_zombie(struct wl_map *map, uint32_t id)
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{
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uint32_t flags;
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/* Zombie objects only exist on the client side. */
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if (map->side == WL_MAP_SERVER_SIDE)
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return false;
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/* Zombie objects can only have been created by the client. */
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if (id >= WL_SERVER_ID_START)
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return false;
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|
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flags = wl_map_lookup_flags(map, id);
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return !!(flags & WL_MAP_ENTRY_ZOMBIE);
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return wl_map_lookup_zombie(map, id) != NULL;
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}
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|
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int
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|
|
@ -916,7 +950,7 @@ wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects)
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object = wl_map_lookup(objects, id);
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if (wl_object_is_zombie(objects, id)) {
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/* references object we've already
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* destroyed client side */
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* destroyed */
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object = NULL;
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} else if (object == NULL && id != 0) {
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wl_log("unknown object (%u), message %s(%s)\n",
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|
|
|
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|
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@ -50,16 +50,10 @@
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/** \cond */
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|
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enum wl_proxy_flag {
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WL_PROXY_FLAG_ID_DELETED = (1 << 0),
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WL_PROXY_FLAG_DESTROYED = (1 << 1),
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WL_PROXY_FLAG_WRAPPER = (1 << 2),
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};
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struct wl_zombie {
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int event_count;
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int *fd_count;
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};
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struct wl_proxy {
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struct wl_object object;
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struct wl_display *display;
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|
|
@ -110,6 +104,7 @@ struct wl_display {
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|||
int reader_count;
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uint32_t read_serial;
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pthread_cond_t reader_cond;
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bool use_sync_for_delete_id_requests;
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};
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/** \endcond */
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|
@ -412,66 +407,6 @@ wl_display_create_queue_with_name(struct wl_display *display, const char *name)
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return queue;
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}
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static int
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message_count_fds(const char *signature)
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{
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unsigned int count, i, fds = 0;
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struct argument_details arg;
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count = arg_count_for_signature(signature);
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for (i = 0; i < count; i++) {
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signature = get_next_argument(signature, &arg);
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if (arg.type == 'h')
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fds++;
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}
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return fds;
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}
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static struct wl_zombie *
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prepare_zombie(struct wl_proxy *proxy)
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{
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const struct wl_interface *interface = proxy->object.interface;
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const struct wl_message *message;
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int i, count;
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struct wl_zombie *zombie = NULL;
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/* If we hit an event with an FD, ensure we have a zombie object and
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* fill the fd_count slot for that event with the number of FDs for
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* that event. Interfaces with no events containing FDs will not have
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* zombie objects created. */
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for (i = 0; i < interface->event_count; i++) {
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message = &interface->events[i];
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count = message_count_fds(message->signature);
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if (!count)
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continue;
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if (!zombie) {
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zombie = zalloc(sizeof(*zombie) +
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(interface->event_count * sizeof(int)));
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if (!zombie)
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return NULL;
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zombie->event_count = interface->event_count;
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zombie->fd_count = (int *) &zombie[1];
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}
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zombie->fd_count[i] = count;
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}
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return zombie;
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}
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|
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static enum wl_iterator_result
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free_zombies(void *element, void *data, uint32_t flags)
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{
|
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if (flags & WL_MAP_ENTRY_ZOMBIE)
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free(element);
|
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return WL_ITERATOR_CONTINUE;
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}
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||||
|
||||
static struct wl_proxy *
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proxy_create(struct wl_proxy *factory, const struct wl_interface *interface,
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uint32_t version)
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|
|
@ -561,24 +496,75 @@ wl_proxy_create_for_id(struct wl_proxy *factory,
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return proxy;
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}
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/* In the current protocol, the client has no equivalent to a
|
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* wl_display delete_id event. But it can benefit from one. Here we
|
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* hijack the wl_display sync request such that the client will send a
|
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* sync with a server id instead of a client id, which will indicate
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* it is really being used as a delete_id request. The client will
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* only do this if the server had previously sent a delete_id event
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||||
* for WL_DELETE_ID_HANDSHAKE, indicating it would accept such
|
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* hijacked syncs. */
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static void
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marshal_fake_sync_for_delete_id(struct wl_display *display, uint32_t id)
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{
|
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if (id < WL_SERVER_ID_START) {
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wl_log("error: marshal_fake_sync_for_delete_id on client id %u\n", id);
|
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return;
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||||
}
|
||||
|
||||
/* We have to call wl_closure_marshal directly because we
|
||||
* already have the display mutex */
|
||||
|
||||
struct wl_proxy *proxy = &display->proxy;
|
||||
const struct wl_message *message =
|
||||
&proxy->object.interface->methods[WL_DISPLAY_SYNC];
|
||||
|
||||
union wl_argument arg;
|
||||
struct wl_closure *closure;
|
||||
/* Even though the sync request takes a new_id arg,
|
||||
* wl_closure_marshal wants an obj arg for the new_id arg,
|
||||
* meaning it wants an actual object instead of an id. So we
|
||||
* fake up an object. Fortunately, it only uses the id
|
||||
* field. */
|
||||
struct wl_object fake_obj;
|
||||
fake_obj.interface = NULL;
|
||||
fake_obj.implementation = NULL;
|
||||
fake_obj.id = id;
|
||||
arg.o = &fake_obj;
|
||||
closure = wl_closure_marshal(&proxy->object, WL_DISPLAY_SYNC, &arg, message);
|
||||
|
||||
if (closure == NULL) {
|
||||
wl_log("Error marshalling request: %s\n", strerror(errno));
|
||||
display_fatal_error(display, errno);
|
||||
return;
|
||||
}
|
||||
|
||||
if (debug_client) {
|
||||
struct wl_event_queue *queue;
|
||||
|
||||
queue = wl_proxy_get_queue(proxy);
|
||||
wl_closure_print(closure, &proxy->object, true, false, NULL,
|
||||
wl_event_queue_get_name(queue));
|
||||
}
|
||||
|
||||
if (wl_closure_send(closure, display->connection)) {
|
||||
wl_log("Error sending request: %s\n", strerror(errno));
|
||||
display_fatal_error(display, errno);
|
||||
}
|
||||
|
||||
wl_closure_destroy(closure);
|
||||
}
|
||||
|
||||
static void
|
||||
proxy_destroy(struct wl_proxy *proxy)
|
||||
{
|
||||
if (proxy->flags & WL_PROXY_FLAG_ID_DELETED) {
|
||||
wl_map_remove(&proxy->display->objects, proxy->object.id);
|
||||
} else if (proxy->object.id < WL_SERVER_ID_START) {
|
||||
struct wl_zombie *zombie = prepare_zombie(proxy);
|
||||
struct wl_display *display = proxy->display;
|
||||
uint32_t id = proxy->object.id;
|
||||
if (display->use_sync_for_delete_id_requests && id >= WL_SERVER_ID_START)
|
||||
marshal_fake_sync_for_delete_id(display, id);
|
||||
|
||||
/* The map now contains the zombie entry, until the delete_id
|
||||
* event arrives. */
|
||||
wl_map_insert_at(&proxy->display->objects,
|
||||
WL_MAP_ENTRY_ZOMBIE,
|
||||
proxy->object.id,
|
||||
zombie);
|
||||
} else {
|
||||
wl_map_insert_at(&proxy->display->objects, 0,
|
||||
proxy->object.id, NULL);
|
||||
}
|
||||
wl_map_zombify(&display->objects, id,
|
||||
proxy->object.interface);
|
||||
|
||||
proxy->flags |= WL_PROXY_FLAG_DESTROYED;
|
||||
|
||||
|
|
@ -1107,20 +1093,23 @@ display_handle_error(void *data,
|
|||
static void
|
||||
display_handle_delete_id(void *data, struct wl_display *display, uint32_t id)
|
||||
{
|
||||
struct wl_proxy *proxy;
|
||||
|
||||
pthread_mutex_lock(&display->mutex);
|
||||
|
||||
proxy = wl_map_lookup(&display->objects, id);
|
||||
|
||||
if (wl_object_is_zombie(&display->objects, id)) {
|
||||
/* For zombie objects, the 'proxy' is actually the zombie
|
||||
* event-information structure, which we can free. */
|
||||
free(proxy);
|
||||
wl_map_remove(&display->objects, id);
|
||||
} else if (proxy) {
|
||||
proxy->flags |= WL_PROXY_FLAG_ID_DELETED;
|
||||
} else {
|
||||
if (id == WL_DELETE_ID_HANDSHAKE) {
|
||||
/* The server has sent a special "impossible" delete_id event
|
||||
* to indicate that it can accept delete_id requests. Note
|
||||
* that in the display, and reply with a similar delete_id
|
||||
* request */
|
||||
/* The client doesn't have to return the handshake.
