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			46 lines
		
	
	
	
		
			776 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			46 lines
		
	
	
	
		
			776 B
		
	
	
	
		
			C
		
	
	
	
	
	
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								#include <stdlib.h>
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								#include "wayland.h"
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								int wl_hash_insert(struct wl_hash *hash, struct wl_object *object)
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								{
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									struct wl_object **objects;
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									uint32_t alloc;
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									if (hash->count == hash->alloc) {
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										if (hash->alloc == 0)
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											alloc = 16;
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										else
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											alloc = hash->alloc * 2;
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										objects = realloc(hash->objects, alloc * sizeof *objects);
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										if (objects == NULL)
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											return -1;
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										hash->objects = objects;
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										hash->alloc = alloc;
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									}
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									hash->objects[hash->count] = object;
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									hash->count++;
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									return 0;
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								}
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								struct wl_object *
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								wl_hash_lookup(struct wl_hash *hash, uint32_t id)
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								{
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									int i;
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									for (i = 0; i < hash->count; i++) {
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										if (hash->objects[i]->id == id)
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											return hash->objects[i];
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									}
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									return NULL;
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								}
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								void
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								wl_hash_delete(struct wl_hash *hash, struct wl_object *object)
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								{
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									/* writeme */
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								}
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