2008-12-19 13:47:53 -05:00
										 
									 
								 
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								/*
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								 * Copyright © 2008 Kristian Høgsberg
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								 *
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								 * This program is free software; you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation; either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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								 */
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								#ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_
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								#define _WAYLAND_SYSTEM_COMPOSITOR_H_
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											2010-06-11 12:56:24 -04:00
										 
									 
								 
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								#include <termios.h>
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								#include <xf86drm.h>
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								#include <xf86drmMode.h>
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								#include <libudev.h>
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								#include "wayland.h"
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								#include "wayland-util.h"
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								#include <EGL/egl.h>
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								#include <EGL/eglext.h>
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								#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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								struct wlsc_matrix {
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									GLfloat d[16];
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								};
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								struct wl_visual {
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									struct wl_object base;
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								};
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								struct wlsc_surface;
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								struct wlsc_listener {
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									struct wl_list link;
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									void (*func)(struct wlsc_listener *listener,
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										     struct wlsc_surface *surface);
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								};
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								struct wlsc_output {
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									struct wl_object base;
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									struct wl_list link;
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									struct wlsc_compositor *compositor;
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									struct wlsc_surface *background;
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									struct wlsc_matrix matrix;
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									int32_t x, y, width, height;
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								};
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								struct wlsc_input_device {
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									struct wl_object base;
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									int32_t x, y;
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									struct wlsc_compositor *ec;
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									struct wlsc_surface *sprite;
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									struct wl_list link;
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									int grab;
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									struct wlsc_surface *grab_surface;
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									struct wlsc_surface *pointer_focus;
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									struct wlsc_surface *keyboard_focus;
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									struct wl_array keys;
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									struct wlsc_listener listener;
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								};
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								struct wlsc_compositor {
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									struct wl_compositor base;
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									struct wl_visual argb_visual, premultiplied_argb_visual, rgb_visual;
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									EGLDisplay display;
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									EGLContext context;
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									GLuint fbo, vbo;
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									GLuint proj_uniform, tex_uniform;
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									struct wl_display *wl_display;
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									/* There can be more than one, but not right now... */
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									struct wlsc_input_device *input_device;
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									struct wl_list output_list;
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									struct wl_list input_device_list;
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									struct wl_list surface_list;
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									struct wl_list surface_destroy_listener_list;
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									/* Repaint state. */
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									struct wl_event_source *timer_source;
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									int repaint_needed;
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									int repaint_on_timeout;
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									struct timespec previous_swap;
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									uint32_t current_frame;
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									uint32_t modifier_state;
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									void (*present)(struct wlsc_compositor *c);
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								};
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								#define MODIFIER_CTRL	(1 << 8)
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								#define MODIFIER_ALT	(1 << 9)
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								struct wlsc_vector {
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									GLfloat f[4];
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								};
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								struct wlsc_surface {
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									struct wl_surface base;
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									struct wlsc_compositor *compositor;
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									struct wl_visual *visual;
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									GLuint texture;
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									EGLImageKHR image;
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									int width, height;
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									struct wl_list link;
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									struct wlsc_matrix matrix;
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									struct wlsc_matrix matrix_inv;
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								};
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								void
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								notify_motion(struct wlsc_input_device *device, int x, int y);
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								void
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								notify_button(struct wlsc_input_device *device, int32_t button, int32_t state);
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								void
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								notify_key(struct wlsc_input_device *device, uint32_t key, uint32_t state);
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								void
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								wlsc_compositor_finish_frame(struct wlsc_compositor *compositor, int msecs);
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								struct wlsc_input_device *
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								wlsc_input_device_create(struct wlsc_compositor *ec);
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								int
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								wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display);
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								void
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								wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
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										 int x, int y, int width, int height);
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								void
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								wlsc_input_device_init(struct wlsc_input_device *device,
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										       struct wlsc_compositor *ec);
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								struct wlsc_compositor *
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								x11_compositor_create(struct wl_display *display);
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								struct wlsc_compositor *
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								drm_compositor_create(struct wl_display *display);
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								void
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								screenshooter_create(struct wlsc_compositor *ec);
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								extern const char *option_background;
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								extern int option_connector;
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								#endif
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