|
||||
* If it doesn't, the server will learn that the
|
||||
* client can send delete_id requests the first time
|
||||
* the client does so, if it does so. But that might
|
||||
* be after the server has begun to recycle its IDs.
|
||||
* Unless the server has a large enough zombie
|
||||
* ring. */
|
||||
display->use_sync_for_delete_id_requests = true;
|
||||
marshal_fake_sync_for_delete_id(display, id);
|
||||
} else if (wl_map_mark_deleted(&display->objects, id) != 0) {
|
||||
wl_log("error: received delete_id for unknown id (%u)\n", id);
|
||||
}
|
||||
|
||||
|
|
@ -1234,6 +1223,7 @@ wl_display_connect_to_fd(int fd)
|
|||
pthread_mutex_init(&display->mutex, NULL);
|
||||
pthread_cond_init(&display->reader_cond, NULL);
|
||||
display->reader_count = 0;
|
||||
display->use_sync_for_delete_id_requests = false;
|
||||
|
||||
if (wl_map_insert_at(&display->objects, 0, 0, NULL) == -1)
|
||||
goto err_connection;
|
||||
|
|
@ -1359,7 +1349,6 @@ WL_EXPORT void
|
|||
wl_display_disconnect(struct wl_display *display)
|
||||
{
|
||||
wl_connection_destroy(display->connection);
|
||||
wl_map_for_each(&display->objects, free_zombies, NULL);
|
||||
wl_map_release(&display->objects);
|
||||
wl_event_queue_release(&display->default_queue);
|
||||
free(display->default_queue.name);
|
||||
|
|
@ -1537,6 +1526,43 @@ increase_closure_args_refcount(struct wl_closure *closure)
|
|||
closure->proxy->refcount++;
|
||||
}
|
||||
|
||||
/* zombify_new_id is only called by wl_connection_demarshal_zombie
|
||||
* when the event it is demarhsalling has new_id argments, meaning
|
||||
* they're server IDs. Those server IDs need to have zombies created
|
||||
* for them in case the server subsequently sends an event to them,
|
||||
* which might contain fds or more new_ids. */
|
||||
static int
|
||||
zombify_new_id(void *displayp, uint32_t id, const struct wl_interface *interface)
|
||||
{
|
||||
struct wl_display *display = displayp;
|
||||
|
||||
if (id >= WL_SERVER_ID_START) {
|
||||
/* Make the server ID a zombie in case it gets sent an
|
||||
* event. This handles the "domino effect" case where
|
||||
* new_id args in events sent to zombies are
|
||||
* subsequently sent events, with new_id args, and so
|
||||
* on. */
|
||||
if (wl_map_insert_at(&display->objects, 0, id, (void*)interface) != 0) {
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
if (wl_map_zombify(&display->objects, id, interface) != 0) {
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
assert(wl_map_lookup_zombie(&display->objects, id) == interface);
|
||||
|
||||
if (display->use_sync_for_delete_id_requests)
|
||||
marshal_fake_sync_for_delete_id(display, id);
|
||||
|
||||
return 0;
|
||||
} else {
|
||||
/* Unexpected: the id is a client ID */
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
queue_event(struct wl_display *display, int len)
|
||||
{
|
||||
|
|
@ -1548,7 +1574,7 @@ queue_event(struct wl_display *display, int len)
|
|||
struct wl_event_queue *queue;
|
||||
struct timespec tp;
|
||||
unsigned int time;
|
||||
int num_zombie_fds;
|
||||
const struct wl_interface *interface;
|
||||
|
||||
wl_connection_copy(display->connection, p, sizeof p);
|
||||
id = p[0];
|
||||
|
|
@ -1557,30 +1583,66 @@ queue_event(struct wl_display *display, int len)
|
|||
if (len < size)
|
||||
return 0;
|
||||
|
||||
/* If our proxy is gone or a zombie, just eat the event (and any FDs,
|
||||
* if applicable). */
|
||||
proxy = wl_map_lookup(&display->objects, id);
|
||||
if (!proxy || wl_object_is_zombie(&display->objects, id)) {
|
||||
struct wl_zombie *zombie = wl_map_lookup(&display->objects, id);
|
||||
num_zombie_fds = (zombie && opcode < zombie->event_count) ?
|
||||
zombie->fd_count[opcode] : 0;
|
||||
if (!proxy) {
|
||||
interface = wl_map_lookup_zombie(&display->objects, id);
|
||||
|
||||
if (debug_client) {
|
||||
clock_gettime(CLOCK_REALTIME, &tp);
|
||||
time = (tp.tv_sec * 1000000L) + (tp.tv_nsec / 1000);
|
||||
|
||||
fprintf(stderr, "[%7u.%03u] discarded [%s]#%d.[event %d]"
|
||||
"(%d fd, %d byte)\n",
|
||||
fprintf(stderr, "[%7u.%03u] discarded [%s]#%u.[event %d]"
|
||||
"(%s, %d byte)\n",
|
||||
time / 1000, time % 1000,
|
||||
zombie ? "zombie" : "unknown",
|
||||
interface ? "zombie" : "unknown",
|
||||
id, opcode,
|
||||
num_zombie_fds, size);
|
||||
interface ? interface->name : "unknown interface",
|
||||
size);
|
||||
}
|
||||
if (num_zombie_fds > 0)
|
||||
wl_connection_close_fds_in(display->connection,
|
||||
num_zombie_fds);
|
||||
|
||||
wl_connection_consume(display->connection, size);
|
||||
if (interface) {
|
||||
if (opcode >= interface->event_count) {
|
||||
wl_log("interface '%s' has no event %u\n",
|
||||
interface->name, opcode);
|
||||
return -1;
|
||||
}
|
||||
message = &interface->events[opcode];
|
||||
if (message == NULL) {
|
||||
wl_log("interface '%s' opcode %u has no event\n",
|
||||
interface->name, opcode);
|
||||
return -1;
|
||||
}
|
||||
if (message->name == NULL) {
|
||||
wl_log("interface '%s' opcode %u has noname event,\n",
|
||||
interface->name, opcode);
|
||||
return -1;
|
||||
}
|
||||
wl_connection_demarshal_zombie(display->connection, size,
|
||||
&display->objects,
|
||||
message,
|
||||
&zombify_new_id, display);
|
||||
} else {
|
||||
/* what to do if there is no zombie interface? The
|
||||
* original zombie code just consumed the size and
|
||||
* continued on. The assumption was if there was no
|
||||
* zombie, then the reason was that there's no fds to
|
||||
* consume, because zombies were only created for proxies
|
||||
* that have fd-bearing events. But, there may have been
|
||||
* new_id args, so that could still have caused problems.
|
||||
* Under the new zombie regime, which always creates
|
||||
* zombies for proxies (because even an unpatched server
|
||||
* sends delete_id events), the absence of a zombie is
|
||||
* unexpected and means we need to kill the client. */
|
||||
wl_log("Missing zombie for ID %u, event %u\n", id, opcode);
|
||||
return -1;
|
||||
/* Consider the case in the old regime where the proxy had
|
||||
* no fd-bearing events and no new_id-bearing events. In
|
||||
* such cases, when there was no zombie, consuming the
|
||||
* size and moving on was OK, but there was no way to tell
|
||||
* it was OK. Now we know the difference, and will always
|
||||
* log this error.
