2008-12-02 15:15:01 -05:00
										 
									 
								 
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								/*
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								 * Copyright © 2008 Kristian Høgsberg
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								 *
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								 * Permission to use, copy, modify, distribute, and sell this software and its
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								 * documentation for any purpose is hereby granted without fee, provided that
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								 * the above copyright notice appear in all copies and that both that copyright
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								 * notice and this permission notice appear in supporting documentation, and
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								 * that the name of the copyright holders not be used in advertising or
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								 * publicity pertaining to distribution of the software without specific,
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								 * written prior permission.  The copyright holders make no representations
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								 * about the suitability of this software for any purpose.  It is provided "as
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								 * is" without express or implied warranty.
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								 *
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								 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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								 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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								 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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								 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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								 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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								 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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								 * OF THIS SOFTWARE.
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								 */
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											2008-11-23 23:41:08 -05:00
										 
									 
								 
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								#include <stdint.h>
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								#include <stdlib.h>
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								#include <stdio.h>
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								#include <string.h>
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								#include <fcntl.h>
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								#include <glib.h>
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								#include "wayland-client.h"
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								#include "wayland-glib.h"
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								/* The screenshooter is a good example of a custom object exposed by
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								 * the compositor and serves as a test bed for implementing client
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								 * side marshalling outside libwayland.so */
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								static const char socket_name[] = "\0wayland";
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								struct screenshooter {
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									uint32_t id;
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									struct wl_display *display;
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								};
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								static struct screenshooter *
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								screenshooter_create(struct wl_display *display)
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								{
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									struct screenshooter *screenshooter;
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									uint32_t id;
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											2008-12-21 22:50:32 -05:00
										 
									 
								 
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									id = wl_display_get_object_id(display, "screenshooter", 1);
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									if (id == 0) {
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										fprintf(stderr, "server doesn't support screenshooter interface\n");
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										return NULL;
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									}
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									screenshooter = malloc(sizeof screenshooter);
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									if (screenshooter == NULL)
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										return NULL;
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									screenshooter->id = id;
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									screenshooter->display = display;
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									return screenshooter;
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								}
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								#define SCREENSHOOTER_SHOOT 0
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								static void
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								screenshooter_shoot(struct screenshooter *screenshooter)
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								{
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									uint32_t request[2];
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									request[0] = screenshooter->id;
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									request[1] = SCREENSHOOTER_SHOOT | ((sizeof request) << 16);
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									wl_display_write(screenshooter->display,
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											 request, sizeof request);
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								}
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								int main(int argc, char *argv[])
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								{
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									struct wl_display *display;
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									GMainLoop *loop;
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									GSource *source;
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									struct screenshooter *s;
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											2008-12-07 15:22:22 -05:00
										 
									 
								 
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									display = wl_display_create(socket_name, sizeof socket_name);
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									if (display == NULL) {
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										fprintf(stderr, "failed to create display: %m\n");
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										return -1;
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									}
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											2009-02-10 14:15:44 -05:00
										 
									 
								 
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									wl_display_iterate(display, WL_DISPLAY_READABLE);
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									loop = g_main_loop_new(NULL, FALSE);
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											2008-12-02 18:28:23 -05:00
										 
									 
								 
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									source = wl_glib_source_new(display);
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									g_source_attach(source, NULL);
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									s = screenshooter_create(display);
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									if (s == NULL)
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										exit(-1);
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									screenshooter_shoot(s);
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											2008-11-24 11:32:43 -05:00
										 
									 
								 
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									g_idle_add((GSourceFunc) g_main_loop_quit, loop);
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									g_main_loop_run(loop);
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									return 0;
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								}
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