|
||||
*/
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -47,6 +47,7 @@
|
|||
#define WL_SERVER_ID_START 0xff000000
|
||||
#define WL_MAP_MAX_OBJECTS 0x00f00000
|
||||
#define WL_CLOSURE_MAX_ARGS 20
|
||||
#define WL_DELETE_ID_HANDSHAKE 0xffffffff
|
||||
|
||||
struct wl_object {
|
||||
const struct wl_interface *interface;
|
||||
|
|
@ -59,19 +60,23 @@ wl_interface_equal(const struct wl_interface *iface1,
|
|||
const struct wl_interface *iface2);
|
||||
|
||||
/* Flags for wl_map_insert_new and wl_map_insert_at. Flags can be queried with
|
||||
* wl_map_lookup_flags. The current implementation has room for 1 bit worth of
|
||||
* wl_map_lookup_flags. The current implementation has room for 32 bits worth of
|
||||
* flags. If more flags are ever added, the implementation of wl_map will have
|
||||
* to change to allow for new flags */
|
||||
enum wl_map_entry_flags {
|
||||
WL_MAP_ENTRY_LEGACY = (1 << 0), /* Server side only */
|
||||
WL_MAP_ENTRY_ZOMBIE = (1 << 0) /* Client side only */
|
||||
};
|
||||
|
||||
struct wl_map {
|
||||
struct wl_array client_entries;
|
||||
struct wl_array server_entries;
|
||||
uint32_t side;
|
||||
/* the free_list is LIFO, the zombie list is FIFO */
|
||||
uint32_t free_list;
|
||||
uint32_t zombie_list_head;
|
||||
uint32_t zombie_list_tail;
|
||||
/* if zombie_list_count is < 0, then the zombie_list is disabled */
|
||||
int32_t zombie_list_count;
|
||||
};
|
||||
|
||||
typedef enum wl_iterator_result (*wl_iterator_func_t)(void *element,
|
||||
|
|
@ -93,12 +98,21 @@ wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data);
|
|||
int
|
||||
wl_map_reserve_new(struct wl_map *map, uint32_t i);
|
||||
|
||||
int
|
||||
wl_map_zombify(struct wl_map *map, uint32_t i, const struct wl_interface *interface);
|
||||
|
||||
void
|
||||
wl_map_remove(struct wl_map *map, uint32_t i);
|
||||
wl_map_disable_zombie_list(struct wl_map *map);
|
||||
|
||||
int
|
||||
wl_map_mark_deleted(struct wl_map *map, uint32_t i);
|
||||
|
||||
void *
|
||||
wl_map_lookup(struct wl_map *map, uint32_t i);
|
||||
|
||||
const struct wl_interface *
|
||||
wl_map_lookup_zombie(struct wl_map *map, uint32_t i);
|
||||
|
||||
uint32_t
|
||||
wl_map_lookup_flags(struct wl_map *map, uint32_t i);
|
||||
|
||||
|
|
@ -179,6 +193,26 @@ wl_closure_vmarshal(struct wl_object *sender,
|
|||
uint32_t opcode, va_list ap,
|
||||
const struct wl_message *message);
|
||||
|
||||
struct wl_closure *
|
||||
wl_connection_demarshal_common(struct wl_connection *connection,
|
||||
uint32_t size,
|
||||
struct wl_map *objects,
|
||||
const struct wl_message *message,
|
||||
int (*handle_new_id)(void *data,
|
||||
uint32_t id,
|
||||
const struct wl_interface *interface),
|
||||
void *data);
|
||||
|
||||
void
|
||||
wl_connection_demarshal_zombie(struct wl_connection *connection,
|
||||
uint32_t size,
|
||||
struct wl_map *objects,
|
||||
const struct wl_message *message,
|
||||
int (*handle_new_id)(void* data,
|
||||
uint32_t id,
|
||||
const struct wl_interface *interface),
|
||||
void *data);
|
||||
|
||||
struct wl_closure *
|
||||
wl_connection_demarshal(struct wl_connection *connection,
|
||||
uint32_t size,
|
||||
|
|
|
|||
|
|
@ -327,6 +327,54 @@ destroy_client_with_error(struct wl_client *client, const char *reason)
|
|||
wl_client_destroy(client);
|
||||
}
|
||||
|
||||
/* zombify_new_id_queue_delete_id_event is only called by
|
||||
* wl_connection_demarshal_zombie when the request it is demarhsalling
|
||||
* has new_id argments, meaning they're client IDs. Those client IDs
|
||||
* need to have zombies created for them in case the client
|
||||
* subsequently sends a request to them, which might contain fds or
|
||||
* more new_ids. */
|
||||
static int
|
||||
zombify_new_id_queue_delete_id_event(void *clientp, uint32_t id,
|
||||
const struct wl_interface *interface)
|
||||
{
|
||||
struct wl_client *client = clientp;
|
||||
|
||||
if (id < WL_SERVER_ID_START) {
|
||||
if (wl_map_insert_at(&client->objects, 0, id, (void*)interface) != 0) {
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
if (wl_map_zombify(&client->objects, id, interface) != 0) {
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
if (client->display_resource)
|
||||
wl_resource_queue_event(client->display_resource,
|
||||
WL_DISPLAY_DELETE_ID, id);
|
||||
|
||||
return 0;
|
||||
} else {
|
||||
/* Unexpected: the id is a server ID. */
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Only used for demarshalling wl_display sync messages */
|
||||
static int
|
||||
handle_new_id_for_sync(void *data, uint32_t id, const struct wl_interface *interface)
|
||||
{
|
||||
struct wl_map *objects = data;
|
||||
|
||||
if (id >= WL_SERVER_ID_START)
|
||||
/* Assume this is being called do to a sync request
|
||||
* that is really a delete_id request - which will be
|
||||
* handled in display_sync.
|
||||
*/
|
||||
return 0;
|
||||
|
||||
return wl_map_reserve_new(objects, id);
|
||||
}
|
||||
|
||||
static int
|
||||
wl_client_connection_data(int fd, uint32_t mask, void *data)
|
||||
{
|
||||
|
|
@ -340,6 +388,7 @@ wl_client_connection_data(int fd, uint32_t mask, void *data)
|
|||
uint32_t resource_flags;
|
||||
int opcode, size, since;
|
||||
int len;
|
||||
const struct wl_interface *interface;
|
||||
|
||||
if (mask & WL_EVENT_HANGUP) {
|
||||
wl_client_destroy(client);
|
||||
|
|
@ -383,9 +432,29 @@ wl_client_connection_data(int fd, uint32_t mask, void *data)
|
|||
resource = wl_map_lookup(&client->objects, p[0]);
|
||||
resource_flags = wl_map_lookup_flags(&client->objects, p[0]);
|
||||
if (resource == NULL) {
|
||||
wl_resource_post_error(client->display_resource,
|
||||
WL_DISPLAY_ERROR_INVALID_OBJECT,
|
||||
"invalid object %u", p[0]);
|
||||
interface = wl_map_lookup_zombie(&client->objects, p[0]);
|
||||
if (interface == NULL) {
|
||||
wl_resource_post_error(client->display_resource,
|
||||
WL_DISPLAY_ERROR_INVALID_OBJECT,
|
||||
"invalid object %u", p[0]);
|
||||
break;
|
||||
}
|
||||
|
||||
if (opcode >= interface->method_count) {
|
||||
wl_resource_post_error(client->display_resource,
|
||||
WL_DISPLAY_ERROR_INVALID_METHOD,
|
||||
"invalid method %d, object %s#%u",
|
||||
opcode,
|
||||
interface->name,
|
||||
p[0]);
|
||||
break;
|
||||
}
|
||||
|
||||
message = &interface->methods[opcode];
|
||||
wl_connection_demarshal_zombie(client->connection, size,
|
||||
&client->objects, message,
|
||||
&zombify_new_id_queue_delete_id_event,
|
||||
client);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -414,9 +483,24 @@ wl_client_connection_data(int fd, uint32_t mask, void *data)
|
|||
break;
|
||||
}
|
||||
|
||||
|
||||
closure = wl_connection_demarshal(client->connection, size,
|
||||
&client->objects, message);
|
||||
if (resource == client->display_resource &&
|
||||
strcmp(message->name,"sync") == 0)
|
||||
/* This is a wl_display::sync message, which
|
||||
* might be being used as a delete_id request.
|
||||
* Avoid declaring a server ID in the new_ID
|
||||
* field as an error by using
|
||||
* handle_new_id_for_sync as the new_id
|
||||
* handler. Would be nice to use opcode ==
|
||||
* WL_DISPLAY_SYNC, but WL_DISPLAY_SYNC only
|
||||
* gets defined for clients.
|
||||
*/
|
||||
closure = wl_connection_demarshal_common(client->connection, size,
|
||||
&client->objects, message,
|
||||
&handle_new_id_for_sync,
|
||||
&client->objects);
|
||||
else
|
||||
closure = wl_connection_demarshal(client->connection, size,
|
||||
&client->objects, message);
|
||||
|
||||
if (closure == NULL && errno == ENOMEM) {
|
||||
wl_resource_post_no_memory(resource);
|
||||
|
|
@ -522,6 +606,8 @@ WL_EXPORT struct wl_client *
|
|||
wl_client_create(struct wl_display *display, int fd)
|
||||
{
|
||||
struct wl_client *client;
|
||||
bool do_delete_id_handshake = false;
|
||||
const char *env;
|
||||
|
||||
client = zalloc(sizeof *client);
|
||||
if (client == NULL)
|
||||
|
|
@ -558,6 +644,28 @@ wl_client_create(struct wl_display *display, int fd)
|
|||
|
||||
wl_priv_signal_emit(&display->create_client_signal, client);
|
||||
|
||||
env = getenv("WAYLAND_SERVER_DELETE_ID_HANDSHAKE");
|
||||
if (env && (strcmp(env,"0")==0 || strcasecmp(env,"no")==0 ||
|
||||
strcasecmp(env,"false")==0))
|
||||
do_delete_id_handshake = false;
|
||||
else
|
||||
do_delete_id_handshake = true;
|
||||
|
||||
if (do_delete_id_handshake) {
|
||||
/* Send the client a fake delete_id event with id
|
||||
* WL_DELETE_ID_HANDSHAKE so that a patched client
|
||||
* will know this is a patched server that can handle
|
||||
* delete_id requests. Unpatched clients will log
|
||||
* this but otherwise ignore it. Patched clients will
|
||||
* reply with the same id in a delete_id request(!),
|
||||
* to indicate that they will take the responsibility
|
||||
* to send future delete_id requests.
|
||||
*/
|
||||
wl_resource_queue_event(client->display_resource,
|
||||
WL_DISPLAY_DELETE_ID,
|
||||
WL_DELETE_ID_HANDSHAKE);
|
||||
}
|
||||
|
||||
return client;
|
||||
|
||||
err_map:
|
||||
|
|
@ -735,7 +843,8 @@ remove_and_destroy_resource(void *element, void *data, uint32_t flags)
|
|||
{
|
||||
struct wl_resource *resource = element;
|
||||
struct wl_client *client = resource->client;
|
||||
uint32_t id = resource->object.id;;
|
||||
uint32_t id = resource->object.id;
|
||||
const struct wl_interface *interface = resource->object.interface;
|
||||
|
||||
wl_signal_emit(&resource->deprecated_destroy_signal, resource);
|
||||
/* Don't emit the new signal for deprecated resources, as that would
|
||||
|
|
@ -746,16 +855,12 @@ remove_and_destroy_resource(void *element, void *data, uint32_t flags)
|
|||
if (resource->destroy)
|
||||
resource->destroy(resource);
|
||||
|
||||
if (id < WL_SERVER_ID_START && client->display_resource)
|
||||
wl_resource_queue_event(client->display_resource,
|
||||
WL_DISPLAY_DELETE_ID, id);
|
||||
|
||||
/* The resource should be cleared from the map before memory is freed. */
|
||||
if (id < WL_SERVER_ID_START) {
|
||||
if (client->display_resource) {
|
||||
wl_resource_queue_event(client->display_resource,
|
||||
WL_DISPLAY_DELETE_ID, id);
|
||||
}
|
||||
wl_map_insert_at(&client->objects, 0, id, NULL);
|
||||
} else {
|
||||
wl_map_remove(&client->objects, id);
|
||||
}
|
||||
wl_map_zombify(&client->objects, id, interface);
|
||||
|
||||
if (!(flags & WL_MAP_ENTRY_LEGACY))
|
||||
free(resource);
|
||||
|
|
@ -1029,6 +1134,23 @@ display_sync(struct wl_client *client,
|
|||
struct wl_resource *callback;
|
||||
uint32_t serial;
|
||||
|
||||
if (id >= WL_SERVER_ID_START) {
|
||||
/* This is not a sync request. It's really a
|
||||
delete_id request. A true sync request would have
|
||||
a client id instead. */
|
||||
if (id == WL_DELETE_ID_HANDSHAKE) {
|
||||
/* the id == WL_DELETE_ID_HANDSHAKE case is only to tell
|
||||
* us that the client will send other delete_id requests
|
||||
* later
|
||||
*/
|
||||
wl_map_disable_zombie_list(&client->objects);
|
||||
}
|
||||
else if (wl_map_mark_deleted(&client->objects, id) != 0)
|
||||
wl_log("error: received delete_id for unknown id (%u)\n", id);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
callback = wl_resource_create(client, &wl_callback_interface, 1, id);
|
||||
if (callback == NULL) {
|
||||
wl_client_post_no_memory(client);
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include "wayland-util.h"
|
||||
#include "wayland-private.h"
|
||||
|
|
@ -169,20 +170,48 @@ wl_interface_equal(const struct wl_interface *a, const struct wl_interface *b)
|
|||
return a == b || strcmp(a->name, b->name) == 0;
|
||||
}
|
||||
|
||||
union map_entry {
|
||||
uintptr_t next;
|
||||
struct map_entry {
|
||||
uint32_t next;
|
||||
uint32_t flags : 8*sizeof(uint32_t) - 3;
|
||||
uint32_t zombie : 1;
|
||||
uint32_t freelisted : 1;
|
||||
uint32_t deleted : 1;
|
||||
void *data;
|
||||
};
|
||||
|
||||
#define map_entry_is_free(entry) ((entry).next & 0x1)
|
||||
#define map_entry_get_data(entry) ((void *)((entry).next & ~(uintptr_t)0x3))
|
||||
#define map_entry_get_flags(entry) (((entry).next >> 1) & 0x1)
|
||||
int32_t max_zombie_list_count = 64;
|
||||
|
||||
/* We cannot use NULL (0) to denote null links in the free list or
|
||||
zombie list because index 0 is allowed on the server side: id ==
|
||||
WL_SERVER_ID_START --> index == 0. Instead, use: */
|
||||
static const uint32_t map_null_link = ~0;
|
||||
|
||||
static inline int
|
||||
map_entry_is_free(struct map_entry *entry)
|
||||
{
|
||||
return entry->zombie || entry->freelisted;
|
||||
}
|
||||
|
||||
static inline void
|
||||
map_entry_clear(struct map_entry *entry)
|
||||
{
|
||||
entry->next = map_null_link;
|
||||
entry->flags = 0;
|
||||
entry->zombie = 0;
|
||||
entry->freelisted = 0;
|
||||
entry->deleted = 0;
|
||||
entry->data = NULL;
|
||||
}
|
||||
|
||||
void
|
||||
wl_map_init(struct wl_map *map, uint32_t side)
|
||||
{
|
||||
memset(map, 0, sizeof *map);
|
||||
map->side = side;
|
||||
map->free_list = map_null_link;
|
||||
map->zombie_list_head = map_null_link;
|
||||
map->zombie_list_tail = map_null_link;
|
||||
map->zombie_list_count = 0;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -195,7 +224,7 @@ wl_map_release(struct wl_map *map)
|
|||
uint32_t
|
||||
wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data)
|
||||
{
|
||||
union map_entry *start, *entry;
|
||||
struct map_entry *start, *entry;
|
||||
struct wl_array *entries;
|
||||
uint32_t base;
|
||||
uint32_t count;
|
||||
|
|
@ -208,9 +237,10 @@ wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data)
|
|||
base = WL_SERVER_ID_START;
|
||||
}
|
||||
|
||||
if (map->free_list) {
|
||||
if (map->free_list != map_null_link) {
|
||||
start = entries->data;
|
||||
entry = &start[map->free_list >> 1];
|
||||
entry = &start[map->free_list];
|
||||
assert(entry->freelisted);
|
||||
map->free_list = entry->next;
|
||||
} else {
|
||||
entry = wl_array_add(entries, sizeof *entry);
|
||||
|
|
@ -235,20 +265,21 @@ wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data)
|
|||
errno = ENOSPC;
|
||||
return 0;
|
||||
}
|
||||
map_entry_clear(entry);
|
||||
entry->data = data;
|
||||
entry->next |= (flags & 0x1) << 1;
|
||||
|
||||
entry->flags = flags;
|
||||
return count + base;
|
||||
}
|
||||
|
||||
int
|
||||
wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
if (i < WL_SERVER_ID_START) {
|
||||
assert(i == 0 || map->side == WL_MAP_SERVER_SIDE);
|
||||
entries = &map->client_entries;
|
||||
} else {
|
||||
entries = &map->server_entries;
|
||||
|
|
@ -272,8 +303,10 @@ wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data)
|
|||
}
|
||||
|
||||
start = entries->data;
|
||||
|
||||
map_entry_clear(&start[i]);
|
||||
start[i].data = data;
|
||||
start[i].next |= (flags & 0x1) << 1;
|
||||
start[i].flags = flags;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -281,7 +314,7 @@ wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data)
|
|||
int
|
||||
wl_map_reserve_new(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
|
|
@ -318,10 +351,16 @@ wl_map_reserve_new(struct wl_map *map, uint32_t i)
|
|||
return -1;
|
||||
|
||||
start = entries->data;
|
||||
start[i].data = NULL;
|
||||
map_entry_clear(&start[i]);
|
||||
} else {
|
||||
start = entries->data;
|
||||
if (start[i].data != NULL) {
|
||||
|
||||
assert(!start[i].freelisted);
|
||||
|
||||
/* In the new zombie regime, there may be zombies in
|
||||
* any map, even opposite side ones. So a test here
|
||||
* for start[i].data != NULL is no longer right.*/
|
||||
if (!map_entry_is_free(&start[i])) {
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
|
|
@ -330,34 +369,135 @@ wl_map_reserve_new(struct wl_map *map, uint32_t i)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
wl_map_remove(struct wl_map *map, uint32_t i)
|
||||
int
|
||||
wl_map_zombify(struct wl_map *map, uint32_t i, const struct wl_interface *interface)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start, *entry;
|
||||
struct wl_array *entries;
|
||||
bool use_zombie_list;
|
||||
uint32_t count;
|
||||
static bool checked_env = false;
|
||||
const char *max_var;
|
||||
|
||||
assert(i != 0);
|
||||
|
||||
if (i < WL_SERVER_ID_START) {
|
||||
use_zombie_list = false;
|
||||
entries = &map->client_entries;
|
||||
} else {
|
||||
use_zombie_list = (map->side == WL_MAP_SERVER_SIDE) &&
|
||||
(map->zombie_list_count >= 0);
|
||||
entries = &map->server_entries;
|
||||
i -= WL_SERVER_ID_START;
|
||||
}
|
||||
|
||||
start = entries->data;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i >= count)
|
||||
return -1;
|
||||
|
||||
if (start[i].deleted) {
|
||||
/* No need to make this entry into a zombie if it has
|
||||
already been in a delete_id message - put it on the
|
||||
free list instead */
|
||||
start[i].next = map->free_list;
|
||||
start[i].freelisted = 1;
|
||||
map->free_list = i;
|
||||
return 0;
|
||||
}
|
||||
|
||||
start[i].data = (void*)interface;
|
||||
start[i].zombie = 1;
|
||||
start[i].next = map_null_link;
|
||||
|
||||
if (use_zombie_list) {
|
||||
if (!checked_env) {
|
||||
checked_env = true;
|
||||
max_var = getenv("WAYLAND_MAX_ZOMBIE_LIST_COUNT");
|
||||
if (max_var && *max_var)
|
||||
max_zombie_list_count = atoi(max_var);
|
||||
}
|
||||
|
||||
if (map->zombie_list_tail != map_null_link)
|
||||
start[map->zombie_list_tail].next = i;
|
||||
else
|
||||
map->zombie_list_head = i;
|
||||
map->zombie_list_tail = i;
|
||||
map->zombie_list_count++;
|
||||
|
||||
if (map->zombie_list_count > max_zombie_list_count) {
|
||||
i = map->zombie_list_head;
|
||||
entry = &start[i];
|
||||
map->zombie_list_head = entry->next;
|
||||
if (map->zombie_list_head == map_null_link)
|
||||
map->zombie_list_tail = map_null_link;
|
||||
map->zombie_list_count--;
|
||||
|
||||
entry->next = map->free_list;
|
||||
entry->freelisted = 1;
|
||||
entry->zombie = 0;
|
||||
map->free_list = i;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
wl_map_disable_zombie_list(struct wl_map *map)
|
||||
{
|
||||
map->zombie_list_count = -1;
|
||||
}
|
||||
|
||||
int
|
||||
wl_map_mark_deleted(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
struct map_entry *start;
|
||||
struct wl_array *entries;
|
||||
uint32_t count;
|
||||
|
||||
assert(i != 0);
|
||||
|
||||
if (i < WL_SERVER_ID_START) {
|
||||
if (map->side == WL_MAP_SERVER_SIDE)
|
||||
return;
|
||||
return 0;
|
||||
|
||||
entries = &map->client_entries;
|
||||
} else {
|
||||
if (map->side == WL_MAP_CLIENT_SIDE)
|
||||
return;
|
||||
return 0;
|
||||
|
||||
entries = &map->server_entries;
|
||||
i -= WL_SERVER_ID_START;
|
||||
}
|
||||
|
||||
start = entries->data;
|
||||
start[i].next = map->free_list;
|
||||
map->free_list = (i << 1) | 1;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i >= count)
|
||||
return -1;
|
||||
|
||||
/* turn off the zombie list - because the zombie_list is not
|
||||
needed if we are receiving delete_id messages, and is
|
||||
incompatible with randomly moving zombies directly to the
|
||||
free list */
|
||||
wl_map_disable_zombie_list(map);
|
||||
|
||||
start[i].deleted = 1;
|
||||
if (start[i].zombie) {
|
||||
start[i].next = map->free_list;
|
||||
start[i].freelisted = 1;
|
||||
start[i].zombie = 0;
|
||||
map->free_list = i;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *
|
||||
wl_map_lookup(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
|
|
@ -371,8 +511,31 @@ wl_map_lookup(struct wl_map *map, uint32_t i)
|
|||
start = entries->data;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i < count && !map_entry_is_free(start[i]))
|
||||
return map_entry_get_data(start[i]);
|
||||
if (i < count && !map_entry_is_free(&start[i]))
|
||||
return start[i].data;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const struct wl_interface *
|
||||
wl_map_lookup_zombie(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
if (i < WL_SERVER_ID_START) {
|
||||
entries = &map->client_entries;
|
||||
} else {
|
||||
entries = &map->server_entries;
|
||||
i -= WL_SERVER_ID_START;
|
||||
}
|
||||
|
||||
start = entries->data;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i < count && start[i].zombie)
|
||||
return start[i].data;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
|
@ -380,7 +543,7 @@ wl_map_lookup(struct wl_map *map, uint32_t i)
|
|||
uint32_t
|
||||
wl_map_lookup_flags(struct wl_map *map, uint32_t i)
|
||||
{
|
||||
union map_entry *start;
|
||||
struct map_entry *start;
|
||||
uint32_t count;
|
||||
struct wl_array *entries;
|
||||
|
||||
|
|
@ -394,8 +557,8 @@ wl_map_lookup_flags(struct wl_map *map, uint32_t i)
|
|||
start = entries->data;
|
||||
count = entries->size / sizeof *start;
|
||||
|
||||
if (i < count && !map_entry_is_free(start[i]))
|
||||
return map_entry_get_flags(start[i]);
|
||||
if (i < count && !map_entry_is_free(&start[i]))
|
||||
return start[i].flags;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -404,16 +567,16 @@ static enum wl_iterator_result
|
|||
for_each_helper(struct wl_array *entries, wl_iterator_func_t func, void *data)
|
||||
{
|
||||
enum wl_iterator_result ret = WL_ITERATOR_CONTINUE;
|
||||
union map_entry entry, *start;
|
||||
struct map_entry entry, *start;
|
||||
size_t count;
|
||||
|
||||
start = (union map_entry *) entries->data;
|
||||
count = entries->size / sizeof(union map_entry);
|
||||
start = (struct map_entry *) entries->data;
|
||||
count = entries->size / sizeof(struct map_entry);
|
||||
|
||||
for (size_t idx = 0; idx < count; idx++) {
|
||||
entry = start[idx];
|
||||
if (entry.data && !map_entry_is_free(entry)) {
|
||||
ret = func(map_entry_get_data(entry), data, map_entry_get_flags(entry));
|
||||
if (entry.data && !map_entry_is_free(&entry)) {
|
||||
ret = func(entry.data, data, entry.flags);
|
||||
if (ret != WL_ITERATOR_CONTINUE)
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -393,6 +393,7 @@ demarshal(struct marshal_data *data, const char *format,
|
|||
assert(closure);
|
||||
wl_closure_invoke(closure, WL_CLOSURE_INVOKE_SERVER, &object, 0, data);
|
||||
wl_closure_destroy(closure);
|
||||
wl_map_release(&objects);
|
||||
}
|
||||
|
||||
TEST(connection_demarshal)
|
||||
|
|
@ -476,6 +477,7 @@ marshal_demarshal(struct marshal_data *data,
|
|||
assert(closure);
|
||||
wl_closure_invoke(closure, WL_CLOSURE_INVOKE_SERVER, &object, 0, data);
|
||||
wl_closure_destroy(closure);
|
||||
wl_map_release(&objects);
|
||||
}
|
||||
|
||||
TEST(connection_marshal_demarshal)
|
||||
|
|
@ -540,6 +542,7 @@ expected_fail_demarshal(struct marshal_data *data, const char *format,
|
|||
|
||||
assert(closure == NULL);
|
||||
assert(errno == expected_error);
|
||||
wl_map_release(&objects);
|
||||
}
|
||||
|
||||
TEST(connection_demarshal_null_strings)
|
||||
|
|
@ -815,6 +818,11 @@ TEST(request_bogus_size)
|
|||
|
||||
test_set_timeout(1);
|
||||
|
||||
/* Because this test reads the expected error off the wire
|
||||
directly without anticipating any prior event from the
|
||||
server, turn off the delete_id handshake event: */
|
||||
assert(setenv("WAYLAND_SERVER_DELETE_ID_HANDSHAKE","0",1) == 0);
|
||||
|
||||
/*
|
||||
* The manufactured message has real size 12. Test all bogus sizes
|
||||
* smaller than that, and zero as the last one since wl_closure_init
|
||||
|
|
|
|||
|
|
@ -41,6 +41,7 @@
|
|||
|
||||
#include <pthread.h>
|
||||
#include <poll.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#include "wayland-private.h"
|
||||
#include "wayland-server.h"
|
||||
|
|
@ -1710,3 +1711,458 @@ TEST(no_source_terminate)
|
|||
display_run(d);
|
||||
display_destroy(d);
|
||||
}
|
||||
|
||||
|
||||
struct zombie_init *zinit_global = NULL;
|
||||
|
||||
/* snz: server needs zombies test - demonstrate that the server has a
|
||||
need for zombies for the same reason as the client: proper
|
||||
demarshalling of fds in the wire protocol so that they continue to
|
||||
appear as the args to requests they're supposed to be args to. */
|
||||
|
||||
static void
|
||||
snz_have_an_fd_event(void *data, struct zombie_target *target, int32_t fd)
|
||||
{
|
||||
assert(false); /* not used in snz test */
|
||||
}
|
||||
|
||||
static void
|
||||
snz_have_a_new_id_event(void *data, struct zombie_target *target,
|
||||
struct zombie_target *the_id)
|
||||
{
|
||||
assert(false); /* not used in snz test */
|
||||
}
|
||||
|
||||
bool snz_test_done = false;
|
||||
|
||||
static void
|
||||
snz_destruct_event(void *data, struct zombie_target *target)
|
||||
{
|
||||
zombie_target_destroy(target);
|
||||
snz_test_done = true;
|
||||
/* send a final fd that is writable to the server to try
|
||||
writing. If it writes the previous one in the wire (sent
|
||||
by snz_new_obj_event) by mistake, it will fail because that
|
||||
one is RO. */
|
||||
zombie_init_try_this_fd_request(zinit_global, fileno(stderr));
|
||||
}
|
||||
|
||||
static const struct zombie_target_listener snz_target_listener = {
|
||||
snz_have_an_fd_event,
|
||||
snz_have_a_new_id_event,
|
||||
snz_destruct_event,
|
||||
};
|
||||
|
||||
static void
|
||||
snz_new_obj_event(void *data, struct zombie_init *zinit, struct zombie_target *target)
|
||||
{
|
||||
zombie_init_got_it_request(zinit, target);
|
||||
assert(zombie_target_add_listener(target, &snz_target_listener, NULL)==0);
|
||||
/* Use the current dir as a read-only fd to send to the
|
||||
zombie. This happens before we send a writable fd (stderr,
|
||||
sent by snz_destruct_event), so if this fd is not
|
||||
demarshalled properly, an attempt to write to the supposed
|
||||
second fd would fail. */
|
||||
int rofd = open(".", O_RDONLY | O_CLOEXEC | O_DIRECTORY);
|
||||
zombie_target_have_an_fd_request(target, rofd);
|
||||
close(rofd);
|
||||
}
|
||||
|
||||
static void
|
||||
snz_got_it_event(void *data, struct zombie_init *zinit,
|
||||
struct zombie_target *target)
|
||||
{
|
||||
/*noop for snz test*/
|
||||
}
|
||||
|
||||
static void
|
||||
snz_try_this_fd_event(void *data, struct zombie_init *zinit, int32_t fd)
|
||||
{
|
||||
assert(false); /* not used for snz test */
|
||||
}
|
||||
|
||||
static const struct zombie_init_listener snz_init_listener = {
|
||||
snz_new_obj_event,
|
||||
snz_got_it_event,
|
||||
snz_try_this_fd_event,
|
||||
};
|
||||
|
||||
static void
|
||||
snz_handle_globals(void *data, struct wl_registry *registry,
|
||||
uint32_t id, const char *intf, uint32_t ver)
|
||||
{
|
||||
if (!strcmp(intf, "zombie_init")) {
|
||||
zinit_global = wl_registry_bind(registry, id, &zombie_init_interface, 1);
|
||||
zombie_init_add_listener(zinit_global, &snz_init_listener, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static const struct wl_registry_listener snz_registry_listener = {
|
||||
snz_handle_globals,
|
||||
NULL,
|
||||
};
|
||||
|
||||
static void
|
||||
snz_client_loop(void *data)
|
||||
{
|
||||
struct client *c = client_connect();
|
||||
struct wl_registry *registry;
|
||||
|
||||
registry = wl_display_get_registry(c->wl_display);
|
||||
wl_registry_add_listener(registry, &snz_registry_listener, NULL);
|
||||
|
||||
while (!snz_test_done)
|
||||
if (wl_display_roundtrip(c->wl_display) < 0)
|
||||
assert(false && "snz client loop killed off");
|
||||
|
||||
assert(zinit_global);
|
||||
zombie_init_destroy(zinit_global);
|
||||
|
||||
wl_registry_destroy(registry);
|
||||
|
||||
client_disconnect_nocheck(c);
|
||||
}
|
||||
|
||||
static void
|
||||
snz_init_new_obj_request(struct wl_client *client, struct wl_resource *resource,
|
||||
uint32_t the_object)
|
||||
{
|
||||
assert(false); /* not used in snz test */
|
||||
}
|
||||
|
||||
static void
|
||||
snz_init_got_it_request(struct wl_client *client, struct wl_resource *resource,
|
||||
struct wl_resource *target)
|
||||
{
|
||||
/* this should make target a zombie, if the server had zombies */
|
||||
zombie_target_send_destruct_event(target);
|
||||
wl_resource_destroy(target);
|
||||
}
|
||||
|
||||
bool snz_got_try_this_fd_request = false;
|
||||
|
||||
static const char finalmsg[] = "This write proves we demarshalled fds properly\n";
|
||||
|
||||
static void
|
||||
snz_try_this_fd_request(struct wl_client *client, struct wl_resource *resource, int32_t fd)
|
||||
{
|
||||
/* If writing this fd fails, that's because it's the wrong fd
|
||||
left on the wire from a previous request that wasn't
|
||||
demarshalled properly */
|
||||
assert(write(fd, finalmsg, sizeof finalmsg) == sizeof finalmsg);
|
||||
fsync(fd);
|
||||
close(fd);
|
||||
snz_got_try_this_fd_request = true;
|
||||
}
|
||||
|
||||
static const struct zombie_init_interface snz_init_interface = {
|
||||
snz_init_new_obj_request,
|
||||
snz_init_got_it_request,
|
||||
snz_try_this_fd_request,
|
||||
};
|
||||
|
||||
static void
|
||||
snz_zombie_init_destroy(struct wl_resource *res)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
snz_target_have_an_fd_request(struct wl_client *client, struct wl_resource *resource,
|
||||
int32_t fd)
|
||||
{
|
||||
/* noop */
|
||||
}
|
||||
|
||||
static void
|
||||
snz_target_destruct_request(struct wl_client *client, struct wl_resource *resource)
|
||||
{
|
||||
assert(false); /* not used in snz test */
|
||||
}
|
||||
|
||||
static const struct zombie_target_interface snz_target_interface = {
|
||||
snz_target_have_an_fd_request,
|
||||
snz_target_destruct_request,
|
||||
};
|
||||
|
||||
static void
|
||||
snz_zombie_target_destroy(struct wl_resource *res)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
bind_snz(struct wl_client *client, void *data,
|
||||
uint32_t vers, uint32_t id)
|
||||
{
|
||||
struct wl_resource *init, *target;
|
||||
init = wl_resource_create(client, &zombie_init_interface, vers, id);
|
||||
wl_resource_set_implementation(init, &snz_init_interface, NULL,
|
||||
snz_zombie_init_destroy);
|
||||
assert(init);
|
||||
target = wl_resource_create(client, &zombie_target_interface, 1, 0);
|
||||
wl_resource_set_implementation(target, &snz_target_interface, NULL,
|
||||
snz_zombie_target_destroy);
|
||||
zombie_init_send_new_obj_event(init, target);
|
||||
}
|
||||
|
||||
TEST(server_needs_zombies) /*snz*/
|
||||
{
|
||||
struct display *d;
|
||||
struct wl_global *g;
|
||||
|
||||
snz_got_try_this_fd_request = false;
|
||||
|
||||
d = display_create();
|
||||
|
||||
g = wl_global_create(d->wl_display, &zombie_init_interface,
|
||||
1, d, bind_snz);
|
||||
|
||||
|
||||
client_create_noarg(d, snz_client_loop);
|
||||
|
||||
display_run(d);
|
||||
|
||||
assert(snz_got_try_this_fd_request);
|
||||
|
||||
wl_global_destroy(g);
|
||||
|
||||
display_destroy(d);
|
||||
}
|
||||
|
||||
|
||||
/*zde: zombie domino effect test - show that properly demarshalling fds
|
||||
is not the only job that zombies should have - they also need to
|
||||
make new_id args into zombies, else an fd sent to one of them will
|
||||
get left in the wire and foul things up. */
|
||||
|
||||
static void
|
||||
zde_have_an_fd_event(void *data, struct zombie_target *target, int32_t fd)
|
||||
{
|
||||
/*if we get here, then the zde passes!*/
|
||||
}
|
||||
|
||||
static void
|
||||
zde_have_a_new_id_event(void *data, struct zombie_target *target,
|
||||
struct zombie_target *the_id)
|
||||
{
|
||||
/*noop - but demarshalling this must zombify the_id to avoid eventual failure */
|
||||
}
|
||||
|
||||
static void
|
||||
zde_destruct_event(void *data, struct zombie_target *target)
|
||||
{
|
||||
assert(false); /*not used by zde test */
|
||||
}
|
||||
|
||||
static const struct zombie_target_listener zde_target_listener = {
|
||||
zde_have_an_fd_event,
|
||||
zde_have_a_new_id_event,
|
||||
zde_destruct_event,
|
||||
};
|
||||
|
||||
static void
|
||||
zde_new_obj_event(void *data, struct zombie_init *zinit, struct zombie_target *target)
|
||||
{
|
||||
assert(false); /* not used in zde test */
|
||||
}
|
||||
|
||||
static void
|
||||
zde_got_it_event(void *data, struct zombie_init *zinit, struct zombie_target *target)
|
||||
{
|
||||
/*noop*/
|
||||
}
|
||||
|
||||
bool zde_test_done = false;
|
||||
|
||||
static void
|
||||
zde_try_this_fd_event(void *data, struct zombie_init *zinit, int32_t fd)
|
||||
{
|
||||
zde_test_done = true;
|
||||
/* if writing this fd fails, that's because it's the wrong fd
|
||||
left in the wire by improperly demarshalling an event sent
|
||||
to a new_id that should have become a zombie but didn't */
|
||||
assert(write(fd, finalmsg, sizeof finalmsg) == sizeof finalmsg);
|
||||
zombie_init_try_this_fd_request(zinit_global, fd);
|
||||
fsync(fd);
|
||||
close(fd);
|
||||
}
|
||||
|
||||
static const struct zombie_init_listener zde_init_listener = {
|
||||
zde_new_obj_event,
|
||||
zde_got_it_event,
|
||||
zde_try_this_fd_event,
|
||||
};
|
||||
|
||||
static void
|
||||
zde_handle_globals(void *data, struct wl_registry *registry,
|
||||
uint32_t id, const char *intf, uint32_t ver)
|
||||
{
|
||||
if (!strcmp(intf, "zombie_init")) {
|
||||
zinit_global = wl_registry_bind(registry, id, &zombie_init_interface, 1);
|
||||
zombie_init_add_listener(zinit_global, &zde_init_listener, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static const struct wl_registry_listener zde_registry_listener = {
|
||||
zde_handle_globals,
|
||||
NULL,
|
||||
};
|
||||
|
||||
static void
|
||||
zde_client_loop(void *data)
|
||||
{
|
||||
struct client *c = client_connect();
|
||||
struct wl_registry *registry;
|
||||
zinit_global = NULL;
|
||||
|
||||
registry = wl_display_get_registry(c->wl_display);
|
||||
wl_registry_add_listener(registry, &zde_registry_listener, NULL);
|
||||
|
||||
while (!zinit_global &&
|
||||
wl_display_roundtrip(c->wl_display) > 0);
|
||||
|
||||
struct zombie_target *target = zombie_init_new_obj_request(zinit_global);
|
||||
zombie_target_add_listener(target, &zde_target_listener, NULL);
|
||||
|
||||
/*make target into a zombie */
|
||||
zombie_target_destruct_request(target);
|
||||
zombie_target_destroy(target);
|
||||
|
||||
while (!zde_test_done)
|
||||
if (wl_display_roundtrip(c->wl_display) < 0)
|
||||
assert(false && "zde client loop killed off");
|
||||
|
||||
/*once more, with feeling:*/
|
||||
assert(wl_display_roundtrip(c->wl_display) > 0);
|
||||
|
||||
zombie_init_destroy(zinit_global);
|
||||
|
||||
wl_registry_destroy(registry);
|
||||
|
||||
client_disconnect_nocheck(c);
|
||||
}
|
||||
|
||||
static void
|
||||
zde_target_have_an_fd_request(struct wl_client *client, struct wl_resource *resource,
|
||||
int32_t fd)
|
||||
{
|
||||
assert(false); /* not used in zde test */
|
||||
}
|
||||
|
||||
static void
|
||||
zde_zombie_target_destroy(struct wl_resource *res)
|
||||
{
|
||||
/*noop*/
|
||||
}
|
||||
|
||||
static void
|
||||
zde_target_destruct_request(struct wl_client *client, struct wl_resource *resource)
|
||||
{
|
||||
wl_resource_destroy(resource);
|
||||
}
|
||||
|
||||
static const struct zombie_target_interface zde_target_interface = {
|
||||
zde_target_have_an_fd_request,
|
||||
zde_target_destruct_request,
|
||||
};
|
||||
|
||||
const int num_domino_new_ids = 3;
|
||||
|
||||
static void
|
||||
zde_init_new_obj_request(struct wl_client *client, struct wl_resource *resource,
|
||||
uint32_t the_object)
|
||||
{
|
||||
int i;
|
||||
struct wl_resource *target =
|
||||
wl_resource_create(client, &zombie_target_interface, 1, the_object);
|
||||
struct wl_resource *next_target = NULL;
|
||||
|
||||
assert(target);
|
||||
wl_resource_set_implementation(target, &zde_target_interface, NULL,
|
||||
zde_zombie_target_destroy);
|
||||
zombie_init_send_got_it_event(resource, target);
|
||||
|
||||
/* the dominos: send a chain of new_id events...*/
|
||||
for (i = 1; i <= num_domino_new_ids; i++) {
|
||||
next_target = wl_resource_create(client, &zombie_target_interface, 1, 0);
|
||||
wl_resource_set_implementation(next_target, &zde_target_interface, NULL,
|
||||
zde_zombie_target_destroy);
|
||||
zombie_target_send_have_a_new_id_event(target, next_target);
|
||||
target = next_target;
|
||||
}
|
||||
|
||||
/* open the current dir read-only and send it as the fd to the
|
||||
zombie. This happens before we send a writable fd
|
||||
(stderr), so if this fd is not demarshalled properly, an
|
||||
attempt to write to the supposed second fd would fail. */
|
||||
int rofd = open(".", O_RDONLY | O_CLOEXEC | O_DIRECTORY);
|
||||
zombie_target_send_have_an_fd_event(target, rofd);
|
||||
close(rofd);
|
||||
|
||||
/* one last round-trip to make sure the client survived: */
|
||||
zombie_init_send_try_this_fd_event(resource, fileno(stderr));
|
||||
}
|
||||
|
||||
static void
|
||||
zde_init_got_it_request(struct wl_client *client, struct wl_resource *resource,
|
||||
struct wl_resource *target)
|
||||
{
|
||||
assert(false); /* not used in zde test */
|
||||
}
|
||||
|
||||
bool zde_got_try_this_fd_request = false;
|
||||
|
||||
static void
|
||||
zde_try_this_fd_request(struct wl_client *client, struct wl_resource *resource,
|
||||
int32_t fd)
|
||||
{
|
||||
/* this is redundant with zde_try_this_fd_event, but why not try it as well */
|
||||
assert(write(fd, finalmsg, sizeof finalmsg) == sizeof finalmsg);
|
||||
fsync(fd);
|
||||
close(fd);
|
||||
zde_got_try_this_fd_request = true;
|
||||
}
|
||||
|
||||
static const struct zombie_init_interface zde_init_interface = {
|
||||
zde_init_new_obj_request,
|
||||
zde_init_got_it_request,
|
||||
zde_try_this_fd_request,
|
||||
};
|
||||
|
||||
static void
|
||||
zde_zombie_init_destroy(struct wl_resource *res)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
bind_zde(struct wl_client *client, void *data,
|
||||
uint32_t vers, uint32_t id)
|
||||
{
|
||||
struct wl_resource *init;
|
||||
init = wl_resource_create(client, &zombie_init_interface, vers, id);
|
||||
wl_resource_set_implementation(init, &zde_init_interface, NULL,
|
||||
zde_zombie_init_destroy);
|
||||
assert(init);
|
||||
}
|
||||
|
||||
TEST(zombie_domino_effect) /*zde*/
|
||||
{
|
||||
struct display *d;
|
||||
struct wl_global *g;
|
||||
|
||||
zde_got_try_this_fd_request = false;
|
||||
|
||||
d = display_create();
|
||||
|
||||
g = wl_global_create(d->wl_display, &zombie_init_interface,
|
||||
1, d, bind_zde);
|
||||
|
||||
client_create_noarg(d, zde_client_loop);
|
||||
|
||||
display_run(d);
|
||||
|
||||
assert(zde_got_try_this_fd_request);
|
||||
|
||||
wl_global_destroy(g);
|
||||
|
||||
display_destroy(d);
|
||||
}
|
||||
|
|
|
|||
119
tests/map-test.c
119
tests/map-test.c
|
|
@ -30,6 +30,113 @@
|
|||
#include "wayland-private.h"
|
||||
#include "test-runner.h"
|
||||
|
||||
TEST(map_zombie_list)
|
||||
{
|
||||
struct wl_map map;
|
||||
uint32_t i, j, k, l, m, n, a, b, c, d, e, f;
|
||||
struct wl_interface az, bz, cz;
|
||||
|
||||
/* This setenv has to happen before any wl_map_zombify calls: */
|
||||
assert(setenv("WAYLAND_MAX_ZOMBIE_LIST_COUNT","2",1) == 0);
|
||||
|
||||
wl_map_init(&map, WL_MAP_SERVER_SIDE);
|
||||
i = wl_map_insert_new(&map, 0, &a);
|
||||
j = wl_map_insert_new(&map, 0, &b);
|
||||
k = wl_map_insert_new(&map, 0, &c);
|
||||
assert(i == WL_SERVER_ID_START);
|
||||
assert(j == WL_SERVER_ID_START + 1);
|
||||
assert(k == WL_SERVER_ID_START + 2);
|
||||
|
||||
assert(wl_map_lookup(&map, i) == &a);
|
||||
assert(wl_map_lookup_zombie(&map, i) == NULL);
|
||||
assert(wl_map_lookup(&map, j) == &b);
|
||||
assert(wl_map_lookup_zombie(&map, j) == NULL);
|
||||
assert(wl_map_lookup(&map, k) == &c);
|
||||
assert(wl_map_lookup_zombie(&map, k) == NULL);
|
||||
|
||||
|
||||
assert(map.zombie_list_count == 0);
|
||||
|
||||
assert(wl_map_zombify(&map, WL_SERVER_ID_START + 3, NULL) != 0);
|
||||
|
||||
assert(wl_map_zombify(&map, i, &az) == 0);
|
||||
assert(wl_map_lookup(&map, i) == NULL);
|
||||
assert(wl_map_lookup_zombie(&map, i) == &az);
|
||||
assert(map.zombie_list_count == 1);
|
||||
|
||||
l = wl_map_insert_new(&map, 0, &d);
|
||||
assert(l == WL_SERVER_ID_START + 3);
|
||||
assert(wl_map_lookup(&map, l) == &d);
|
||||
assert(map.zombie_list_count == 1);
|
||||
|
||||
assert(wl_map_zombify(&map, j, &bz) == 0);
|
||||
assert(wl_map_lookup(&map, j) == NULL);
|
||||
assert(wl_map_lookup_zombie(&map, j) == &bz);
|
||||
assert(map.zombie_list_count == 2);
|
||||
|
||||
m = wl_map_insert_new(&map, 0, &e);
|
||||
assert(m == WL_SERVER_ID_START + 4);
|
||||
assert(wl_map_lookup(&map, m) == &e);
|
||||
assert(map.zombie_list_count == 2);
|
||||
|
||||
assert(wl_map_zombify(&map, k, &cz) == 0);
|
||||
assert(wl_map_lookup(&map, k) == NULL);
|
||||
assert(wl_map_lookup_zombie(&map, k) == &cz);
|
||||
assert(map.zombie_list_count == 2);
|
||||
|
||||
n = wl_map_insert_new(&map, 0, &f);
|
||||
assert(n == WL_SERVER_ID_START);
|
||||
assert(wl_map_lookup(&map, n) == &f);
|
||||
assert(map.zombie_list_count == 2);
|
||||
|
||||
wl_map_release(&map);
|
||||
}
|
||||
|
||||
TEST(map_mark_deleted)
|
||||
{
|
||||
struct wl_map map;
|
||||
uint32_t i, j, k, a, b, c;
|
||||
struct wl_interface az, bz;
|
||||
|
||||
wl_map_init(&map, WL_MAP_SERVER_SIDE);
|
||||
assert(wl_map_mark_deleted(&map, WL_SERVER_ID_START) != 0);
|
||||
i = wl_map_insert_new(&map, 0, &a);
|
||||
assert(i == WL_SERVER_ID_START);
|
||||
assert(map.zombie_list_count == 0);
|
||||
|
||||
assert(wl_map_lookup(&map, i) == &a);
|
||||
|
||||
assert(wl_map_mark_deleted(&map, i) == 0);
|
||||
assert(map.zombie_list_count == -1); /* turned off by above */
|
||||
assert(wl_map_lookup(&map, i) == &a);
|
||||
assert(wl_map_lookup_zombie(&map, i) == NULL);
|
||||
|
||||
assert(wl_map_zombify(&map, i, &az) == 0);
|
||||
assert(wl_map_lookup(&map, i) == NULL);
|
||||
assert(wl_map_lookup_zombie(&map, i) == NULL);
|
||||
assert(map.zombie_list_count == -1);
|
||||
|
||||
|
||||
j = wl_map_insert_new(&map, 0, &b);
|
||||
assert(j == WL_SERVER_ID_START);
|
||||
assert(wl_map_lookup(&map, j) == &b);
|
||||
|
||||
assert(wl_map_zombify(&map, j, &bz) == 0);
|
||||
assert(map.zombie_list_count == -1);
|
||||
assert(wl_map_lookup(&map, j) == NULL);
|
||||
assert(wl_map_lookup_zombie(&map, j) == &bz);
|
||||
|
||||
assert(wl_map_mark_deleted(&map, j) == 0);
|
||||
assert(wl_map_lookup(&map, j) == NULL);
|
||||
assert(wl_map_lookup_zombie(&map, j) == NULL);
|
||||
|
||||
|
||||
k = wl_map_insert_new(&map, 0, &c);
|
||||
assert(k == WL_SERVER_ID_START);
|
||||
|
||||
wl_map_release(&map);
|
||||
}
|
||||
|
||||
TEST(map_insert_new)
|
||||
{
|
||||
struct wl_map map;
|
||||
|
|
@ -89,7 +196,8 @@ TEST(map_remove)
|
|||
assert(wl_map_lookup(&map, j) == &b);
|
||||
assert(wl_map_lookup(&map, k) == &c);
|
||||
|
||||
wl_map_remove(&map, j);
|
||||
wl_map_mark_deleted(&map, j);
|
||||
wl_map_zombify(&map, j, NULL);
|
||||
assert(wl_map_lookup(&map, j) == NULL);
|
||||
|
||||
/* Verify that we insert d at the hole left by removing b */
|
||||
|
|
@ -107,15 +215,18 @@ TEST(map_flags)
|
|||
|
||||
wl_map_init(&map, WL_MAP_SERVER_SIDE);
|
||||
i = wl_map_insert_new(&map, 0, &a);
|
||||
j = wl_map_insert_new(&map, 1, &b);
|
||||
uint32_t flag_value = 0xabcdef10;
|
||||
/* 3 bits of flags are used internally, so we lose the high 3 here: */
|
||||
uint32_t high_truncated_flag_value = (flag_value << 3) >> 3;
|
||||
j = wl_map_insert_new(&map, high_truncated_flag_value, &b);
|
||||
assert(i == WL_SERVER_ID_START);
|
||||
assert(j == WL_SERVER_ID_START + 1);
|
||||
|
||||
assert(wl_map_lookup(&map, i) == &a);
|
||||
assert(wl_map_lookup(&map, j) == &b);
|
||||
|
||||
assert(wl_map_lookup_flags(&map, i) == 0);
|
||||
assert(wl_map_lookup_flags(&map, j) == 1);
|
||||
assert(wl_map_lookup_flags(&map, i) == 0);
|
||||
assert(wl_map_lookup_flags(&map, j) == high_truncated_flag_value);
|
||||
|
||||
wl_map_release(&map);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -59,6 +59,13 @@ struct message {
|
|||
const char *message_name;
|
||||
int args_count;
|
||||
} messages[] = {
|
||||
{ /* this is the WAYLAND_SERVER_DELETE_ID_HANDSHAKE message */
|
||||
.type = WL_PROTOCOL_LOGGER_EVENT,
|
||||
.class = "wl_display",
|
||||
.opcode = 1,
|
||||
.message_name = "delete_id",
|
||||
.args_count = 1,
|
||||
},
|
||||
{
|
||||
.type = WL_PROTOCOL_LOGGER_REQUEST,
|
||||
.class = "wl_display",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue